Fix throwing.
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@@ -24,6 +24,7 @@ namespace Content.Shared.Physics
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MapGrid = MapGridHelpers.CollisionGroup, // Map grids, like shuttles. This is the actual grid itself, not the walls or other entities connected to the grid.
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MobMask = Impassable | MobImpassable | VaultImpassable | SmallImpassable,
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ThrownItem = MobImpassable | Impassable,
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// 32 possible groups
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AllMask = -1,
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}
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