Remove many resolves on Content.Server

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 17:04:21 +01:00
parent 420039f278
commit ba736f70df
72 changed files with 407 additions and 302 deletions

View File

@@ -8,6 +8,8 @@ namespace Content.Server.AI.Operators.Combat.Melee
{
public sealed class UnarmedCombatOperator : AiOperator
{
[Dependency] private readonly IEntityManager _entMan = default!;
private readonly float _burstTime;
private float _elapsedTime;
@@ -17,6 +19,8 @@ namespace Content.Server.AI.Operators.Combat.Melee
public UnarmedCombatOperator(EntityUid owner, EntityUid target, float burstTime = 1.0f)
{
IoCManager.InjectDependencies(this);
_owner = owner;
_target = target;
_burstTime = burstTime;
@@ -29,7 +33,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
return true;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
if (!_entMan.TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
{
return false;
}
@@ -39,7 +43,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
combatModeComponent.IsInCombatMode = true;
}
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out UnarmedCombatComponent? unarmedCombatComponent))
if (_entMan.TryGetComponent(_owner, out UnarmedCombatComponent? unarmedCombatComponent))
{
_unarmedCombat = unarmedCombatComponent;
}
@@ -56,7 +60,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
if (!base.Shutdown(outcome))
return false;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
if (_entMan.TryGetComponent(_owner, out CombatModeComponent? combatModeComponent))
{
combatModeComponent.IsInCombatMode = false;
}
@@ -76,14 +80,14 @@ namespace Content.Server.AI.Operators.Combat.Melee
return Outcome.Failed;
}
if ((IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates.Position - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_owner).Coordinates.Position).Length >
if ((_entMan.GetComponent<TransformComponent>(_target).Coordinates.Position - _entMan.GetComponent<TransformComponent>(_owner).Coordinates.Position).Length >
_unarmedCombat.Range)
{
return Outcome.Failed;
}
var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
interactionSystem.AiUseInteraction(_owner, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(_target).Coordinates, _target);
interactionSystem.AiUseInteraction(_owner, _entMan.GetComponent<TransformComponent>(_target).Coordinates, _target);
_elapsedTime += frameTime;
return Outcome.Continuing;
}