Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides. * wagh * e * save work * aa * woweee UI * finishing the last of it * don't actually update the engine :( --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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@@ -2,6 +2,7 @@
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using Content.Shared.Atmos;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.ReagentEffects;
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@@ -17,6 +18,17 @@ public sealed class CreateGas : ReagentEffect
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public float Multiplier = 3f;
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public override bool ShouldLog => true;
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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{
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var atmos = entSys.GetEntitySystem<AtmosphereSystem>();
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var gasProto = atmos.GetGas(Gas);
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return Loc.GetString("reagent-effect-guidebook-create-gas",
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("chance", Probability),
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("moles", Multiplier),
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("gas", gasProto.Name));
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}
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public override LogImpact LogImpact => LogImpact.High;
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public override void Effect(ReagentEffectArgs args)
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