Fix content.integration tests warnings (#17817)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
TemporalOroboros
2023-07-05 21:54:25 -07:00
committed by GitHub
parent 20c1754abd
commit ba91023a85
121 changed files with 3658 additions and 1961 deletions

View File

@@ -1,9 +1,6 @@
using System;
using System.Threading.Tasks;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Commands;
using Content.Shared.CCVar;
using NUnit.Framework;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.Timing;
@@ -19,7 +16,7 @@ namespace Content.IntegrationTests.Tests.Commands
[TestCase(false)]
public async Task RestartRoundAfterStart(bool lobbyEnabled)
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings(){Dirty = true});
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings() { Dirty = true });
var server = pairTracker.Pair.Server;
var configManager = server.ResolveDependency<IConfigurationManager>();
@@ -54,7 +51,7 @@ namespace Content.IntegrationTests.Tests.Commands
{
var tickAfterRestart = entityManager.CurrentTick;
Assert.That(tickBeforeRestart < tickAfterRestart);
Assert.That(tickBeforeRestart, Is.LessThan(tickAfterRestart));
});
await PoolManager.RunTicksSync(pairTracker.Pair, 5);