Marks IExamine as obsolete.
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@@ -1,4 +1,5 @@
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#nullable enable
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#nullable enable
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using System;
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using System.Linq;
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using System.Linq;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.Interfaces.GameObjects.Components;
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@@ -14,6 +15,7 @@ using static Content.Shared.GameObjects.EntitySystems.SharedInteractionSystem;
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namespace Content.Shared.GameObjects.EntitySystems
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namespace Content.Shared.GameObjects.EntitySystems
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{
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{
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[Obsolete("Use ExaminedEvent instead.")]
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public interface IExamine
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public interface IExamine
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{
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{
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/// <summary>
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/// <summary>
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@@ -210,7 +212,7 @@ namespace Content.Shared.GameObjects.EntitySystems
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/// <summary>
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/// <summary>
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/// Raised when an entity is examined.
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/// Raised when an entity is examined.
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/// Don't forget to add a newline at the end.
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/// You have to manually add a newline at the start, and perform cleanup (popping state) at the end.
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/// </summary>
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/// </summary>
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public class ExaminedEvent : EntityEventArgs
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public class ExaminedEvent : EntityEventArgs
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{
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{
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