Remove many resolves on Content.Server
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@@ -13,11 +13,13 @@ namespace Content.Server.Body.Components
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[ComponentReference(typeof(SharedBodyScannerComponent))]
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public class BodyScannerComponent : SharedBodyScannerComponent, IActivate
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(BodyScannerUiKey.Key);
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User, out ActorComponent? actor))
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if (!_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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{
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return;
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}
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@@ -29,7 +31,7 @@ namespace Content.Server.Body.Components
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return;
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}
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(session.AttachedEntity, out SharedBodyComponent? body))
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if (_entMan.TryGetComponent(session.AttachedEntity, out SharedBodyComponent? body))
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{
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var state = InterfaceState(body);
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UserInterface?.SetState(state);
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