Add closing storage UIs to StorageInteractionTest (#28633)
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@@ -298,7 +298,7 @@ public abstract class SharedStorageSystem : EntitySystem
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return;
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// prevent spamming bag open / honkerton honk sound
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silent |= TryComp<UseDelayComponent>(uid, out var useDelay) && UseDelay.IsDelayed((uid, useDelay));
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silent |= TryComp<UseDelayComponent>(uid, out var useDelay) && UseDelay.IsDelayed((uid, useDelay), id: OpenUiUseDelayID);
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if (!CanInteract(entity, (uid, storageComp), silent: silent))
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return;
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@@ -308,7 +308,7 @@ public abstract class SharedStorageSystem : EntitySystem
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Audio.PlayPredicted(storageComp.StorageOpenSound, uid, entity);
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if (useDelay != null)
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UseDelay.TryResetDelay((uid, useDelay));
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UseDelay.TryResetDelay((uid, useDelay), id: OpenUiUseDelayID);
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}
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_ui.OpenUi(uid, StorageComponent.StorageUiKey.Key, entity);
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