Predict stripping (#32478)

* Predict stripping

Stops mob verbs from getting moved around again.

* Bola

* Fix ftl
This commit is contained in:
metalgearsloth
2024-09-27 17:12:10 +10:00
committed by GitHub
parent 2e03787b6c
commit bc461b91a5
12 changed files with 858 additions and 921 deletions

View File

@@ -2,7 +2,7 @@ using Content.Shared.Ensnaring;
using Content.Shared.Ensnaring.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Ensnaring.Visualizers;
namespace Content.Client.Ensnaring;
public sealed class EnsnareableSystem : SharedEnsnareableSystem
{
@@ -12,13 +12,14 @@ public sealed class EnsnareableSystem : SharedEnsnareableSystem
{
base.Initialize();
SubscribeLocalEvent<EnsnareableComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<EnsnareableComponent, AppearanceChangeEvent>(OnAppearanceChange);
}
private void OnComponentInit(EntityUid uid, EnsnareableComponent component, ComponentInit args)
protected override void OnEnsnareInit(Entity<EnsnareableComponent> ent, ref ComponentInit args)
{
if(!TryComp<SpriteComponent>(uid, out var sprite))
base.OnEnsnareInit(ent, ref args);
if(!TryComp<SpriteComponent>(ent.Owner, out var sprite))
return;
// TODO remove this, this should just be in yaml.

View File

@@ -136,7 +136,7 @@ namespace Content.Client.Inventory
StyleClasses = { StyleBase.ButtonOpenRight }
};
button.OnPressed += (_) => SendMessage(new StrippingEnsnareButtonPressed());
button.OnPressed += (_) => SendPredictedMessage(new StrippingEnsnareButtonPressed());
_strippingMenu.SnareContainer.AddChild(button);
}
@@ -177,7 +177,7 @@ namespace Content.Client.Inventory
// So for now: only stripping & examining
if (ev.Function == EngineKeyFunctions.Use)
{
SendMessage(new StrippingSlotButtonPressed(slot.SlotName, slot is HandButton));
SendPredictedMessage(new StrippingSlotButtonPressed(slot.SlotName, slot is HandButton));
return;
}

View File

@@ -148,7 +148,12 @@ namespace Content.Client.Popups
}
public override void PopupCursor(string? message, PopupType type = PopupType.Small)
=> PopupCursorInternal(message, type, true);
{
if (!_timing.IsFirstTimePredicted)
return;
PopupCursorInternal(message, type, true);
}
public override void PopupCursor(string? message, ICommonSession recipient, PopupType type = PopupType.Small)
{

