Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-03-23 13:02:49 +11:00
committed by GitHub
parent 7b4e520b1d
commit bba096f1a4
3 changed files with 59 additions and 38 deletions

View File

@@ -1,3 +1,4 @@
using System.Threading;
using Content.Shared.Sound; using Content.Shared.Sound;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
@@ -5,7 +6,7 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.RCD.Components namespace Content.Server.RCD.Components
{ {
public enum RcdMode public enum RcdMode : byte
{ {
Floors, Floors,
Walls, Walls,
@@ -16,11 +17,10 @@ namespace Content.Server.RCD.Components
[RegisterComponent] [RegisterComponent]
public sealed class RCDComponent : Component public sealed class RCDComponent : Component
{ {
[ViewVariables(VVAccess.ReadOnly)] private const int DefaultAmmoCount = 5;
[DataField("maxAmmo")] public int MaxAmmo = 5;
[ViewVariables(VVAccess.ReadOnly)] [ViewVariables(VVAccess.ReadOnly)]
[DataField("startingAmmo")] public int StartingAmmo = 5; [DataField("maxAmmo")] public int MaxAmmo = DefaultAmmoCount;
[ViewVariables(VVAccess.ReadWrite)] [DataField("delay")] [ViewVariables(VVAccess.ReadWrite)] [DataField("delay")]
public float Delay = 2f; public float Delay = 2f;
@@ -34,12 +34,16 @@ namespace Content.Server.RCD.Components
/// <summary> /// <summary>
/// What mode are we on? Can be floors, walls, deconstruct. /// What mode are we on? Can be floors, walls, deconstruct.
/// </summary> /// </summary>
[ViewVariables]
[DataField("mode")]
public RcdMode Mode = RcdMode.Floors; public RcdMode Mode = RcdMode.Floors;
/// <summary> /// <summary>
/// How much "ammo" we have left. You can refill this with RCD ammo. /// How much "ammo" we have left. You can refill this with RCD ammo.
/// </summary> /// </summary>
public int CurrentAmmo; [ViewVariables(VVAccess.ReadWrite)] [DataField("ammo")]
public int CurrentAmmo = DefaultAmmoCount;
public CancellationTokenSource? CancelToken = null;
} }
} }

