replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
* replace all uses of TryGetContainerContainer with non-obsolete overload * rerun
This commit is contained in:
@@ -30,7 +30,7 @@ public sealed class HideMechanismsCommand : LocalizedCommands
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sprite.ContainerOccluded = false;
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var tempParent = uid;
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while (containerSys.TryGetContainingContainer(tempParent, out var container))
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while (containerSys.TryGetContainingContainer((tempParent, null, null), out var container))
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{
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if (!container.ShowContents)
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{
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@@ -206,7 +206,7 @@ namespace Content.Client.Instruments.UI
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var container = _entManager.System<SharedContainerSystem>();
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// If we're a handheld instrument, we might be in a container. Get it just in case.
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container.TryGetContainingContainer(Entity, out var conMan);
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container.TryGetContainingContainer((Entity, null, null), out var conMan);
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// If the instrument is handheld and we're not holding it, we return.
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if (instrument.Handheld && (conMan == null || conMan.Owner != localEntity))
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@@ -43,7 +43,7 @@ public sealed class ItemSystem : SharedItemSystem
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public override void VisualsChanged(EntityUid uid)
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{
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// if the item is in a container, it might be equipped to hands or inventory slots --> update visuals.
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if (Container.TryGetContainingContainer(uid, out var container))
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if (Container.TryGetContainingContainer((uid, null, null), out var container))
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RaiseLocalEvent(container.Owner, new VisualsChangedEvent(GetNetEntity(uid), container.ID));
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}
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@@ -64,15 +64,15 @@ public sealed class JetpackSystem : SharedJetpackSystem
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private void CreateParticles(EntityUid uid)
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{
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var uidXform = Transform(uid);
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// Don't show particles unless the user is moving.
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if (Container.TryGetContainingContainer(uid, out var container) &&
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if (Container.TryGetContainingContainer((uid, uidXform, null), out var container) &&
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TryComp<PhysicsComponent>(container.Owner, out var body) &&
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body.LinearVelocity.LengthSquared() < 1f)
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{
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return;
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}
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var uidXform = Transform(uid);
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var coordinates = uidXform.Coordinates;
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var gridUid = _transform.GetGrid(coordinates);
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@@ -54,7 +54,7 @@ public sealed class RottingSystem : SharedRottingSystem
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/// <returns></returns>
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private float GetRotRate(EntityUid uid)
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{
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if (_container.TryGetContainingContainer(uid, out var container) &&
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if (_container.TryGetContainingContainer((uid, null, null), out var container) &&
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TryComp<ProRottingContainerComponent>(container.Owner, out var rotContainer))
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{
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return rotContainer.DecayModifier;
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@@ -138,7 +138,7 @@ public sealed partial class CargoSystem
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return;
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// make sure this label was actually applied to a crate.
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if (!_container.TryGetContainingContainer(uid, out var container) || container.ID != LabelSystem.ContainerName)
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if (!_container.TryGetContainingContainer((uid, null, null), out var container) || container.ID != LabelSystem.ContainerName)
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return;
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if (component.AssociatedStationId is not { } station || !TryComp<StationCargoBountyDatabaseComponent>(station, out var database))
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@@ -142,7 +142,7 @@ namespace Content.Server.Nutrition.EntitySystems
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// This is awful. I hate this so much.
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// TODO: Please, someone refactor containers and free me from this bullshit.
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if (!_container.TryGetContainingContainer(uid, out var containerManager) ||
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if (!_container.TryGetContainingContainer((uid, null, null), out var containerManager) ||
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!(_inventorySystem.TryGetSlotEntity(containerManager.Owner, "mask", out var inMaskSlotUid) && inMaskSlotUid == uid) ||
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!TryComp(containerManager.Owner, out BloodstreamComponent? bloodstream))
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{
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@@ -123,7 +123,7 @@ namespace Content.Server.PDA
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{
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_ringer.RingerPlayRingtone(ent.Owner);
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if (!_containerSystem.TryGetContainingContainer(ent, out var container)
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if (!_containerSystem.TryGetContainingContainer((ent, null, null), out var container)
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|| !TryComp<ActorComponent>(container.Owner, out var actor))
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return;
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@@ -211,7 +211,7 @@ public sealed partial class PolymorphSystem : EntitySystem
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var childXform = Transform(child);
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_transform.SetLocalRotation(child, targetTransformComp.LocalRotation, childXform);
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if (_container.TryGetContainingContainer(uid, out var cont))
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if (_container.TryGetContainingContainer((uid, targetTransformComp, null), out var cont))
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_container.Insert(child, cont);
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//Transfers all damage from the original to the new one
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@@ -68,7 +68,7 @@ public sealed partial class PowerCellSystem : SharedPowerCellSystem
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_sharedAppearanceSystem.SetData(uid, PowerCellVisuals.ChargeLevel, level);
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// If this power cell is inside a cell-slot, inform that entity that the power has changed (for updating visuals n such).