View File

@@ -1,189 +0,0 @@
using System.Linq;
using Content.Server.Body.Systems;
using Content.Shared.Alert;
using Content.Shared.Body.Part;
using Content.Shared.CombatMode.Pacification;
using Content.Shared.Damage.Components;
using Content.Shared.Damage.Systems;
using Content.Shared.DoAfter;
using Content.Shared.Ensnaring;
using Content.Shared.Ensnaring.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.StepTrigger.Systems;
using Content.Shared.Throwing;
namespace Content.Server.Ensnaring;
public sealed partial class EnsnareableSystem
{
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly BodySystem _body = default!;
[Dependency] private readonly StaminaSystem _stamina = default!;
public void InitializeEnsnaring()
{
SubscribeLocalEvent<EnsnaringComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<EnsnaringComponent, StepTriggerAttemptEvent>(AttemptStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, StepTriggeredOffEvent>(OnStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, ThrowDoHitEvent>(OnThrowHit);
SubscribeLocalEvent<EnsnaringComponent, AttemptPacifiedThrowEvent>(OnAttemptPacifiedThrow);
SubscribeLocalEvent<EnsnareableComponent, RemoveEnsnareAlertEvent>(OnRemoveEnsnareAlert);
}
private void OnAttemptPacifiedThrow(Entity<EnsnaringComponent> ent, ref AttemptPacifiedThrowEvent args)
{
args.Cancel("pacified-cannot-throw-snare");
}
private void OnRemoveEnsnareAlert(Entity<EnsnareableComponent> ent, ref RemoveEnsnareAlertEvent args)
{
if (args.Handled)
return;
foreach (var ensnare in ent.Comp.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(ensnare, out var ensnaringComponent))
return;
TryFree(ent, ent, ensnare, ensnaringComponent);
args.Handled = true;
// Only one snare at a time.
break;
}
}
private void OnComponentRemove(EntityUid uid, EnsnaringComponent component, ComponentRemove args)
{
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnared))
return;
if (ensnared.IsEnsnared)
ForceFree(uid, component);
}
private void AttemptStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggeredOffEvent args)
{
TryEnsnare(args.Tripper, uid, component);
}
private void OnThrowHit(EntityUid uid, EnsnaringComponent component, ThrowDoHitEvent args)
{
if (!component.CanThrowTrigger)
return;
TryEnsnare(args.Target, uid, component);
}
/// <summary>
/// Used where you want to try to ensnare an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be ensnared</param>
/// <paramref name="ensnare"> The entity that is used to ensnare</param>
/// <param name="component">The ensnaring component</param>
public void TryEnsnare(EntityUid target, EntityUid ensnare, EnsnaringComponent component)
{
//Don't do anything if they don't have the ensnareable component.
if (!TryComp<EnsnareableComponent>(target, out var ensnareable))
return;
var legs = _body.GetBodyChildrenOfType(target, BodyPartType.Leg).Count();
var ensnaredLegs = (2 * ensnareable.Container.ContainedEntities.Count);
var freeLegs = legs - ensnaredLegs;
if (freeLegs <= 0)
return;
// Apply stamina damage to target if they weren't ensnared before.
if (ensnareable.IsEnsnared != true)
{
if (TryComp<StaminaComponent>(target, out var stamina))
{
_stamina.TakeStaminaDamage(target, component.StaminaDamage, with: ensnare);
}
}
component.Ensnared = target;
_container.Insert(ensnare, ensnareable.Container);
ensnareable.IsEnsnared = true;
Dirty(target, ensnareable);
UpdateAlert(target, ensnareable);
var ev = new EnsnareEvent(component.WalkSpeed, component.SprintSpeed);
RaiseLocalEvent(target, ev);
}
/// <summary>
/// Used where you want to try to free an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be freed</param>
/// <param name="user">The entity that is freeing the target</param>
/// <param name="ensnare">The entity used to ensnare</param>
/// <param name="component">The ensnaring component</param>
public void TryFree(EntityUid target, EntityUid user, EntityUid ensnare, EnsnaringComponent component)
{
// Don't do anything if they don't have the ensnareable component.
if (!HasComp<EnsnareableComponent>(target))
return;
var freeTime = user == target ? component.BreakoutTime : component.FreeTime;
var breakOnMove = !component.CanMoveBreakout;
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, freeTime, new EnsnareableDoAfterEvent(), target, target: target, used: ensnare)
{
BreakOnMove = breakOnMove,
BreakOnDamage = false,
NeedHand = true,
BreakOnDropItem = false,
};
if (!_doAfter.TryStartDoAfter(doAfterEventArgs))
return;
if (user == target)
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free", ("ensnare", ensnare)), target, target);
else
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free-other", ("ensnare", ensnare), ("user", Identity.Entity(target, EntityManager))), user, user);
}
/// <summary>
/// Used to force free someone for things like if the <see cref="EnsnaringComponent"/> is removed
/// </summary>
public void ForceFree(EntityUid ensnare, EnsnaringComponent component)
{
if (component.Ensnared == null)
return;
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnareable))
return;
var target = component.Ensnared.Value;
_container.Remove(ensnare, ensnareable.Container, force: true);
ensnareable.IsEnsnared = ensnareable.Container.ContainedEntities.Count > 0;
Dirty(component.Ensnared.Value, ensnareable);
component.Ensnared = null;
UpdateAlert(target, ensnareable);
var ev = new EnsnareRemoveEvent(component.WalkSpeed, component.SprintSpeed);
RaiseLocalEvent(ensnare, ev);
}
/// <summary>
/// Update the Ensnared alert for an entity.
/// </summary>
/// <param name="target">The entity that has been affected by a snare</param>
public void UpdateAlert(EntityUid target, EnsnareableComponent component)
{
if (!component.IsEnsnared)
_alerts.ClearAlert(target, component.EnsnaredAlert);
else
_alerts.ShowAlert(target, component.EnsnaredAlert);
}
}

View File

@@ -1,61 +1,5 @@
using Content.Server.Popups;
using Content.Shared.DoAfter;
using Content.Shared.Ensnaring;
using Content.Shared.Ensnaring.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Popups;
using Robust.Server.Containers;
using Robust.Shared.Containers;
namespace Content.Server.Ensnaring;
public sealed partial class EnsnareableSystem : SharedEnsnareableSystem
{
[Dependency] private readonly ContainerSystem _container = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly PopupSystem _popup = default!;
public override void Initialize()
{
base.Initialize();
InitializeEnsnaring();
SubscribeLocalEvent<EnsnareableComponent, ComponentInit>(OnEnsnareableInit);
SubscribeLocalEvent<EnsnareableComponent, EnsnareableDoAfterEvent>(OnDoAfter);
}
private void OnEnsnareableInit(EntityUid uid, EnsnareableComponent component, ComponentInit args)
{
component.Container = _container.EnsureContainer<Container>(uid, "ensnare");
}
private void OnDoAfter(EntityUid uid, EnsnareableComponent component, DoAfterEvent args)
{
if (args.Args.Target == null)
return;
if (args.Handled || !TryComp<EnsnaringComponent>(args.Args.Used, out var ensnaring))
return;
if (args.Cancelled || !_container.Remove(args.Args.Used.Value, component.Container))
{
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free-fail", ("ensnare", args.Args.Used)), uid, uid, PopupType.MediumCaution);
return;
}
component.IsEnsnared = component.Container.ContainedEntities.Count > 0;
Dirty(uid, component);
ensnaring.Ensnared = null;
_hands.PickupOrDrop(args.Args.User, args.Args.Used.Value);
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free-complete", ("ensnare", args.Args.Used)), uid, uid, PopupType.Medium);
UpdateAlert(args.Args.Target.Value, component);
var ev = new EnsnareRemoveEvent(ensnaring.WalkSpeed, ensnaring.SprintSpeed);
RaiseLocalEvent(uid, ev);
args.Handled = true;
}
}
public sealed class EnsnareableSystem : SharedEnsnareableSystem;

