Admins can get a list of the StationEvents (#1670)
* -GetStationEventsMsg -Fixed random in events help * Don't send on connect * Delete StationEvents on disconnect * Resolve IClientNetManager when needed * :smilethink: * Remove setter * Removed unused imports * Don't resolve twice * Add Event
This commit is contained in:
@@ -7,6 +7,7 @@ using Content.Client.Interfaces.Parallax;
|
||||
using Content.Client.Parallax;
|
||||
using Content.Client.Sandbox;
|
||||
using Content.Client.State;
|
||||
using Content.Client.StationEvents;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
@@ -150,6 +151,7 @@ namespace Content.Client
|
||||
IoCManager.Resolve<IChatManager>().Initialize();
|
||||
IoCManager.Resolve<ISandboxManager>().Initialize();
|
||||
IoCManager.Resolve<IClientPreferencesManager>().Initialize();
|
||||
IoCManager.Resolve<IStationEventManager>().Initialize();
|
||||
|
||||
_baseClient.RunLevelChanged += (sender, args) =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user