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if (_containerSystem.TryGetContainingContainer(uid, out var container)
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if (_containerSystem.TryGetContainingContainer((uid, null, null), out var container)
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&& TryComp(container.Owner, out PowerCellSlotComponent? slot)
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&& _itemSlotsSystem.TryGetSlot(container.Owner, slot.CellSlotId, out var itemSlot))
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{
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@@ -34,7 +34,7 @@ public sealed class EscapeInventorySystem : EntitySystem
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if (!args.HasDirectionalMovement)
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return;
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if (!_containerSystem.TryGetContainingContainer(uid, out var container) || !_actionBlockerSystem.CanInteract(uid, container.Owner))
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if (!_containerSystem.TryGetContainingContainer((uid, null, null), out var container) || !_actionBlockerSystem.CanInteract(uid, container.Owner))
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return;
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// Make sure there's nothing stopped the removal (like being glued)
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@@ -95,7 +95,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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return;
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// Handle singularities some admin smited into a locker.
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if (_containerSystem.TryGetContainingContainer(uid, out var container, transform: xform)
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if (_containerSystem.TryGetContainingContainer((uid, xform, null), out var container)
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&& !AttemptConsumeEntity(uid, container.Owner, eventHorizon))
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{
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// Locker is indestructible. Consume everything else in the locker instead of magically teleporting out.
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@@ -214,7 +214,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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if (_containerSystem.Insert(entity, target_container))
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break;
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_containerSystem.TryGetContainingContainer(target_container.Owner, out target_container);
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_containerSystem.TryGetContainingContainer((target_container.Owner, null, null), out target_container);
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}
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// If we couldn't or there was no container to insert into just dump them to the map/grid.
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@@ -470,7 +470,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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{
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var drop_container = args.Container;
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if (drop_container is null)
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_containerSystem.TryGetContainingContainer(uid, out drop_container);
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_containerSystem.TryGetContainingContainer((uid, null, null), out drop_container);
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foreach (var container in comp.GetAllContainers())
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{
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@@ -124,7 +124,7 @@ public partial class SharedBodySystem
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/// </summary>
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public bool RemoveOrgan(EntityUid organId, OrganComponent? organ = null)
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{
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if (!Containers.TryGetContainingContainer(organId, out var container))
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if (!Containers.TryGetContainingContainer((organId, null, null), out var container))
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return false;
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var parent = container.Owner;
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@@ -189,7 +189,7 @@ public partial class SharedBodySystem
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/// </summary>
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public EntityUid? GetParentPartOrNull(EntityUid uid)
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{
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if (!Containers.TryGetContainingContainer(uid, out var container))
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if (!Containers.TryGetContainingContainer((uid, null, null), out var container))
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return null;
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var parent = container.Owner;
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@@ -205,7 +205,7 @@ public partial class SharedBodySystem
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/// </summary>
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public (EntityUid Parent, string Slot)? GetParentPartAndSlotOrNull(EntityUid uid)
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{
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if (!Containers.TryGetContainingContainer(uid, out var container))
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if (!Containers.TryGetContainingContainer((uid, null, null), out var container))
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return null;
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var slotId = GetPartSlotContainerIdFromContainer(container.ID);
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@@ -235,7 +235,7 @@ public partial class SharedBodySystem
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parentUid = null;
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parentComponent = null;
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if (Containers.TryGetContainingContainer(partUid, out var container) &&
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if (Containers.TryGetContainingContainer((partUid, null, null), out var container) &&
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TryComp(container.Owner, out parentComponent))
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{
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parentUid = container.Owner;
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@@ -48,7 +48,7 @@ public sealed class ClothingSpeedModifierSystem : EntitySystem
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// Avoid raising the event for the container if nothing changed.
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// We'll still set the values in case they're slightly different but within tolerance.
