Admins can get a list of the StationEvents (#1670)

* -GetStationEventsMsg
-Fixed random in events help

* Don't send on connect

* Delete StationEvents on disconnect

* Resolve IClientNetManager when needed

* :smilethink:

* Remove setter

* Removed unused imports

* Don't resolve twice

* Add Event
This commit is contained in:
Exp
2020-08-18 14:29:13 +02:00
committed by GitHub
parent fc0c9c7a04
commit bbdfe44224
7 changed files with 144 additions and 10 deletions

View File

@@ -7,6 +7,7 @@ using Content.Client.Interfaces.Parallax;
using Content.Client.Parallax;
using Content.Client.Sandbox;
using Content.Client.State;
using Content.Client.StationEvents;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components;
@@ -150,6 +151,7 @@ namespace Content.Client
IoCManager.Resolve<IChatManager>().Initialize();
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<IClientPreferencesManager>().Initialize();
IoCManager.Resolve<IStationEventManager>().Initialize();
_baseClient.RunLevelChanged += (sender, args) =>
{