Atmos Debug Overlay expansion (#2626)

* Atmos Debug Overlay: Add a way of showing blocked directions

* Atmos Debug Overlay: Adjustable modes client-side

* Atmos Debug Overlay: Fix atvrange help text

* Atmos Debug Overlay: More flexible and clear gas ID specification
This commit is contained in:
20kdc
2020-11-28 13:45:52 +00:00
committed by GitHub
parent 97973c3e78
commit bb22da6827
7 changed files with 238 additions and 42 deletions

View File

@@ -0,0 +1,125 @@
using JetBrains.Annotations;
using Robust.Client.Interfaces.Console;
using Content.Client.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Content.Shared.Atmos;
using System;
namespace Content.Client.Commands
{
[UsedImplicitly]
internal sealed class AtvRangeCommand : IConsoleCommand
{
public string Command => "atvrange";
public string Description => "Sets the atmos debug range (as two floats, start [red] and end [blue])";
public string Help => "atvrange <start> <end>";
public bool Execute(IDebugConsole console, params string[] args)
{
if (args.Length != 2)
{
console.AddLine(Help);
return false;
}
if (!float.TryParse(args[0], out var xStart))
{
console.AddLine("Bad float START");
return false;
}
if (!float.TryParse(args[1], out var xEnd))
{
console.AddLine("Bad float END");
return false;
}
if (xStart == xEnd)
{
console.AddLine("Scale cannot be zero, as this would cause a division by zero in AtmosDebugOverlay.");
return false;
}
var sys = EntitySystem.Get<AtmosDebugOverlaySystem>();
sys.CfgBase = xStart;
sys.CfgScale = xEnd - xStart;
return false;
}
}
[UsedImplicitly]
internal sealed class AtvModeCommand : IConsoleCommand
{
public string Command => "atvmode";
public string Description => "Sets the atmos debug mode. This will automatically reset the scale.";
public string Help => "atvmode <TotalMoles/GasMoles/Temperature> [<gas ID (for GasMoles)>]";
public bool Execute(IDebugConsole console, params string[] args)
{
if (args.Length < 1)
{
console.AddLine(Help);
return false;
}
if (!Enum.TryParse<AtmosDebugOverlayMode>(args[0], out var xMode))
{
console.AddLine("Invalid mode");
return false;
}
int xSpecificGas = 0;
float xBase = 0;
float xScale = Atmospherics.MolesCellStandard * 2;
if (xMode == AtmosDebugOverlayMode.GasMoles)
{
if (args.Length != 2)
{
console.AddLine("A target gas must be provided for this mode.");
return false;
}
if (!AtmosCommandUtils.TryParseGasID(args[1], out xSpecificGas))
{
console.AddLine("Gas ID not parsable or out of range.");
return false;
}
}
else
{
if (args.Length != 1)
{
console.AddLine("No further information is required for this mode.");
return false;
}
if (xMode == AtmosDebugOverlayMode.Temperature)
{
// Red is 100C, Green is 20C, Blue is -60C
xBase = Atmospherics.T20C + 80;
xScale = -160;
}
}
var sys = EntitySystem.Get<AtmosDebugOverlaySystem>();
sys.CfgMode = xMode;
sys.CfgSpecificGas = xSpecificGas;
sys.CfgBase = xBase;
sys.CfgScale = xScale;
return false;
}
}
[UsedImplicitly]
internal sealed class AtvCBMCommand : IConsoleCommand
{
public string Command => "atvcbm";
public string Description => "Changes from red/green/blue to greyscale";
public string Help => "atvcbm <true/false>";
public bool Execute(IDebugConsole console, params string[] args)
{
if (args.Length != 1)
{
console.AddLine(Help);
return false;
}
if (!bool.TryParse(args[0], out var xFlag))
{
console.AddLine("Invalid flag");
return false;
}
var sys = EntitySystem.Get<AtmosDebugOverlaySystem>();
sys.CfgCBM = xFlag;
return false;
}
}
}