Hotfix: Not all pens embed, exploding pens embed when activated (#41105)
* Revert "All pens embed (#39104)"
This reverts commit 3c1982a85f.
* only activated pens embed
* fix disembedding during prediction
This commit is contained in:
@@ -1,18 +1,15 @@
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using System.Numerics;
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using Content.Shared.CombatMode.Pacification;
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using Content.Shared.Damage;
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using Content.Shared.DoAfter;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Throwing;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Dynamics;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Serialization;
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@@ -24,7 +21,6 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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{
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public const string ProjectileFixture = "projectile";
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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@@ -136,8 +132,9 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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if (!Resolve(uid, ref component))
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return;
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if (component.EmbeddedIntoUid is not null)
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{
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if (component.EmbeddedIntoUid == null)
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return; // the entity is not embedded, so do nothing
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if (TryComp<EmbeddedContainerComponent>(component.EmbeddedIntoUid.Value, out var embeddedContainer))
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{
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embeddedContainer.EmbeddedObjects.Remove(uid);
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@@ -145,11 +142,10 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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if (embeddedContainer.EmbeddedObjects.Count == 0)
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RemCompDeferred<EmbeddedContainerComponent>(component.EmbeddedIntoUid.Value);
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}
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}
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if (component.DeleteOnRemove && _net.IsServer)
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if (component.DeleteOnRemove)
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{
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QueueDel(uid);
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PredictedQueueDel(uid);
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return;
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}
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@@ -3721,13 +3721,6 @@
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id: 9121
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time: '2025-10-18T17:58:32.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/38871
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- author: Mehnix
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changes:
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- message: All pens now embed when thrown.
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type: Tweak
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id: 9122
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time: '2025-10-18T21:39:32.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/39104
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- author: JackRyd3r
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changes:
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- message: You can now put the Energy Magnum to into jackboots/combat boots and
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@@ -26,16 +26,6 @@
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maxDistance: 2
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- type: UseDelay
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delay: 1.5
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- type: EmbeddableProjectile
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offset: 0.3,0.0
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removalTime: 0.0
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- type: ThrowingAngle
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angle: 315
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- type: LandAtCursor
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- type: DamageOtherOnHit
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damage:
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types:
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Piercing: 1
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- type: Fixtures
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fixtures:
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fix1:
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@@ -53,19 +43,25 @@
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- type: entity
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parent: Pen
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id: BasePenFancy
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id: PenEmbeddable
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abstract: true
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components:
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- type: EmbeddableProjectile
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offset: 0.3,0.0
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removalTime: 0.0
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- type: ThrowingAngle
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angle: 315
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- type: LandAtCursor
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- type: DamageOtherOnHit
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damage:
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types:
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Piercing: 3 #nothing shows luxury like inflicting injury
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Piercing: 3
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#TODO: I want the luxury pen to write a cool font like Merriweather in the future.
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- type: entity
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name: luxury pen
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parent: BasePenFancy
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parent: Pen
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id: LuxuryPen
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description: A fancy and expensive pen that you only deserve to own if you're qualified to handle vast amounts of paperwork.
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components:
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@@ -76,7 +72,7 @@
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- type: entity
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id: BaseAdvancedPen
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parent: BasePenFancy
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parent: PenEmbeddable
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abstract: true
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components:
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- type: Tag
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@@ -124,7 +120,7 @@
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- type: entity
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name: captain's fountain pen
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parent: BasePenFancy
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parent: PenEmbeddable
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id: PenCap
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description: A luxurious fountain pen for the captain of the station.
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components:
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@@ -133,7 +129,7 @@
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- type: entity
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name: hop's fountain pen
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parent: BasePenFancy
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parent: PenEmbeddable
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id: PenHop
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description: A luxurious fountain pen for the hop of the station.
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components:
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@@ -142,7 +138,7 @@
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- type: entity
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name: wizard's magical pen
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parent: [ BasePenFancy, BaseMagicalContraband ]
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parent: [ PenEmbeddable, BaseMagicalContraband ]
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id: PenWiz
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description: A luxurious fountain pen. Seems to have a magical crystal eraser.
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components:
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@@ -1,8 +1,6 @@
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- type: entity
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name: pen
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suffix: Exploding
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parent: Pen
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description: A dark ink pen.
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id: PenExploding
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components:
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- type: TimerTrigger
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@@ -25,6 +23,18 @@
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- Trigger
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- type: EmitSoundOnUse
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handle: false # don't want the sound to stop the explosion from triggering
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- type: AddComponentsOnTrigger # make them embed into the target, but only when activated so that they can't be metagamed
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components: # copied from PenEmbeddable
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- type: EmbeddableProjectile
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offset: 0.3,0.0
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removalTime: 0.0
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- type: ThrowingAngle
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angle: 315
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- type: LandAtCursor
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- type: DamageOtherOnHit
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damage:
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types:
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Piercing: 3
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- type: entity
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parent: [BaseItem, BaseSyndicateContraband]
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