Cleanups PolymorphSystem/Components/Prototypes (#23721)

* Cleanups PolymorphSystem

* forgot this

* Nah

* Fix test

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
AJCM-git
2024-02-01 08:17:02 -04:00
committed by GitHub
parent c0227bcb3b
commit b8f0ed3975
17 changed files with 714 additions and 724 deletions

View File

@@ -32,7 +32,7 @@ public sealed class AddPolymorphActionCommand : IConsoleCommand
var polySystem = _entityManager.EntitySysManager.GetEntitySystem<PolymorphSystem>();
_entityManager.EnsureComponent<PolymorphableComponent>(entityUid.Value);
polySystem.CreatePolymorphAction(args[1], entityUid.Value);
var polymorphable = _entityManager.EnsureComponent<PolymorphableComponent>(entityUid.Value);
polySystem.CreatePolymorphAction(args[1], (entityUid.Value, polymorphable));
}
}

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@@ -18,7 +18,7 @@ public sealed partial class Polymorph : ReagentEffect
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-make-polymorph",
("chance", Probability), ("entityname",
prototype.Index<EntityPrototype>(prototype.Index<PolymorphPrototype>(PolymorphPrototype).Entity).Name));
prototype.Index<EntityPrototype>(prototype.Index<PolymorphPrototype>(PolymorphPrototype).Configuration.Entity).Name));
public override void Effect(ReagentEffectArgs args)
{

View File

@@ -1,21 +1,24 @@
using Content.Server.Polymorph.Systems;
using Content.Shared.Polymorph;
using Content.Shared.Whitelist;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Prototypes;
namespace Content.Server.Polymorph.Components;
[RegisterComponent]
[Access(typeof(PolymorphSystem))]
public sealed partial class PolymorphOnCollideComponent : Component
{
[DataField("polymorph", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<PolymorphPrototype>))]
public string Polymorph = default!;
[DataField(required: true)]
public ProtoId<PolymorphPrototype> Polymorph;
[DataField("whitelist", required: true)]
[DataField(required: true)]
public EntityWhitelist Whitelist = default!;
[DataField("blacklist")]
[DataField]
public EntityWhitelist? Blacklist;
[DataField]
public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Magic/forcewall.ogg");
}

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@@ -1,16 +1,18 @@
using Content.Server.Polymorph.Systems;
using Content.Shared.Polymorph;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
using Robust.Shared.Prototypes;
namespace Content.Server.Polymorph.Components
namespace Content.Server.Polymorph.Components;
[RegisterComponent]
[Access(typeof(PolymorphSystem))]
public sealed partial class PolymorphableComponent : Component
{
[RegisterComponent]
public sealed partial class PolymorphableComponent : Component
{
/// <summary>
/// A list of all the polymorphs that the entity has.
/// Used to manage them and remove them if needed.
/// </summary>
public Dictionary<string, EntityUid>? PolymorphActions = null;
public Dictionary<ProtoId<PolymorphPrototype>, EntityUid>? PolymorphActions = null;
/// <summary>
/// Timestamp for when the most recent polymorph ended.
@@ -21,7 +23,6 @@ namespace Content.Server.Polymorph.Components
/// <summary>
/// The polymorphs that the entity starts out being able to do.
/// </summary>
[DataField("innatePolymorphs", customTypeSerializer : typeof(PrototypeIdListSerializer<PolymorphPrototype>))]
public List<string>? InnatePolymorphs;
}
[DataField]
public List<ProtoId<PolymorphPrototype>>? InnatePolymorphs;
}