View File

@@ -19,588 +19,9 @@ using Content.Shared.Verbs;
using Robust.Shared.Player;
using Robust.Shared.Utility;
namespace Content.Server.Strip
namespace Content.Server.Strip;
public sealed class StrippableSystem : SharedStrippableSystem
{
public sealed class StrippableSystem : SharedStrippableSystem
{
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly EnsnareableSystem _ensnaringSystem = default!;
[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
// TODO: ECS popups. Not all of these have ECS equivalents yet.
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
// BUI
SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
// DoAfters
SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
}
private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
{
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
return;
if (!HasComp<ActorComponent>(args.User))
return;
Verb verb = new()
{
Text = Loc.GetString("strip-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
};
args.Verbs.Add(verb);
}
private void AddStripExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
return;
if (!HasComp<ActorComponent>(args.User))
return;
ExamineVerb verb = new()
{
Text = Loc.GetString("strip-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
Category = VerbCategory.Examine,
};
args.Verbs.Add(verb);
}
private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
{
if (args.Actor is not { Valid: true } user ||
!TryComp<HandsComponent>(user, out var userHands))
return;
if (args.IsHand)
{
StripHand((user, userHands), (strippable.Owner, null), args.Slot, strippable);
return;
}
if (!TryComp<InventoryComponent>(strippable, out var inventory))
return;
var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
if (userHands.ActiveHandEntity != null && !hasEnt)
StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
else if (userHands.ActiveHandEntity == null && hasEnt)
StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
}
private void StripHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
string handId,
StrippableComponent? targetStrippable)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
return;
// Is the target a handcuff?
if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
{
_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
return;
}
if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
}
private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
{
if (args.Actor is not { Valid: true } user)
return;
foreach (var entity in component.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
continue;
_ensnaringSystem.TryFree(uid, user, entity, ensnaring);
return;
}
}
/// <summary>
/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
/// </summary>
private bool CanStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return false;
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
return false;
}
if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)), user);
return false;
}
if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
/// </summary>
private void StartStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var (time, stealth) = GetStripTimeModifiers(user, target, held, slotDef.StripTime);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Inserts the item in the user's active hand into the inventory slot.
/// </summary>
private void StripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
return;
_inventorySystem.TryEquip(user, target, held, slot);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item can be removed from the target's inventory.
/// </summary>
private bool CanStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot)
{
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
return false;
}
if (slotItem != item)
return false;
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
{
_popupSystem.PopupCursor(Loc.GetString(reason), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot)
{
if (!CanStripRemoveInventory(user, target, item, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var (time, stealth) = GetStripTimeModifiers(user, target, item, slotDef.StripTime);
if (!stealth)
{
if (slotDef.StripHidden)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
else
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
}
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Removes the item from the target's inventory and inserts it in the user's active hand.
/// </summary>
private void StripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot,
bool stealth)
{
if (!CanStripRemoveInventory(user, target, item, slot))
return;
if (!_inventorySystem.TryUnequip(user, target, slot))
return;
RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
/// </summary>
private bool CanStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return false;
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
return false;
}
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
/// </summary>
private void StartStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
StrippableComponent? targetStrippable = null)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripInsertHand(user, target, held, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert-hand", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Places the item in the user's active hand into one of the target's hands.
/// </summary>
private void StripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
if (!CanStripInsertHand(user, target, held, handName))
return;
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: !stealth, handsComp: target.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
/// <summary>
/// Checks whether the item is in the target's hand and whether it can be dropped.
/// </summary>
private bool CanStripRemoveHand(
EntityUid user,
Entity<HandsComponent?> target,
EntityUid item,
string handName)
{
if (!Resolve(target, ref target.Comp))
return false;
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", Identity.Name(target, EntityManager, user))), user);
return false;
}
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
return false;
if (handSlot.HeldEntity == null)
return false;
if (handSlot.HeldEntity != item)
return false;
if (!_handsSystem.CanDropHeld(target, handSlot, false))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", Identity.Name(target, EntityManager, user))), user);
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
string handName,
StrippableComponent? targetStrippable = null)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripRemoveHand(user, target, item, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Takes the item from the target's hand and inserts it in the user's active hand.
/// </summary>
private void StripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
string handName,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
if (!CanStripRemoveHand(user, target, item, handName))
return;
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth, handsComp: user.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
{
var args = ev.DoAfter.Args;
DebugTools.Assert(entity.Owner == args.User);
DebugTools.Assert(args.Target != null);
DebugTools.Assert(args.Used != null);
DebugTools.Assert(ev.Event.SlotOrHandName != null);
if (ev.Event.InventoryOrHand)
{
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
else
{
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
}
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
{
if (ev.Cancelled)
return;
DebugTools.Assert(entity.Owner == ev.User);
DebugTools.Assert(ev.Target != null);
DebugTools.Assert(ev.Used != null);
DebugTools.Assert(ev.SlotOrHandName != null);
if (ev.InventoryOrHand)
{
if (ev.InsertOrRemove)
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
else StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
}
else
{
if (ev.InsertOrRemove)
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
}
}
}
}

