Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245)

* Replace IResettingEntitySystem with RoundRestartCleanupEvent.

* oops
This commit is contained in:
Vera Aguilera Puerto
2021-06-29 15:56:07 +02:00
committed by GitHub
parent 16e1c2c798
commit bc7b315b18
27 changed files with 136 additions and 66 deletions

View File

@@ -10,7 +10,7 @@ using Robust.Shared.GameObjects;
namespace Content.Server.Body.Surgery.Components
{
[UsedImplicitly]
public class SurgeryToolSystem : EntitySystem, IResettingEntitySystem
public class SurgeryToolSystem : EntitySystem
{
private readonly HashSet<SurgeryToolComponent> _openSurgeryUIs = new();
@@ -18,11 +18,12 @@ namespace Content.Server.Body.Surgery.Components
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
SubscribeLocalEvent<SurgeryWindowOpenMessage>(OnSurgeryWindowOpen);
SubscribeLocalEvent<SurgeryWindowCloseMessage>(OnSurgeryWindowClose);
}
public void Reset()
public void Reset(RoundRestartCleanupEvent ev)
{
_openSurgeryUIs.Clear();
}