diff --git a/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs b/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs index 0f9130d333..54d42f55fd 100644 --- a/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs +++ b/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs @@ -275,7 +275,6 @@ namespace Content.Server.GameObjects { base.HandleMessage(message, netChannel, component); - IPlayerInput input; switch (message) { case ClientChangedHandMsg msg: