From bc98d3cef81b48e912c5a5b76933cc982d468630 Mon Sep 17 00:00:00 2001 From: clusterfack <8516830+clusterfack@users.noreply.github.com> Date: Sat, 30 Mar 2019 17:46:54 -0500 Subject: [PATCH] Fix examine going to all clients (#175) It was using the incorrect overload --- Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs b/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs index 1261df24eb..7c24ef48d2 100644 --- a/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs @@ -76,7 +76,7 @@ namespace Content.Server.GameObjects.EntitySystems } //Send to client chat channel - IoCManager.Resolve().DispatchMessage(SS14.Shared.Console.ChatChannel.Visual, fullExamineText.ToString(), session.SessionId); + IoCManager.Resolve().DispatchMessage(svSession.ConnectedClient, SS14.Shared.Console.ChatChannel.Visual, fullExamineText.ToString(), session.SessionId); } } }