View File

@@ -1,8 +1,11 @@
using System; using System;
using System.Threading; using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.DoAfter; using Content.Server.DoAfter;
using Content.Server.Popups;
using Content.Server.RCD.Components; using Content.Server.RCD.Components;
using Content.Shared.Coordinates; using Content.Shared.Coordinates;
using Content.Shared.Database;
using Content.Shared.Examine; using Content.Shared.Examine;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Interaction.Events; using Content.Shared.Interaction.Events;
@@ -25,26 +28,22 @@ namespace Content.Server.RCD.Systems
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!; [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly AdminLogSystem _logs = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!; [Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!; [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly TagSystem _tagSystem = default!; [Dependency] private readonly TagSystem _tagSystem = default!;
private readonly RcdMode[] _modes = (RcdMode[]) Enum.GetValues(typeof(RcdMode)); private readonly int RCDModeCount = Enum.GetValues(typeof(RcdMode)).Length;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<RCDComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<RCDComponent, ExaminedEvent>(OnExamine); SubscribeLocalEvent<RCDComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<RCDComponent, UseInHandEvent>(OnUseInHand); SubscribeLocalEvent<RCDComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<RCDComponent, AfterInteractEvent>(OnAfterInteract); SubscribeLocalEvent<RCDComponent, AfterInteractEvent>(OnAfterInteract);
} }
private void OnMapInit(EntityUid uid, RCDComponent component, MapInitEvent args)
{
component.CurrentAmmo = component.StartingAmmo;
}
private void OnExamine(EntityUid uid, RCDComponent component, ExaminedEvent args) private void OnExamine(EntityUid uid, RCDComponent component, ExaminedEvent args)
{ {
var msg = Loc.GetString("rcd-component-examine-detail-count", var msg = Loc.GetString("rcd-component-examine-detail-count",
@@ -66,7 +65,16 @@ namespace Content.Server.RCD.Systems
if (args.Handled || !args.CanReach) if (args.Handled || !args.CanReach)
return; return;
// FIXME: Make this work properly. Right now it relies on the click location being on a grid, which is bad. if (rcd.CancelToken != null)
{
rcd.CancelToken?.Cancel();
rcd.CancelToken = null;
args.Handled = true;
return;
}
if (!args.ClickLocation.IsValid(EntityManager)) return;
var clickLocationMod = args.ClickLocation; var clickLocationMod = args.ClickLocation;
// Initial validity check // Initial validity check
if (!clickLocationMod.IsValid(EntityManager)) if (!clickLocationMod.IsValid(EntityManager))
@@ -89,41 +97,46 @@ namespace Content.Server.RCD.Systems
//No changing mode mid-RCD //No changing mode mid-RCD
var startingMode = rcd.Mode; var startingMode = rcd.Mode;
args.Handled = true;
var user = args.User;
//Using an RCD isn't instantaneous //Using an RCD isn't instantaneous
var cancelToken = new CancellationTokenSource(); rcd.CancelToken = new CancellationTokenSource();
var doAfterEventArgs = new DoAfterEventArgs(args.User, rcd.Delay, cancelToken.Token, args.Target) var doAfterEventArgs = new DoAfterEventArgs(user, rcd.Delay, rcd.CancelToken.Token, args.Target)
{ {
BreakOnDamage = true, BreakOnDamage = true,
BreakOnStun = true, BreakOnStun = true,
NeedHand = true, NeedHand = true,
ExtraCheck = () => IsRCDStillValid(rcd, args, mapGrid, tile, snapPos, startingMode) //All of the sanity checks are here ExtraCheck = () => IsRCDStillValid(rcd, args, mapGrid, tile, startingMode) //All of the sanity checks are here
}; };
var result = await _doAfterSystem.WaitDoAfter(doAfterEventArgs); var result = await _doAfterSystem.WaitDoAfter(doAfterEventArgs);
rcd.CancelToken = null;
if (result == DoAfterStatus.Cancelled) if (result == DoAfterStatus.Cancelled)
{
args.Handled = true;
return; return;
}
switch (rcd.Mode) switch (rcd.Mode)
{ {
//Floor mode just needs the tile to be a space tile (subFloor) //Floor mode just needs the tile to be a space tile (subFloor)
case RcdMode.Floors: case RcdMode.Floors:
mapGrid.SetTile(clickLocationMod, new Tile(_tileDefinitionManager["floor_steel"].TileId)); mapGrid.SetTile(snapPos, new Tile(_tileDefinitionManager["floor_steel"].TileId));
_logs.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to set grid: {tile.GridIndex} {snapPos} to floor_steel");
break; break;
//We don't want to place a space tile on something that's already a space tile. Let's do the inverse of the last check. //We don't want to place a space tile on something that's already a space tile. Let's do the inverse of the last check.
case RcdMode.Deconstruct: case RcdMode.Deconstruct:
if (!tile.IsBlockedTurf(true)) //Delete the turf if (!tile.IsBlockedTurf(true)) //Delete the turf
{ {
mapGrid.SetTile(snapPos, Tile.Empty); mapGrid.SetTile(snapPos, Tile.Empty);
_logs.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to set grid: {tile.GridIndex} tile: {snapPos} to space");
} }
else //Delete what the user targeted else //Delete what the user targeted
{ {
if (args.Target is {Valid: true} target) if (args.Target is {Valid: true} target)
{ {
EntityManager.DeleteEntity(target); _logs.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to delete {ToPrettyString(target):target}");
QueueDel(target);
} }
} }
break; break;
@@ -131,28 +144,30 @@ namespace Content.Server.RCD.Systems
// thus we early return to avoid the tile set code. // thus we early return to avoid the tile set code.
case RcdMode.Walls: case RcdMode.Walls:
var ent = EntityManager.SpawnEntity("WallSolid", mapGrid.GridTileToLocal(snapPos)); var ent = EntityManager.SpawnEntity("WallSolid", mapGrid.GridTileToLocal(snapPos));
EntityManager.GetComponent<TransformComponent>(ent).LocalRotation = Angle.Zero; // Walls always need to point south. Transform(ent).LocalRotation = Angle.Zero; // Walls always need to point south.
_logs.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to spawn {ToPrettyString(ent)} at {snapPos} on grid {mapGrid.Index}");
