ringer bugfixes (#36936)

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This commit is contained in:
Milon
2025-04-29 19:08:23 +02:00
committed by GitHub
parent 0a394d4af5
commit b9b854e179
4 changed files with 41 additions and 44 deletions

View File

@@ -1,3 +1,4 @@
using System.Linq;
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Robust.Client.AutoGenerated;
@@ -29,48 +30,47 @@ namespace Content.Client.PDA.Ringer
{
var input = RingerNoteInputs[i];
var index = i;
var foo = () => // Prevents unauthorized characters from being entered into the LineEdit
{
input.Text = input.Text.ToUpper();
if (!IsNote(input.Text))
{
input.Text = PreviousNoteInputs[index];
}
else
PreviousNoteInputs[index] = input.Text;
input.RemoveStyleClass("Caution");
};
input.OnFocusExit += _ => foo();
input.OnTextEntered += _ =>
{
foo();
input.CursorPosition = input.Text.Length; // Resets caret position to the end of the typed input
};
input.OnTextChanged += args =>
{
// Convert to uppercase
var upperText = args.Text.ToUpper();
if (input.Text.Length <= 0)
return;
// Filter to only valid notes
var newText = upperText;
if (!IsNote(newText))
input.Text = args.Text.ToUpper();
var isValid = IsNote(input.Text);
if (!isValid)
{
newText = PreviousNoteInputs[index];
input.Text = PreviousNoteInputs[index];
input.AddStyleClass("Caution");
}
else
{
PreviousNoteInputs[index] = newText;
PreviousNoteInputs[index] = input.Text;
input.RemoveStyleClass("Caution");
}
// Only update if there's a change
if (newText != input.Text)
input.Text = newText;
input.CursorPosition = input.Text.Length;
};
input.OnFocusExit += _ =>
{
if (!IsNote(input.Text))
{
input.Text = PreviousNoteInputs[index];
input.RemoveStyleClass("Caution");
}
};
input.OnTextEntered += _ =>
{
if (!IsNote(input.Text))
{
input.Text = PreviousNoteInputs[index];
input.RemoveStyleClass("Caution");
}
input.CursorPosition = input.Text.Length;
};
}
}
@@ -86,6 +86,9 @@ namespace Content.Client.PDA.Ringer
/// </summary>
public static bool IsNote(string input)
{
if (input.Any(char.IsDigit))
return false;
input = input.Replace("#", "sharp");
return Enum.TryParse(input, true, out Note _);

View File

@@ -55,7 +55,6 @@ public sealed class RingerSystem : SharedRingerSystem
/// </summary>
private void OnGenerateUplinkCode(Entity<RingerUplinkComponent> ent, ref GenerateUplinkCodeEvent ev)
{
// Generate a new uplink code
var code = GenerateRingtone();
// Set the code on the component
@@ -74,6 +73,10 @@ public sealed class RingerSystem : SharedRingerSystem
if (!HasComp<StoreComponent>(uid))
return false;
// Wasn't generated yet
if (uplink.Code is null)
return false;
// On the server, we always check if the code matches
if (!uplink.Code.SequenceEqual(ringtone))
return false;

View File

@@ -14,7 +14,7 @@ public sealed partial class RingerUplinkComponent : Component
/// Set via GenerateUplinkCodeEvent.
/// </summary>
[DataField]
public Note[] Code = new Note[SharedRingerSystem.RingtoneLength];
public Note[]? Code;
/// <summary>
/// Whether to show the toggle uplink button in PDA settings.

View File

@@ -45,8 +45,8 @@ public abstract class SharedRingerSystem : EntitySystem
/// <inheritdoc/>
public override void Update(float frameTime)
{
var ringerQuery = EntityQueryEnumerator<RingerComponent>();
while (ringerQuery.MoveNext(out var uid, out var ringer))
var ringerQuery = EntityQueryEnumerator<RingerComponent, TransformComponent>();
while (ringerQuery.MoveNext(out var uid, out var ringer, out var xform))
{
if (!ringer.Active || !ringer.NextNoteTime.HasValue)
continue;
@@ -63,10 +63,9 @@ public abstract class SharedRingerSystem : EntitySystem
// and play it separately with PlayLocal, so that it's actually predicted
if (_net.IsServer)
{
var ringerXform = Transform(uid);
_audio.PlayEntity(
GetSound(ringer.Ringtone[ringer.NoteCount]),
Filter.Empty().AddInRange(_xform.GetMapCoordinates(uid, ringerXform), ringer.Range),
Filter.Empty().AddInRange(_xform.GetMapCoordinates(uid, xform), ringer.Range),
uid,
true,
AudioParams.Default.WithMaxDistance(ringer.Range).WithVolume(ringer.Volume)
@@ -257,14 +256,6 @@ public abstract class SharedRingerSystem : EntitySystem
return true;
}
/// <summary>
/// Helper method to determine if the mind is an antagonist.
/// </summary>
protected bool IsAntagonist(EntityUid? user)
{
return user != null && _mind.TryGetMind(user.Value, out var mindId, out _) && _role.MindIsAntagonist(mindId);
}
/// <summary>
/// Gets the sound path for a specific note.
/// </summary>