Content struct enumerators (#11894)

This commit is contained in:
metalgearsloth
2022-11-07 03:33:44 +11:00
committed by GitHub
parent 59349c37a0
commit bae7b8d0d8
4 changed files with 12 additions and 5 deletions

View File

@@ -31,7 +31,9 @@ namespace Content.Shared.StatusEffect
base.Update(frameTime);
var curTime = _gameTiming.CurTime;
foreach (var (_, status) in EntityManager.EntityQuery<ActiveStatusEffectsComponent, StatusEffectsComponent>())
var enumerator = EntityQueryEnumerator<ActiveStatusEffectsComponent, StatusEffectsComponent>();
while (enumerator.MoveNext(out _, out var status))
{
foreach (var state in status.ActiveEffects.ToArray())
{