View File

@@ -2,34 +2,30 @@ using Content.Shared.Alert;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Ensnaring.Components;
/// <summary>
/// Use this on an entity that you would like to be ensnared by anything that has the <see cref="EnsnaringComponent"/>
/// </summary>
[RegisterComponent, NetworkedComponent]
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class EnsnareableComponent : Component
{
/// <summary>
/// How much should this slow down the entities walk?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("walkSpeed")]
[DataField]
public float WalkSpeed = 1.0f;
/// <summary>
/// How much should this slow down the entities sprint?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("sprintSpeed")]
[DataField]
public float SprintSpeed = 1.0f;
/// <summary>
/// Is this entity currently ensnared?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("isEnsnared")]
[DataField, AutoNetworkedField]
public bool IsEnsnared;
/// <summary>
@@ -37,10 +33,10 @@ public sealed partial class EnsnareableComponent : Component
/// </summary>
public Container Container = default!;
[DataField("sprite")]
[DataField]
public string? Sprite;
[DataField("state")]
[DataField]
public string? State;
[DataField]
@@ -49,17 +45,6 @@ public sealed partial class EnsnareableComponent : Component
public sealed partial class RemoveEnsnareAlertEvent : BaseAlertEvent;
[Serializable, NetSerializable]
public sealed class EnsnareableComponentState : ComponentState
{
public readonly bool IsEnsnared;
public EnsnareableComponentState(bool isEnsnared)
{
IsEnsnared = isEnsnared;
}
}
public sealed class EnsnaredChangedEvent : EntityEventArgs
{
public readonly bool IsEnsnared;

View File

@@ -1,4 +1,4 @@
using System.Threading;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Ensnaring.Components;
@@ -11,59 +11,53 @@ public sealed partial class EnsnaringComponent : Component
/// <summary>
/// How long it should take to free someone else.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("freeTime")]
[DataField]
public float FreeTime = 3.5f;
/// <summary>
/// How long it should take for an entity to free themselves.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("breakoutTime")]
[DataField]
public float BreakoutTime = 30.0f;
/// <summary>
/// How much should this slow down the entities walk?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("walkSpeed")]
[DataField]
public float WalkSpeed = 0.9f;
/// <summary>
/// How much should this slow down the entities sprint?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("sprintSpeed")]
[DataField]
public float SprintSpeed = 0.9f;
/// <summary>
/// How much stamina does the ensnare sap
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("staminaDamage")]
[DataField]
public float StaminaDamage = 55f;
/// <summary>
/// Should this ensnare someone when thrown?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("canThrowTrigger")]
[DataField]
public bool CanThrowTrigger;
/// <summary>
/// What is ensnared?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("ensnared")]
[DataField]
public EntityUid? Ensnared;
/// <summary>
/// Should breaking out be possible when moving?
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("canMoveBreakout")]
[DataField]
public bool CanMoveBreakout;
[DataField]
public SoundSpecifier? EnsnareSound = new SoundPathSpecifier("/Audio/Effects/snap.ogg");
}
/// <summary>
@@ -95,29 +89,3 @@ public sealed class EnsnareRemoveEvent : CancellableEntityEventArgs
SprintSpeed = sprintSpeed;
}
}
/// <summary>
/// Used for the do after event to free the entity that owns the <see cref="EnsnareableComponent"/>
/// </summary>
public sealed class FreeEnsnareDoAfterComplete : EntityEventArgs
{
public readonly EntityUid EnsnaringEntity;
public FreeEnsnareDoAfterComplete(EntityUid ensnaringEntity)
{
EnsnaringEntity = ensnaringEntity;
}
}
/// <summary>
/// Used for the do after event when it fails to free the entity that owns the <see cref="EnsnareableComponent"/>
/// </summary>
public sealed class FreeEnsnareDoAfterCancel : EntityEventArgs
{
public readonly EntityUid EnsnaringEntity;
public FreeEnsnareDoAfterCancel(EntityUid ensnaringEntity)
{
EnsnaringEntity = ensnaringEntity;
}
}