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@@ -1,31 +1,32 @@
using Content.Server.Polymorph.Systems;
using Content.Shared.Polymorph;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Polymorph.Components
namespace Content.Server.Polymorph.Components;
[RegisterComponent]
[Access(typeof(PolymorphSystem))]
public sealed partial class PolymorphedEntityComponent : Component
{
[RegisterComponent]
public sealed partial class PolymorphedEntityComponent : Component
{
/// <summary>
/// The polymorph prototype, used to track various information
/// about the polymorph
/// </summary>
[DataField("prototype", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<PolymorphPrototype>))]
public string Prototype = string.Empty;
[DataField(required: true)]
public PolymorphConfiguration Configuration = new();
/// <summary>
/// The original entity that the player will revert back into
/// </summary>
[DataField("parent", required: true)]
[DataField(required: true)]
public EntityUid Parent;
/// <summary>
/// The amount of time that has passed since the entity was created
/// used for tracking the duration
/// </summary>
[DataField("time")]
[DataField]
public float Time;
[DataField] public EntityUid? Action;
}
[DataField]
public EntityUid? Action;
}

View File

@@ -1,16 +1,25 @@
using Content.Server.Polymorph.Components;
using Content.Shared.Polymorph;
using Content.Shared.Projectiles;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Events;
using Robust.Shared.Prototypes;
namespace Content.Server.Polymorph.Systems;
public partial class PolymorphSystem
{
// Need to do this so we don't get a collection enumeration error in physics by polymorphing
// an entity we're colliding with
/// <summary>
/// Need to do this so we don't get a collection enumeration error in physics by polymorphing
/// an entity we're colliding with
/// </summary>
private Queue<PolymorphQueuedData> _queuedPolymorphUpdates = new();
private void InitializeCollide()
{
SubscribeLocalEvent<PolymorphOnCollideComponent, StartCollideEvent>(OnPolymorphCollide);
}
public void UpdateCollide()
{
while (_queuedPolymorphUpdates.TryDequeue(out var data))
@@ -20,16 +29,9 @@ public partial class PolymorphSystem
var ent = PolymorphEntity(data.Ent, data.Polymorph);
if (ent != null)
{
_audio.PlayPvs(data.Sound, ent.Value);
}
}
}
private void InitializeCollide()
{
SubscribeLocalEvent<PolymorphOnCollideComponent, StartCollideEvent>(OnPolymorphCollide);
}
private void OnPolymorphCollide(EntityUid uid, PolymorphOnCollideComponent component, ref StartCollideEvent args)
{
@@ -37,8 +39,8 @@ public partial class PolymorphSystem
return;
var other = args.OtherEntity;
if (!component.Whitelist.IsValid(other)
|| component.Blacklist != null && component.Blacklist.IsValid(other))
if (!component.Whitelist.IsValid(other, EntityManager)
|| component.Blacklist != null && component.Blacklist.IsValid(other, EntityManager))
return;
_queuedPolymorphUpdates.Enqueue(new (other, component.Sound, component.Polymorph));
@@ -49,9 +51,9 @@ public struct PolymorphQueuedData
{
public EntityUid Ent;
public SoundSpecifier Sound;
public string Polymorph;
public ProtoId<PolymorphPrototype> Polymorph;
public PolymorphQueuedData(EntityUid ent, SoundSpecifier sound, string polymorph)
public PolymorphQueuedData(EntityUid ent, SoundSpecifier sound, ProtoId<PolymorphPrototype> polymorph)
{
Ent = ent;
Sound = sound;

View File

@@ -1,9 +1,9 @@
using Content.Shared.GameTicking;
namespace Content.Server.Polymorph.Systems
namespace Content.Server.Polymorph.Systems;
public sealed partial class PolymorphSystem
{
public sealed partial class PolymorphSystem
{
public EntityUid? PausedMap { get; private set; }
/// <summary>
@@ -19,14 +19,14 @@ namespace Content.Server.Polymorph.Systems
if (PausedMap == null || !Exists(PausedMap))
return;
EntityManager.DeleteEntity(PausedMap.Value);
Del(PausedMap.Value);
}
/// <summary>
/// Used internally to ensure a paused map that is
/// stores polymorphed entities.
/// </summary>
private void EnsurePausesdMap()
private void EnsurePausedMap()
{
if (PausedMap != null && Exists(PausedMap))
return;
@@ -35,5 +35,4 @@ namespace Content.Server.Polymorph.Systems
_mapManager.SetMapPaused(newmap, true);
PausedMap = _mapManager.GetMapEntityId(newmap);
}
}
}