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if (diff && _container.TryGetContainingContainer(uid, out var container))
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if (diff && _container.TryGetContainingContainer((uid, null, null), out var container))
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{
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_movementSpeed.RefreshMovementSpeedModifiers(container.Owner);
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}
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@@ -112,7 +112,7 @@ public sealed class ClothingSpeedModifierSystem : EntitySystem
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// make sentient boots slow or fast too
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_movementSpeed.RefreshMovementSpeedModifiers(ent);
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if (_container.TryGetContainingContainer(ent.Owner, out var container))
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if (_container.TryGetContainingContainer((ent.Owner, null, null), out var container))
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{
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// inventory system will automatically hook into the event raised by this and update accordingly
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_movementSpeed.RefreshMovementSpeedModifiers(container.Owner);
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@@ -162,7 +162,7 @@ public abstract class ClothingSystem : EntitySystem
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if (args.Current is ClothingComponentState state)
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{
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SetEquippedPrefix(uid, state.EquippedPrefix, component);
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if (component.InSlot != null && _containerSys.TryGetContainingContainer(uid, out var container))
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if (component.InSlot != null && _containerSys.TryGetContainingContainer((uid, null, null), out var container))
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{
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CheckEquipmentForLayerHide(uid, container.Owner);
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}
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@@ -36,7 +36,7 @@ public sealed class SharedMagbootsSystem : EntitySystem
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{
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var (uid, comp) = ent;
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// only stick to the floor if being worn in the correct slot
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if (_container.TryGetContainingContainer(uid, out var container) &&
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if (_container.TryGetContainingContainer((uid, null, null), out var container) &&
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_inventory.TryGetSlotEntity(container.Owner, comp.Slot, out var worn)
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&& uid == worn)
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{
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@@ -37,7 +37,7 @@ public sealed class DamageOnHoldingSystem : EntitySystem
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{
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if (!component.Enabled || component.NextDamage > _timing.CurTime)
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continue;
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if (_container.TryGetContainingContainer(uid, out var container))
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if (_container.TryGetContainingContainer((uid, null, null), out var container))
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{
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_damageableSystem.TryChangeDamage(container.Owner, component.Damage, origin: uid);
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}
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@@ -1171,7 +1171,7 @@ namespace Content.Shared.Interaction
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/// </summary>
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public bool CanAccessViaStorage(EntityUid user, EntityUid target)
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{
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if (!_containerSystem.TryGetContainingContainer(target, out var container))
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if (!_containerSystem.TryGetContainingContainer((target, null, null), out var container))
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return false;
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return CanAccessViaStorage(user, target, container);
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@@ -1197,7 +1197,7 @@ namespace Content.Shared.Interaction
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if (Deleted(target))
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return false;
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if (!_containerSystem.TryGetContainingContainer(target, out var container))
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if (!_containerSystem.TryGetContainingContainer((target, null, null), out var container))
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return false;
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var wearer = container.Owner;
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@@ -110,8 +110,8 @@ public abstract class SharedItemSystem : EntitySystem
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// if the item already in a container (that is not the same as the user's), then change the text.
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// this occurs when the item is in their inventory or in an open backpack
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Container.TryGetContainingContainer(args.User, out var userContainer);
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if (Container.TryGetContainingContainer(args.Target, out var container) && container != userContainer)
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Container.TryGetContainingContainer((args.User, null, null), out var userContainer);
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if (Container.TryGetContainingContainer((args.Target, null, null), out var container) && container != userContainer)
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verb.Text = Loc.GetString("pick-up-verb-get-data-text-inventory");
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else
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verb.Text = Loc.GetString("pick-up-verb-get-data-text");
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@@ -97,7 +97,7 @@ public abstract class SharedMaterialReclaimerSystem : EntitySystem
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_whitelistSystem.IsBlacklistPass(component.Blacklist, item))
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return false;
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if (Container.TryGetContainingContainer(item, out _) && !Container.TryRemoveFromContainer(item))
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if (Container.TryGetContainingContainer((item, null, null), out _) && !Container.TryRemoveFromContainer(item))
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return false;
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if (user != null)
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@@ -158,7 +158,7 @@ public abstract class SharedJetpackSystem : EntitySystem
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if (user == null)
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{
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Container.TryGetContainingContainer(uid, out var container);
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Container.TryGetContainingContainer((uid, null, null), out var container);
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user = container?.Owner;
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}
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@@ -1431,7 +1431,7 @@ public abstract class SharedStorageSystem : EntitySystem
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private void OnStackCountChanged(EntityUid uid, MetaDataComponent component, StackCountChangedEvent args)
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{
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if (_containerSystem.TryGetContainingContainer(uid, out var container, component) &&
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if (_containerSystem.TryGetContainingContainer((uid, null, component), out var container) &&
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container.ID == StorageComponent.ContainerId)
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{
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UpdateAppearance(container.Owner);
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@@ -33,7 +33,7 @@ public partial class SharedGunSystem
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{
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slotEntity = null;
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if (!Containers.TryGetContainingContainer(uid, out var container))
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if (!Containers.TryGetContainingContainer((uid, null, null), out var container))
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return false;
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var user = container.Owner;
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