View File

@@ -1,7 +1,21 @@
using System.Linq;
using Content.Shared.Alert;
using Content.Shared.Body.Part;
using Content.Shared.Body.Systems;
using Content.Shared.CombatMode.Pacification;
using Content.Shared.Damage.Components;
using Content.Shared.Damage.Systems;
using Content.Shared.DoAfter;
using Content.Shared.Ensnaring.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Movement.Systems;
using Robust.Shared.GameStates;
using Content.Shared.Popups;
using Content.Shared.StepTrigger.Systems;
using Content.Shared.Strip.Components;
using Content.Shared.Throwing;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Serialization;
namespace Content.Shared.Ensnaring;
@@ -13,36 +27,82 @@ public sealed partial class EnsnareableDoAfterEvent : SimpleDoAfterEvent
public abstract class SharedEnsnareableSystem : EntitySystem
{
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly MovementSpeedModifierSystem _speedModifier = default!;
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedBodySystem _body = default!;
[Dependency] protected readonly SharedContainerSystem Container = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] protected readonly SharedPopupSystem Popup = default!;
[Dependency] private readonly StaminaSystem _stamina = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EnsnareableComponent, ComponentInit>(OnEnsnareInit);
SubscribeLocalEvent<EnsnareableComponent, RefreshMovementSpeedModifiersEvent>(MovementSpeedModify);
SubscribeLocalEvent<EnsnareableComponent, EnsnareEvent>(OnEnsnare);
SubscribeLocalEvent<EnsnareableComponent, EnsnareRemoveEvent>(OnEnsnareRemove);
SubscribeLocalEvent<EnsnareableComponent, EnsnaredChangedEvent>(OnEnsnareChange);
SubscribeLocalEvent<EnsnareableComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<EnsnareableComponent, ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<EnsnareableComponent, AfterAutoHandleStateEvent>(OnHandleState);
SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
SubscribeLocalEvent<EnsnareableComponent, RemoveEnsnareAlertEvent>(OnRemoveEnsnareAlert);
SubscribeLocalEvent<EnsnareableComponent, EnsnareableDoAfterEvent>(OnDoAfter);
SubscribeLocalEvent<EnsnaringComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<EnsnaringComponent, StepTriggerAttemptEvent>(AttemptStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, StepTriggeredOffEvent>(OnStepTrigger);
SubscribeLocalEvent<EnsnaringComponent, ThrowDoHitEvent>(OnThrowHit);
SubscribeLocalEvent<EnsnaringComponent, AttemptPacifiedThrowEvent>(OnAttemptPacifiedThrow);
}
private void OnHandleState(EntityUid uid, EnsnareableComponent component, ref ComponentHandleState args)
protected virtual void OnEnsnareInit(Entity<EnsnareableComponent> ent, ref ComponentInit args)
{
if (args.Current is not EnsnareableComponentState state)
return;
ent.Comp.Container = Container.EnsureContainer<Container>(ent.Owner, "ensnare");
}
if (state.IsEnsnared == component.IsEnsnared)
return;
component.IsEnsnared = state.IsEnsnared;
private void OnHandleState(EntityUid uid, EnsnareableComponent component, ref AfterAutoHandleStateEvent args)
{
RaiseLocalEvent(uid, new EnsnaredChangedEvent(component.IsEnsnared));
}
private void OnGetState(EntityUid uid, EnsnareableComponent component, ref ComponentGetState args)
private void OnDoAfter(EntityUid uid, EnsnareableComponent component, DoAfterEvent args)
{
args.State = new EnsnareableComponentState(component.IsEnsnared);
if (args.Args.Target == null)
return;
if (args.Handled || !TryComp<EnsnaringComponent>(args.Args.Used, out var ensnaring))
return;
if (args.Cancelled || !Container.Remove(args.Args.Used.Value, component.Container))
{
if (args.User == args.Target)
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free-fail", ("ensnare", args.Args.Used)), uid, args.User, PopupType.MediumCaution);
else if (args.Target != null)
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free-fail-other", ("ensnare", args.Args.Used), ("user", args.Target)), uid, args.User, PopupType.MediumCaution);
return;
}
component.IsEnsnared = component.Container.ContainedEntities.Count > 0;
Dirty(uid, component);
ensnaring.Ensnared = null;
_hands.PickupOrDrop(args.Args.User, args.Args.Used.Value);
if (args.User == args.Target)
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free-complete", ("ensnare", args.Args.Used)), uid, args.User, PopupType.Medium);
else if (args.Target != null)
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free-complete-other", ("ensnare", args.Args.Used), ("user", args.Target)), uid, args.User, PopupType.Medium);
UpdateAlert(args.Args.Target.Value, component);
var ev = new EnsnareRemoveEvent(ensnaring.WalkSpeed, ensnaring.SprintSpeed);
RaiseLocalEvent(uid, ev);
args.Handled = true;
}
private void OnEnsnare(EntityUid uid, EnsnareableComponent component, EnsnareEvent args)
@@ -85,4 +145,178 @@ public abstract class SharedEnsnareableSystem : EntitySystem
args.ModifySpeed(component.WalkSpeed, component.SprintSpeed);
}
/// <summary>
/// Used where you want to try to free an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be freed</param>
