Monkey can wear breath mask and smoke a blunt (#14612)

This commit is contained in:
brainfood1183
2023-03-25 22:59:48 +00:00
committed by GitHub
parent 7c21494a6a
commit ba3de94c73
5 changed files with 17 additions and 3 deletions

View File

@@ -0,0 +1,36 @@
using Content.Shared.FixedPoint;
using Content.Shared.Smoking;
using Robust.Shared.GameStates;
namespace Content.Shared.Nutrition.Components
{
[RegisterComponent, NetworkedComponent]
public sealed class SmokableComponent : Component
{
[DataField("solution")]
public string Solution { get; } = "smokable";
/// <summary>
/// Solution inhale amount per second.
/// </summary>
[DataField("inhaleAmount")]
public FixedPoint2 InhaleAmount { get; } = FixedPoint2.New(0.05f);
[DataField("state")]
public SmokableState State { get; set; } = SmokableState.Unlit;
[DataField("exposeTemperature")]
public float ExposeTemperature { get; set; } = 0;
[DataField("exposeVolume")]
public float ExposeVolume { get; set; } = 1f;
// clothing prefixes
[DataField("burntPrefix")]
public string BurntPrefix = "unlit";
[DataField("litPrefix")]
public string LitPrefix = "lit";
[DataField("unlitPrefix")]
public string UnlitPrefix = "unlit";
}
}