Chem guidebook (#17123)

* im good at atomizing. welcome to half-finished chem guides.

* wagh

* e

* save work

* aa

* woweee UI

* finishing the last of it

* don't actually update the engine :(

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
Nemanja
2023-06-04 16:45:02 -04:00
committed by GitHub
parent 1e6dbd0b67
commit b9fb66f005
72 changed files with 1411 additions and 12 deletions

View File

@@ -1,6 +1,7 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReagentEffects;
@@ -12,6 +13,10 @@ public sealed class ModifyBleedAmount : ReagentEffect
[DataField("amount")]
public float Amount = -1.0f;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-modify-bleed-amount", ("chance", Probability),
("deltasign", MathF.Sign(Amount)));
public override void Effect(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent<BloodstreamComponent>(args.SolutionEntity, out var blood))