/// <param name="user">The entity that is freeing the target</param>
/// <param name="ensnare">The entity used to ensnare</param>
/// <param name="component">The ensnaring component</param>
public void TryFree(EntityUid target, EntityUid user, EntityUid ensnare, EnsnaringComponent component)
{
// Don't do anything if they don't have the ensnareable component.
if (!HasComp<EnsnareableComponent>(target))
return;
var freeTime = user == target ? component.BreakoutTime : component.FreeTime;
var breakOnMove = !component.CanMoveBreakout;
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, freeTime, new EnsnareableDoAfterEvent(), target, target: target, used: ensnare)
{
BreakOnMove = breakOnMove,
BreakOnDamage = false,
NeedHand = true,
BreakOnDropItem = false,
};
if (!_doAfter.TryStartDoAfter(doAfterEventArgs))
return;
if (user == target)
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free", ("ensnare", ensnare)), target, target);
else
Popup.PopupPredicted(Loc.GetString("ensnare-component-try-free-other", ("ensnare", ensnare), ("user", Identity.Entity(target, EntityManager))), user, user);
}
private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
{
foreach (var entity in component.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
continue;
TryFree(uid, args.Actor, entity, ensnaring);
return;
}
}
private void OnAttemptPacifiedThrow(Entity<EnsnaringComponent> ent, ref AttemptPacifiedThrowEvent args)
{
args.Cancel("pacified-cannot-throw-snare");
}
private void OnRemoveEnsnareAlert(Entity<EnsnareableComponent> ent, ref RemoveEnsnareAlertEvent args)
{
if (args.Handled)
return;
foreach (var ensnare in ent.Comp.Container.ContainedEntities)
{
if (!TryComp<EnsnaringComponent>(ensnare, out var ensnaringComponent))
continue;
TryFree(ent, ent, ensnare, ensnaringComponent);
args.Handled = true;
// Only one snare at a time.
break;
}
}
private void OnComponentRemove(EntityUid uid, EnsnaringComponent component, ComponentRemove args)
{
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnared))
return;
if (ensnared.IsEnsnared)
ForceFree(uid, component);
}
private void AttemptStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnStepTrigger(EntityUid uid, EnsnaringComponent component, ref StepTriggeredOffEvent args)
{
TryEnsnare(args.Tripper, uid, component);
}
private void OnThrowHit(EntityUid uid, EnsnaringComponent component, ThrowDoHitEvent args)
{
if (!component.CanThrowTrigger)
return;
if (TryEnsnare(args.Target, uid, component))
{
_audio.PlayPvs(component.EnsnareSound, uid);
}
}
/// <summary>
/// Used where you want to try to ensnare an entity with the <see cref="EnsnareableComponent"/>
/// </summary>
/// <param name="target">The entity that will be ensnared</param>
/// <paramref name="ensnare"> The entity that is used to ensnare</param>
/// <param name="component">The ensnaring component</param>
public bool TryEnsnare(EntityUid target, EntityUid ensnare, EnsnaringComponent component)
{
//Don't do anything if they don't have the ensnareable component.
if (!TryComp<EnsnareableComponent>(target, out var ensnareable))
return false;
// Need to insert before free legs check.
Container.Insert(ensnare, ensnareable.Container);
var legs = _body.GetBodyChildrenOfType(target, BodyPartType.Leg).Count();
var ensnaredLegs = (2 * ensnareable.Container.ContainedEntities.Count);
var freeLegs = legs - ensnaredLegs;
if (freeLegs > 0)
return false;
// Apply stamina damage to target if they weren't ensnared before.
if (ensnareable.IsEnsnared != true)
{
if (TryComp<StaminaComponent>(target, out var stamina))
{
_stamina.TakeStaminaDamage(target, component.StaminaDamage, with: ensnare, component: stamina);
}
}
component.Ensnared = target;
ensnareable.IsEnsnared = true;
Dirty(target, ensnareable);
UpdateAlert(target, ensnareable);
var ev = new EnsnareEvent(component.WalkSpeed, component.SprintSpeed);
RaiseLocalEvent(target, ev);
return true;
}
/// <summary>
/// Used to force free someone for things like if the <see cref="EnsnaringComponent"/> is removed
/// </summary>
public void ForceFree(EntityUid ensnare, EnsnaringComponent component)
{
if (component.Ensnared == null)
return;
if (!TryComp<EnsnareableComponent>(component.Ensnared, out var ensnareable))
return;
var target = component.Ensnared.Value;
Container.Remove(ensnare, ensnareable.Container, force: true);
ensnareable.IsEnsnared = ensnareable.Container.ContainedEntities.Count > 0;
Dirty(component.Ensnared.Value, ensnareable);
component.Ensnared = null;
UpdateAlert(target, ensnareable);
var ev = new EnsnareRemoveEvent(component.WalkSpeed, component.SprintSpeed);
RaiseLocalEvent(ensnare, ev);
}
/// <summary>
/// Update the Ensnared alert for an entity.
/// </summary>
/// <param name="target">The entity that has been affected by a snare</param>
public void UpdateAlert(EntityUid target, EnsnareableComponent component)
{
if (!component.IsEnsnared)
_alerts.ClearAlert(target, component.EnsnaredAlert);
else
_alerts.ShowAlert(target, component.EnsnaredAlert);
}
}

