Fix content.integration tests warnings (#17817)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
TemporalOroboros
2023-07-05 21:54:25 -07:00
committed by GitHub
parent 20c1754abd
commit ba91023a85
121 changed files with 3658 additions and 1961 deletions

View File

@@ -1,9 +1,7 @@
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
@@ -74,7 +72,11 @@ namespace Content.IntegrationTests.Tests.Damageable
[Test]
public async Task TestDamageableComponents()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings
{
NoClient = true,
ExtraPrototypes = Prototypes
});
var server = pairTracker.Pair.Server;
var sEntityManager = server.ResolveDependency<IEntityManager>();
@@ -97,7 +99,7 @@ namespace Content.IntegrationTests.Tests.Damageable
DamageTypePrototype type3b = default!;
DamageTypePrototype type3c = default!;
FixedPoint2 typeDamage, groupDamage;
FixedPoint2 typeDamage;
await server.WaitPost(() =>
{
@@ -127,74 +129,94 @@ namespace Content.IntegrationTests.Tests.Damageable
var uid = sDamageableEntity;
// Check that the correct types are supported.
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type1.ID), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type2a.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type2b.ID), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3a.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3b.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3c.ID), Is.True);
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type1.ID), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type2a.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type2b.ID), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3a.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3b.ID), Is.True);
Assert.That(sDamageableComponent.Damage.DamageDict.ContainsKey(type3c.ID), Is.True);
});
// Check that damage is evenly distributed over a group if its a nice multiple
var types = group3.DamageTypes;
var damageToDeal = FixedPoint2.New(types.Count() * 5);
var damageToDeal = FixedPoint2.New(types.Count * 5);
DamageSpecifier damage = new(group3, damageToDeal);
sDamageableSystem.TryChangeDamage(uid, damage, true);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(damageToDeal));
foreach (var type in types)
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(damageToDeal / types.Count()));
}
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(damageToDeal));
foreach (var type in types)
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(damageToDeal / types.Count));
}
});
// Heal
sDamageableSystem.TryChangeDamage(uid, -damage);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(FixedPoint2.Zero));
foreach (var type in types)
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(FixedPoint2.Zero));
}
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(FixedPoint2.Zero));
foreach (var type in types)
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(FixedPoint2.Zero));
}
});
// Check that damage works properly if it is NOT perfectly divisible among group members
types = group3.DamageTypes;
damageToDeal = FixedPoint2.New(types.Count() * 5 - 1);
damageToDeal = FixedPoint2.New(types.Count * 5 - 1);
damage = new DamageSpecifier(group3, damageToDeal);
sDamageableSystem.TryChangeDamage(uid, damage, true);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.Damage.DamageDict[type3a.ID], Is.EqualTo(damageToDeal / types.Count()));
Assert.That(sDamageableComponent.Damage.DamageDict[type3b.ID], Is.EqualTo(damageToDeal / types.Count()));
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(damageToDeal));
Assert.That(sDamageableComponent.Damage.DamageDict[type3a.ID], Is.EqualTo(damageToDeal / types.Count));
Assert.That(sDamageableComponent.Damage.DamageDict[type3b.ID], Is.EqualTo(damageToDeal / types.Count));
// last one will get 0.01 less, since its not perfectly divisble by 3
Assert.That(sDamageableComponent.Damage.DamageDict[type3c.ID], Is.EqualTo(damageToDeal / types.Count() - 0.01));
// last one will get 0.01 less, since its not perfectly divisble by 3
Assert.That(sDamageableComponent.Damage.DamageDict[type3c.ID], Is.EqualTo(damageToDeal / types.Count - 0.01));
});
// Heal
sDamageableSystem.TryChangeDamage(uid, -damage);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(FixedPoint2.Zero));
foreach (var type in types)
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(FixedPoint2.Zero));
}
// Test that unsupported groups return false when setting/getting damage (and don't change damage)
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.That(sDamageableComponent.DamagePerGroup[group3.ID], Is.EqualTo(FixedPoint2.Zero));
foreach (var type in types)
{
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type, out typeDamage));
Assert.That(typeDamage, Is.EqualTo(FixedPoint2.Zero));
}
// Test that unsupported groups return false when setting/getting damage (and don't change damage)
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
});
damage = new DamageSpecifier(group1, FixedPoint2.New(10)) + new DamageSpecifier(type2b, FixedPoint2.New(10));
sDamageableSystem.TryChangeDamage(uid, damage, true);
Assert.That(sDamageableComponent.DamagePerGroup.TryGetValue(group1.ID, out groupDamage), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type1.ID, out typeDamage), Is.False);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.DamagePerGroup.TryGetValue(group1.ID, out _), Is.False);
Assert.That(sDamageableComponent.Damage.DamageDict.TryGetValue(type1.ID, out typeDamage), Is.False);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
});
// Test SetAll function
sDamageableSystem.SetAllDamage(sDamageableEntity, sDamageableComponent, 10);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.New(10 * sDamageableComponent.Damage.DamageDict.Count())));
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.New(10 * sDamageableComponent.Damage.DamageDict.Count)));
sDamageableSystem.SetAllDamage(sDamageableEntity, sDamageableComponent, 0);
Assert.That(sDamageableComponent.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
@@ -202,9 +224,13 @@ namespace Content.IntegrationTests.Tests.Damageable
sDamageableSystem.TryChangeDamage(uid, new DamageSpecifier(type3a, 5));
sDamageableSystem.TryChangeDamage(uid, new DamageSpecifier(type3b, 7));
sDamageableSystem.TryChangeDamage(uid, new DamageSpecifier(group3, -11));
Assert.That(sDamageableComponent.Damage.DamageDict[type3a.ID], Is.EqualTo(FixedPoint2.New(1.33)));
Assert.That(sDamageableComponent.Damage.DamageDict[type3b.ID], Is.EqualTo(FixedPoint2.New(3.33)));
Assert.That(sDamageableComponent.Damage.DamageDict[type3c.ID], Is.EqualTo(FixedPoint2.New(0)));
Assert.Multiple(() =>
{
Assert.That(sDamageableComponent.Damage.DamageDict[type3a.ID], Is.EqualTo(FixedPoint2.New(1.33)));
Assert.That(sDamageableComponent.Damage.DamageDict[type3b.ID], Is.EqualTo(FixedPoint2.New(3.33)));
Assert.That(sDamageableComponent.Damage.DamageDict[type3c.ID], Is.EqualTo(FixedPoint2.New(0)));
});
// Test Over-Healing
sDamageableSystem.TryChangeDamage(uid, new DamageSpecifier(group3, FixedPoint2.New(-100)));