Makes many thing that update on paused *not* do that. (#4938)

This commit is contained in:
Vera Aguilera Puerto
2021-10-18 14:58:34 +02:00
committed by GitHub
parent 30a912e54f
commit b904efb942
24 changed files with 27 additions and 27 deletions

View File

@@ -12,7 +12,7 @@ namespace Content.Server.Light.EntitySystems
{
public override void Update(float frameTime)
{
foreach (var light in EntityManager.EntityQuery<ExpendableLightComponent>(true))
foreach (var light in EntityManager.EntityQuery<ExpendableLightComponent>())
{
light.Update(frameTime);
}