View File

@@ -109,7 +109,6 @@ public abstract partial class InventorySystem
// before we drop the item, check that it can be equipped in the first place.
if (!CanEquip(actor, held.Value, ev.Slot, out var reason))
{
if (_gameTiming.IsFirstTimePredicted)
_popup.PopupCursor(Loc.GetString(reason));
return;
}
@@ -131,7 +130,7 @@ public abstract partial class InventorySystem
{
if (!Resolve(target, ref inventory, false))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString("inventory-component-can-equip-cannot"));
return false;
}
@@ -142,14 +141,14 @@ public abstract partial class InventorySystem
if (!TryGetSlotContainer(target, slot, out var slotContainer, out var slotDefinition, inventory))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString("inventory-component-can-equip-cannot"));
return false;
}
if (!force && !CanEquip(actor, target, itemUid, slot, out var reason, slotDefinition, inventory, clothing))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString(reason));
return false;
}
@@ -179,7 +178,7 @@ public abstract partial class InventorySystem
if (!_containerSystem.Insert(itemUid, slotContainer))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString("inventory-component-can-unequip-cannot"));
return false;
}
@@ -374,14 +373,14 @@ public abstract partial class InventorySystem
if (!Resolve(target, ref inventory, false))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString("inventory-component-can-unequip-cannot"));
return false;
}
if (!TryGetSlotContainer(target, slot, out var slotContainer, out var slotDefinition, inventory))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString("inventory-component-can-unequip-cannot"));
return false;
}
@@ -393,7 +392,7 @@ public abstract partial class InventorySystem
if (!force && !CanUnequip(actor, target, slot, out var reason, slotContainer, slotDefinition, inventory))
{
if(!silent && _gameTiming.IsFirstTimePredicted)
if(!silent)
_popup.PopupCursor(Loc.GetString(reason));
return false;
}

