Content struct enumerators (#11894)
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@@ -11,11 +11,12 @@ public abstract class SharedRevenantOverloadedLightsSystem : EntitySystem
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{
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base.Update(frameTime);
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foreach (var comp in EntityQuery<RevenantOverloadedLightsComponent>())
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var enumerator = EntityQueryEnumerator<RevenantOverloadedLightsComponent>();
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while (enumerator.MoveNext(out var comp))
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{
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comp.Accumulator += frameTime;
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if (comp.Accumulator < comp.ZapDelay)
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continue;
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