Add barebone nuke (#5242)

Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
This commit is contained in:
Alex Evgrashin
2021-11-11 04:29:11 +03:00
committed by GitHub
parent f7968cf865
commit b936ee6ad8
29 changed files with 1170 additions and 1 deletions

View File

@@ -0,0 +1,63 @@
using Content.Server.Administration;
using Content.Shared.Administration;
using JetBrains.Annotations;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using System.Linq;
namespace Content.Server.Nuke.Commands
{
[UsedImplicitly]
[AdminCommand(AdminFlags.Fun)]
public class ToggleNukeCommand : IConsoleCommand
{
public string Command => "nukearm";
public string Description => "Toggle nuclear bomb timer. You can set timer directly. Uid is optional.";
public string Help => "nukearm <timer> <uid>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
EntityUid bombUid;
NukeComponent? bomb = null;
if (args.Length >= 2)
{
if (!EntityUid.TryParse(args[1], out bombUid))
{
shell.WriteError(Loc.GetString("shell-entity-uid-must-be-number"));
return;
}
}
else
{
var entManager = IoCManager.Resolve<IEntityManager>();
var bombs = entManager.EntityQuery<NukeComponent>();
bomb = bombs.FirstOrDefault();
if (bomb == null)
{
shell.WriteError("Can't find any entity with a NukeComponent");
return;
}
bombUid = bomb.OwnerUid;
}
var nukeSys = EntitySystem.Get<NukeSystem>();
if (args.Length >= 1)
{
if (!float.TryParse(args[0], out var timer))
{
shell.WriteError("shell-argument-must-be-number");
return;
}
nukeSys.SetRemainingTime(bombUid, timer, bomb);
}
nukeSys.ToggleBomb(bombUid, bomb);
}
}
}