View File

@@ -1,8 +1,22 @@
using System.Linq;
using Content.Shared.Administration.Logs;
using Content.Shared.CombatMode;
using Content.Shared.Cuffs;
using Content.Shared.Cuffs.Components;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Inventory.VirtualItem;
using Content.Shared.Popups;
using Content.Shared.Strip.Components;
using Content.Shared.Verbs;
using Robust.Shared.Utility;
namespace Content.Shared.Strip;
@@ -10,15 +24,568 @@ public abstract class SharedStrippableSystem : EntitySystem
{
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
// BUI
SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
// DoAfters
SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
SubscribeLocalEvent<StrippingComponent, CanDropTargetEvent>(OnCanDropOn);
SubscribeLocalEvent<StrippableComponent, CanDropDraggedEvent>(OnCanDrop);
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
}
private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
{
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
return;
Verb verb = new()
{
Text = Loc.GetString("strip-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
};
args.Verbs.Add(verb);
}
private void AddStripExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
return;
ExamineVerb verb = new()
{
Text = Loc.GetString("strip-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
Category = VerbCategory.Examine,
};
args.Verbs.Add(verb);
}
private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
{
if (args.Actor is not { Valid: true } user ||
!TryComp<HandsComponent>(user, out var userHands))
return;
if (args.IsHand)
{
StripHand((user, userHands), (strippable.Owner, null), args.Slot, strippable);
return;
}
if (!TryComp<InventoryComponent>(strippable, out var inventory))
return;
var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
if (userHands.ActiveHandEntity != null && !hasEnt)
StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
else if (userHands.ActiveHandEntity == null && hasEnt)
StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
}
private void StripHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
string handId,
StrippableComponent? targetStrippable)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
return;
// Is the target a handcuff?
if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
{
_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
return;
}
if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
}
/// <summary>
/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
/// </summary>
private bool CanStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return false;
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"));
return false;
}
if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)));
return false;
}
if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)));
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
/// </summary>
private void StartStripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var (time, stealth) = GetStripTimeModifiers(user, target, held, slotDef.StripTime);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Inserts the item in the user's active hand into the inventory slot.
/// </summary>
private void StripInsertInventory(
Entity<HandsComponent?> user,
EntityUid target,
EntityUid held,
string slot)
{
if (!Resolve(user, ref user.Comp))
return;
if (!CanStripInsertInventory(user, target, held, slot))
return;
if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
return;
_inventorySystem.TryEquip(user, target, held, slot);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item can be removed from the target's inventory.
/// </summary>
private bool CanStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot)
{
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)));
return false;
}
if (slotItem != item)
return false;
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
{
_popupSystem.PopupCursor(Loc.GetString(reason));
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot)
{
if (!CanStripRemoveInventory(user, target, item, slot))
return;
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
{
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
return;
}
var (time, stealth) = GetStripTimeModifiers(user, target, item, slotDef.StripTime);
if (!stealth)
{
if (slotDef.StripHidden)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
else
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
}
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Removes the item from the target's inventory and inserts it in the user's active hand.
/// </summary>
private void StripRemoveInventory(
EntityUid user,
EntityUid target,
EntityUid item,
string slot,
bool stealth)
{
if (!CanStripRemoveInventory(user, target, item, slot))
return;
if (!_inventorySystem.TryUnequip(user, target, slot))
return;
RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
}
/// <summary>
/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
/// </summary>
private bool CanStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return false;
if (user.Comp.ActiveHand == null)
return false;
if (user.Comp.ActiveHandEntity == null)
return false;
if (user.Comp.ActiveHandEntity != held)
return false;
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"));
return false;
}
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)));
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
/// </summary>
private void StartStripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
StrippableComponent? targetStrippable = null)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripInsertHand(user, target, held, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert-hand", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Places the item in the user's active hand into one of the target's hands.
/// </summary>
private void StripInsertHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid held,
string handName,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
if (!CanStripInsertHand(user, target, held, handName))
return;
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: !stealth, handsComp: target.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
/// <summary>
/// Checks whether the item is in the target's hand and whether it can be dropped.
/// </summary>
private bool CanStripRemoveHand(
EntityUid user,
Entity<HandsComponent?> target,
EntityUid item,
string handName)
{
if (!Resolve(target, ref target.Comp))
return false;
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", Identity.Name(target, EntityManager, user))));
return false;
}
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
return false;
if (handSlot.HeldEntity == null)
return false;
if (handSlot.HeldEntity != item)
return false;
if (!_handsSystem.CanDropHeld(target, handSlot, false))
{
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", Identity.Name(target, EntityManager, user))));
return false;
}
return true;
}
/// <summary>
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
/// </summary>
private void StartStripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
string handName,
StrippableComponent? targetStrippable = null)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp) ||
!Resolve(target, ref targetStrippable))
return;
if (!CanStripRemoveHand(user, target, item, handName))
return;
var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
var prefix = stealth ? "stealthily " : "";
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
{
Hidden = stealth,
AttemptFrequency = AttemptFrequency.EveryTick,
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = true,
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
DuplicateCondition = DuplicateConditions.SameTool
};
_doAfterSystem.TryStartDoAfter(doAfterArgs);
}
/// <summary>
/// Takes the item from the target's hand and inserts it in the user's active hand.
/// </summary>
private void StripRemoveHand(
Entity<HandsComponent?> user,
Entity<HandsComponent?> target,
EntityUid item,
string handName,
bool stealth)
{
if (!Resolve(user, ref user.Comp) ||
!Resolve(target, ref target.Comp))
return;
if (!CanStripRemoveHand(user, target, item, handName))
return;
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth, handsComp: user.Comp);
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
// Hand update will trigger strippable update.
}
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
{
var args = ev.DoAfter.Args;
DebugTools.Assert(entity.Owner == args.User);
DebugTools.Assert(args.Target != null);
DebugTools.Assert(args.Used != null);
DebugTools.Assert(ev.Event.SlotOrHandName != null);
if (ev.Event.InventoryOrHand)
{
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
else
{
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
ev.Cancel();
}
}
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
{
if (ev.Cancelled)
return;
DebugTools.Assert(entity.Owner == ev.User);
DebugTools.Assert(ev.Target != null);
DebugTools.Assert(ev.Used != null);
DebugTools.Assert(ev.SlotOrHandName != null);
if (ev.InventoryOrHand)
{
if (ev.InsertOrRemove)
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
else
StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
}
else
{
if (ev.InsertOrRemove)
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
else
StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
}
}
private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex || args.Target == args.User)

View File

@@ -2,4 +2,6 @@
ensnare-component-try-free-complete = You successfully free yourself from the {$ensnare}!
ensnare-component-try-free-fail = You fail to free yourself from the {$ensnare}!
ensnare-component-try-free-complete-other = You successfully free {$user} from the {$ensnare}!
ensnare-component-try-free-fail-other = You fail to free {$user} from the {$ensnare}!
ensnare-component-try-free-other = You start removing the {$ensnare} caught on {$user}!