break; break;
case RcdMode.Airlock: case RcdMode.Airlock:
var airlock = EntityManager.SpawnEntity("Airlock", mapGrid.GridTileToLocal(snapPos)); var airlock = EntityManager.SpawnEntity("Airlock", mapGrid.GridTileToLocal(snapPos));
EntityManager.GetComponent<TransformComponent>(airlock).LocalRotation = EntityManager.GetComponent<TransformComponent>(rcd.Owner).LocalRotation; //Now apply icon smoothing. Transform(airlock).LocalRotation = Transform(rcd.Owner).LocalRotation; //Now apply icon smoothing.
_logs.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(args.User):user} used RCD to spawn {ToPrettyString(airlock)} at {snapPos} on grid {mapGrid.Index}");
break; break;
default: default:
args.Handled = true; args.Handled = true;
return; //I don't know why this would happen, but sure I guess. Get out of here invalid state! return; //I don't know why this would happen, but sure I guess. Get out of here invalid state!
} }
SoundSystem.Play(Filter.Pvs(uid), rcd.SuccessSound.GetSound(), rcd.Owner); SoundSystem.Play(Filter.Pvs(uid, entityManager: EntityManager), rcd.SuccessSound.GetSound(), rcd.Owner);
rcd.CurrentAmmo--; rcd.CurrentAmmo--;
args.Handled = true; args.Handled = true;
} }
private bool IsRCDStillValid(RCDComponent rcd, AfterInteractEvent eventArgs, IMapGrid mapGrid, TileRef tile, Vector2i snapPos, RcdMode startingMode) private bool IsRCDStillValid(RCDComponent rcd, AfterInteractEvent eventArgs, IMapGrid mapGrid, TileRef tile, RcdMode startingMode)
{ {
//Less expensive checks first. Failing those ones, we need to check that the tile isn't obstructed. //Less expensive checks first. Failing those ones, we need to check that the tile isn't obstructed.
if (rcd.CurrentAmmo <= 0) if (rcd.CurrentAmmo <= 0)
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-no-ammo-message")); _popup.PopupEntity(Loc.GetString("rcd-component-no-ammo-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
@@ -174,7 +189,7 @@ namespace Content.Server.RCD.Systems
case RcdMode.Floors: case RcdMode.Floors:
if (!tile.Tile.IsEmpty) if (!tile.Tile.IsEmpty)
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-cannot-build-floor-tile-not-empty-message")); _popup.PopupEntity(Loc.GetString("rcd-component-cannot-build-floor-tile-not-empty-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
@@ -189,13 +204,13 @@ namespace Content.Server.RCD.Systems
//They tried to decon a turf but the turf is blocked //They tried to decon a turf but the turf is blocked
if (eventArgs.Target == null && tile.IsBlockedTurf(true)) if (eventArgs.Target == null && tile.IsBlockedTurf(true))
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-tile-obstructed-message")); _popup.PopupEntity(Loc.GetString("rcd-component-tile-obstructed-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
//They tried to decon a non-turf but it's not in the whitelist //They tried to decon a non-turf but it's not in the whitelist
if (eventArgs.Target != null && !_tagSystem.HasTag(eventArgs.Target.Value, "RCDDeconstructWhitelist")) if (eventArgs.Target != null && !_tagSystem.HasTag(eventArgs.Target.Value, "RCDDeconstructWhitelist"))
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-deconstruct-target-not-on-whitelist-message")); _popup.PopupEntity(Loc.GetString("rcd-component-deconstruct-target-not-on-whitelist-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
@@ -204,25 +219,25 @@ namespace Content.Server.RCD.Systems
case RcdMode.Walls: case RcdMode.Walls:
if (tile.Tile.IsEmpty) if (tile.Tile.IsEmpty)
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-cannot-build-wall-tile-not-empty-message")); _popup.PopupEntity(Loc.GetString("rcd-component-cannot-build-wall-tile-not-empty-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
if (tile.IsBlockedTurf(true)) if (tile.IsBlockedTurf(true))
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-tile-obstructed-message")); _popup.PopupEntity(Loc.GetString("rcd-component-tile-obstructed-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
return true; return true;
case RcdMode.Airlock: case RcdMode.Airlock:
if (tile.Tile.IsEmpty) if (tile.Tile.IsEmpty)
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-cannot-build-airlock-tile-not-empty-message")); _popup.PopupEntity(Loc.GetString("rcd-component-cannot-build-airlock-tile-not-empty-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
if (tile.IsBlockedTurf(true)) if (tile.IsBlockedTurf(true))
{ {
rcd.Owner.PopupMessage(eventArgs.User, Loc.GetString("rcd-component-tile-obstructed-message")); _popup.PopupEntity(Loc.GetString("rcd-component-tile-obstructed-message"), rcd.Owner, Filter.Entities(eventArgs.User));
return false; return false;
} }
return true; return true;
@@ -233,14 +248,14 @@ namespace Content.Server.RCD.Systems
private void NextMode(EntityUid uid, RCDComponent rcd, EntityUid user) private void NextMode(EntityUid uid, RCDComponent rcd, EntityUid user)
{ {
SoundSystem.Play(Filter.Pvs(uid), rcd.SwapModeSound.GetSound(), uid); SoundSystem.Play(Filter.Pvs(uid, entityManager: EntityManager), rcd.SwapModeSound.GetSound(), uid);
var mode = (int) rcd.Mode; //Firstly, cast our RCDmode mode to an int (enums are backed by ints anyway by default) var mode = (int) rcd.Mode;
mode = (++mode) % _modes.Length; //Then, do a rollover on the value so it doesnt hit an invalid state mode = ++mode % RCDModeCount;
rcd.Mode = (RcdMode) mode; //Finally, cast the newly acquired int mode to an RCDmode so we can use it. rcd.Mode = (RcdMode) mode;
var msg = Loc.GetString("rcd-component-change-mode", ("mode", rcd.Mode.ToString())); var msg = Loc.GetString("rcd-component-change-mode", ("mode", rcd.Mode.ToString()));
rcd.Owner.PopupMessage(user, msg); //Prints an overhead message above the RCD _popup.PopupEntity(msg, rcd.Owner, Filter.Entities(user));
} }
} }
} }

View File

@@ -64,5 +64,7 @@ public enum LogType
GhostRoleTaken = 60, GhostRoleTaken = 60,
Chat = 61, Chat = 61,
Action = 62, Action = 62,
RCD = 63,
// haha so funny
Emag = 69, Emag = 69,
} }