Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides. * wagh * e * save work * aa * woweee UI * finishing the last of it * don't actually update the engine :( --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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@@ -3,6 +3,7 @@ using Content.Server.Explosion.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Content.Shared.Explosion;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Chemistry.ReactionEffects
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@@ -24,7 +25,7 @@ namespace Content.Server.Chemistry.ReactionEffects
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[DataField("maxIntensity")]
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[JsonIgnore]
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public float MaxIntensity = 5;
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/// <summary>
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/// How quickly intensity drops off as you move away from the epicenter
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/// </summary>
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@@ -51,6 +52,9 @@ namespace Content.Server.Chemistry.ReactionEffects
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public float IntensityPerUnit = 1;
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public override bool ShouldLog => true;
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-explosion-reaction-effect", ("chance", Probability));
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public override LogImpact LogImpact => LogImpact.High;
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public override void Effect(ReagentEffectArgs args)
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