Remove many resolves on Content.Server
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@@ -32,7 +32,7 @@ namespace Content.Server.Buckle.Components
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[ComponentReference(typeof(SharedBuckleComponent))]
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public class BuckleComponent : SharedBuckleComponent
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[ComponentDependency] public readonly AppearanceComponent? Appearance = null;
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@@ -115,8 +115,8 @@ namespace Content.Server.Buckle.Components
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/// <param name="strap">The strap to reattach to.</param>
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public void ReAttach(StrapComponent strap)
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{
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var ownTransform = _entityManager.GetComponent<TransformComponent>(Owner);
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var strapTransform = _entityManager.GetComponent<TransformComponent>(strap.Owner);
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var ownTransform = _entMan.GetComponent<TransformComponent>(Owner);
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var strapTransform = _entMan.GetComponent<TransformComponent>(strap.Owner);
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ownTransform.AttachParent(strapTransform);
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ownTransform.LocalRotation = Angle.Zero;
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@@ -152,7 +152,7 @@ namespace Content.Server.Buckle.Components
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return false;
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}
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if (!_entityManager.TryGetComponent(to, out strap))
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if (!_entMan.TryGetComponent(to, out strap))
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{
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return false;
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}
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@@ -176,7 +176,7 @@ namespace Content.Server.Buckle.Components
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}
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}
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if (!_entityManager.HasComponent<HandsComponent>(user))
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if (!_entMan.HasComponent<HandsComponent>(user))
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{
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popupSystem.PopupEntity(Loc.GetString("buckle-component-no-hands-message"), user, Filter.Entities(user));
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return false;
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@@ -192,10 +192,10 @@ namespace Content.Server.Buckle.Components
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return false;
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}
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var parent = _entityManager.GetComponent<TransformComponent>(to).Parent;
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var parent = _entMan.GetComponent<TransformComponent>(to).Parent;
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while (parent != null)
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{
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if (parent == _entityManager.GetComponent<TransformComponent>(user))
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if (parent == _entMan.GetComponent<TransformComponent>(user))
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{
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var message = Loc.GetString(Owner == user
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? "buckle-component-cannot-buckle-message"
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@@ -254,7 +254,7 @@ namespace Content.Server.Buckle.Components
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SendMessage(new BuckleMessage(Owner, to));
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#pragma warning restore 618
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if (_entityManager.TryGetComponent(Owner, out SharedPullableComponent? ownerPullable))
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if (_entMan.TryGetComponent(Owner, out SharedPullableComponent? ownerPullable))
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{
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if (ownerPullable.Puller != null)
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{
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@@ -262,7 +262,7 @@ namespace Content.Server.Buckle.Components
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}
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(to, out SharedPullableComponent? toPullable))
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if (_entMan.TryGetComponent(to, out SharedPullableComponent? toPullable))
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{
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if (toPullable.Puller == Owner)
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{
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@@ -317,15 +317,15 @@ namespace Content.Server.Buckle.Components
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BuckledTo = null;
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if (_entityManager.GetComponent<TransformComponent>(Owner).Parent == _entityManager.GetComponent<TransformComponent>(oldBuckledTo.Owner))
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if (_entMan.GetComponent<TransformComponent>(Owner).Parent == _entMan.GetComponent<TransformComponent>(oldBuckledTo.Owner))
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{
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_entityManager.GetComponent<TransformComponent>(Owner).AttachParentToContainerOrGrid();
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_entityManager.GetComponent<TransformComponent>(Owner).WorldRotation = _entityManager.GetComponent<TransformComponent>(oldBuckledTo.Owner).WorldRotation;
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_entMan.GetComponent<TransformComponent>(Owner).AttachParentToContainerOrGrid();
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_entMan.GetComponent<TransformComponent>(Owner).WorldRotation = _entMan.GetComponent<TransformComponent>(oldBuckledTo.Owner).WorldRotation;
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}
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Appearance?.SetData(BuckleVisuals.Buckled, false);
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if (IoCManager.Resolve<IEntityManager>().HasComponent<KnockedDownComponent>(Owner)
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if (_entMan.HasComponent<KnockedDownComponent>(Owner)
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|| (_mobState?.IsIncapacitated() ?? false))
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{
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EntitySystem.Get<StandingStateSystem>().Down(Owner);
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@@ -335,7 +335,7 @@ namespace Content.Server.Buckle.Components
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EntitySystem.Get<StandingStateSystem>().Stand(Owner);
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}
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_mobState?.CurrentState?.EnterState(Owner, IoCManager.Resolve<IEntityManager>());
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_mobState?.CurrentState?.EnterState(Owner, _entMan);
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UpdateBuckleStatus();
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@@ -395,7 +395,7 @@ namespace Content.Server.Buckle.Components
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int? drawDepth = null;
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if (BuckledTo != null &&
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(BuckledTo.Owner).LocalRotation.GetCardinalDir() == Direction.North &&
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_entMan.GetComponent<TransformComponent>(BuckledTo.Owner).LocalRotation.GetCardinalDir() == Direction.North &&
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BuckledTo.SpriteComponent != null)
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{
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drawDepth = BuckledTo.SpriteComponent.DrawDepth - 1;
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