Screen Shake Intensity Slider in Accessibility Settings (#24749)
* Reduced motion toggle disables screen shake * Actually, screen shake is its own slider instead * Cache screen shake intensity cvar
This commit is contained in:
@@ -1,14 +1,34 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.Camera;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Camera;
|
||||
|
||||
public sealed class CameraRecoilSystem : SharedCameraRecoilSystem
|
||||
{
|
||||
[Dependency] private readonly IConfigurationManager _configManager = default!;
|
||||
|
||||
protected float Intensity;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeNetworkEvent<CameraKickEvent>(OnCameraKick);
|
||||
|
||||
_configManager.OnValueChanged(CCVars.ScreenShakeIntensity, OnCvarChanged, true);
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
base.Shutdown();
|
||||
|
||||
_configManager.UnsubValueChanged(CCVars.ScreenShakeIntensity, OnCvarChanged);
|
||||
}
|
||||
|
||||
private void OnCvarChanged(float value)
|
||||
{
|
||||
Intensity = value;
|
||||
}
|
||||
|
||||
private void OnCameraKick(CameraKickEvent ev)
|
||||
@@ -18,9 +38,14 @@ public sealed class CameraRecoilSystem : SharedCameraRecoilSystem
|
||||
|
||||
public override void KickCamera(EntityUid uid, Vector2 recoil, CameraRecoilComponent? component = null)
|
||||
{
|
||||
if (Intensity == 0)
|
||||
return;
|
||||
|
||||
if (!Resolve(uid, ref component, false))
|
||||
return;
|
||||
|
||||
recoil *= Intensity;
|
||||
|
||||
// Use really bad math to "dampen" kicks when we're already kicked.
|
||||
var existing = component.CurrentKick.Length();
|
||||
var dampen = existing / KickMagnitudeMax;
|
||||
|
||||
@@ -22,6 +22,15 @@
|
||||
FontColorOverride="{xNamespace:Static s:StyleNano.NanoGold}"
|
||||
StyleClasses="LabelKeyText"/>
|
||||
<CheckBox Name="ReducedMotionCheckBox" Text="{Loc 'ui-options-reduced-motion'}" />
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc 'ui-options-screen-shake-intensity'}" Margin="8 0" />
|
||||
<Slider Name="ScreenShakeIntensitySlider"
|
||||
MinValue="0"
|
||||
MaxValue="100"
|
||||
Rounded="True"
|
||||
MinWidth="200" />
|
||||
<Label Name="ScreenShakeIntensityLabel" Margin="8 0" />
|
||||
</BoxContainer>
|
||||
<Label Text="{Loc 'ui-options-general-discord'}"
|
||||
FontColorOverride="{xNamespace:Static s:StyleNano.NanoGold}"
|
||||
StyleClasses="LabelKeyText"/>
|
||||
|
||||
@@ -9,6 +9,7 @@ using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Range = Robust.Client.UserInterface.Controls.Range;
|
||||
|
||||
namespace Content.Client.Options.UI.Tabs
|
||||
{
|
||||
@@ -63,6 +64,7 @@ namespace Content.Client.Options.UI.Tabs
|
||||
FancySpeechBubblesCheckBox.OnToggled += OnCheckBoxToggled;
|
||||
FancyNameBackgroundsCheckBox.OnToggled += OnCheckBoxToggled;
|
||||
ReducedMotionCheckBox.OnToggled += OnCheckBoxToggled;
|
||||
ScreenShakeIntensitySlider.OnValueChanged += OnScreenShakeIntensitySliderChanged;
|
||||
// ToggleWalk.OnToggled += OnCheckBoxToggled;
|
||||
StaticStorageUI.OnToggled += OnCheckBoxToggled;
|
||||
|
||||
@@ -74,6 +76,8 @@ namespace Content.Client.Options.UI.Tabs
|
||||
OpaqueStorageWindowCheckBox.Pressed = _cfg.GetCVar(CCVars.OpaqueStorageWindow);
|
||||
FancySpeechBubblesCheckBox.Pressed = _cfg.GetCVar(CCVars.ChatEnableFancyBubbles);
|
||||
FancyNameBackgroundsCheckBox.Pressed = _cfg.GetCVar(CCVars.ChatFancyNameBackground);
|
||||
ReducedMotionCheckBox.Pressed = _cfg.GetCVar(CCVars.ReducedMotion);
|
||||
ScreenShakeIntensitySlider.Value = _cfg.GetCVar(CCVars.ScreenShakeIntensity) * 100f;
|
||||
// ToggleWalk.Pressed = _cfg.GetCVar(CCVars.ToggleWalk);
|
||||
StaticStorageUI.Pressed = _cfg.GetCVar(CCVars.StaticStorageUI);
|
||||
|
||||
@@ -93,6 +97,12 @@ namespace Content.Client.Options.UI.Tabs
|
||||
UpdateApplyButton();
|
||||
}
|
||||
|
||||
private void OnScreenShakeIntensitySliderChanged(Range obj)
|
||||
{
|
||||
ScreenShakeIntensityLabel.Text = Loc.GetString("ui-options-screen-shake-percent", ("intensity", ScreenShakeIntensitySlider.Value / 100f));
|
||||
UpdateApplyButton();
|
||||
}
|
||||
|
||||
private void OnApplyButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
foreach (var theme in _prototypeManager.EnumeratePrototypes<HudThemePrototype>())
|
||||
@@ -111,6 +121,7 @@ namespace Content.Client.Options.UI.Tabs
|
||||
_cfg.SetCVar(CCVars.ChatEnableFancyBubbles, FancySpeechBubblesCheckBox.Pressed);
|
||||
_cfg.SetCVar(CCVars.ChatFancyNameBackground, FancyNameBackgroundsCheckBox.Pressed);
|
||||
_cfg.SetCVar(CCVars.ReducedMotion, ReducedMotionCheckBox.Pressed);
|
||||
_cfg.SetCVar(CCVars.ScreenShakeIntensity, ScreenShakeIntensitySlider.Value / 100f);
|
||||
// _cfg.SetCVar(CCVars.ToggleWalk, ToggleWalk.Pressed);
|
||||
_cfg.SetCVar(CCVars.StaticStorageUI, StaticStorageUI.Pressed);
|
||||
|
||||
@@ -135,6 +146,7 @@ namespace Content.Client.Options.UI.Tabs
|
||||
var isFancyChatSame = FancySpeechBubblesCheckBox.Pressed == _cfg.GetCVar(CCVars.ChatEnableFancyBubbles);
|
||||
var isFancyBackgroundSame = FancyNameBackgroundsCheckBox.Pressed == _cfg.GetCVar(CCVars.ChatFancyNameBackground);
|
||||
var isReducedMotionSame = ReducedMotionCheckBox.Pressed == _cfg.GetCVar(CCVars.ReducedMotion);
|
||||
var isScreenShakeIntensitySame = Math.Abs(ScreenShakeIntensitySlider.Value / 100f - _cfg.GetCVar(CCVars.ScreenShakeIntensity)) < 0.01f;
|
||||
// var isToggleWalkSame = ToggleWalk.Pressed == _cfg.GetCVar(CCVars.ToggleWalk);
|
||||
var isStaticStorageUISame = StaticStorageUI.Pressed == _cfg.GetCVar(CCVars.StaticStorageUI);
|
||||
|
||||
@@ -148,6 +160,7 @@ namespace Content.Client.Options.UI.Tabs
|
||||
isFancyChatSame &&
|
||||
isFancyBackgroundSame &&
|
||||
isReducedMotionSame &&
|
||||
isScreenShakeIntensitySame &&
|
||||
// isToggleWalkSame &&
|
||||
isStaticStorageUISame;
|
||||
}
|
||||
|
||||
@@ -1564,6 +1564,13 @@ namespace Content.Shared.CCVar
|
||||
public static readonly CVarDef<bool> ReducedMotion =
|
||||
CVarDef.Create("accessibility.reduced_motion", false, CVar.CLIENTONLY | CVar.ARCHIVE);
|
||||
|
||||
/// <summary>
|
||||
/// Screen shake intensity slider, controlling the intensity of the CameraRecoilSystem.
|
||||
/// Goes from 0 (no recoil at all) to 1 (regular amounts of recoil)
|
||||
/// </summary>
|
||||
public static readonly CVarDef<float> ScreenShakeIntensity =
|
||||
CVarDef.Create("accessibility.screen_shake_intensity", 1f, CVar.CLIENTONLY | CVar.ARCHIVE);
|
||||
|
||||
/*
|
||||
* CHAT
|
||||
*/
|
||||
|
||||
@@ -46,6 +46,8 @@ ui-options-show-looc-on-head = Show LOOC chat above characters head
|
||||
ui-options-fancy-speech = Show names in speech bubbles
|
||||
ui-options-fancy-name-background = Add background to speech bubble names
|
||||
ui-options-reduced-motion = Reduce motion of visual effects
|
||||
ui-options-screen-shake-intensity = Screen shake intensity
|
||||
ui-options-screen-shake-percent = { TOSTRING($intensity, "P0") }
|
||||
ui-options-vsync = VSync
|
||||
ui-options-fullscreen = Fullscreen
|
||||
ui-options-lighting-label = Lighting Quality:
|
||||
|
||||
Reference in New Issue
Block a user