View File

@@ -15,7 +15,6 @@ using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Polymorph;
using Content.Shared.Popups;
using JetBrains.Annotations;
using Robust.Server.Audio;
using Robust.Server.Containers;
using Robust.Server.GameObjects;
@@ -24,13 +23,14 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Server.Polymorph.Systems
namespace Content.Server.Polymorph.Systems;
public sealed partial class PolymorphSystem : EntitySystem
{
public sealed partial class PolymorphSystem : EntitySystem
{
[Dependency] private readonly IComponentFactory _compFact = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
[Dependency] private readonly AudioSystem _audio = default!;
@@ -46,83 +46,105 @@ namespace Content.Server.Polymorph.Systems
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly SharedMindSystem _mindSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
private ISawmill _sawmill = default!;
private const string RevertPolymorphId = "ActionRevertPolymorph";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PolymorphableComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<PolymorphableComponent, PolymorphActionEvent>(OnPolymorphActionEvent);
SubscribeLocalEvent<PolymorphableComponent, ComponentStartup>(OnComponentStartup);
SubscribeLocalEvent<PolymorphedEntityComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<PolymorphableComponent, PolymorphActionEvent>(OnPolymorphActionEvent);
SubscribeLocalEvent<PolymorphedEntityComponent, RevertPolymorphActionEvent>(OnRevertPolymorphActionEvent);
SubscribeLocalEvent<PolymorphedEntityComponent, BeforeFullyEatenEvent>(OnBeforeFullyEaten);
SubscribeLocalEvent<PolymorphedEntityComponent, BeforeFullySlicedEvent>(OnBeforeFullySliced);
SubscribeLocalEvent<PolymorphedEntityComponent, RevertPolymorphActionEvent>(OnRevertPolymorphActionEvent);
SubscribeLocalEvent<PolymorphedEntityComponent, DestructionEventArgs>(OnDestruction);
InitializeCollide();
InitializeMap();
_sawmill = Logger.GetSawmill("polymorph");
}
private void OnStartup(EntityUid uid, PolymorphableComponent component, ComponentStartup args)
public override void Update(float frameTime)
{
if (component.InnatePolymorphs != null)
base.Update(frameTime);
var query = EntityQueryEnumerator<PolymorphedEntityComponent>();
while (query.MoveNext(out var uid, out var comp))
{
foreach (var morph in component.InnatePolymorphs)
comp.Time += frameTime;
if (comp.Configuration.Duration != null && comp.Time >= comp.Configuration.Duration)
{
CreatePolymorphAction(morph, uid);
Revert((uid, comp));
continue;
}
if (!TryComp<MobStateComponent>(uid, out var mob))
continue;
if (comp.Configuration.RevertOnDeath && _mobState.IsDead(uid, mob) ||
comp.Configuration.RevertOnCrit && _mobState.IsIncapacitated(uid, mob))
{
Revert((uid, comp));
}
}
UpdateCollide();
}
private void OnComponentStartup(Entity<PolymorphableComponent> ent, ref ComponentStartup args)
{
if (ent.Comp.InnatePolymorphs != null)
{
foreach (var morph in ent.Comp.InnatePolymorphs)
{
CreatePolymorphAction(morph, ent);
}
}
}
private void OnPolymorphActionEvent(EntityUid uid, PolymorphableComponent component, PolymorphActionEvent args)
private void OnMapInit(Entity<PolymorphedEntityComponent> ent, ref MapInitEvent args)
{
PolymorphEntity(uid, args.Prototype);
}
private void OnRevertPolymorphActionEvent(EntityUid uid, PolymorphedEntityComponent component, RevertPolymorphActionEvent args)
{
Revert(uid, component);
}
private void OnMapInit(EntityUid uid, PolymorphedEntityComponent component, MapInitEvent args)
{
if (!_proto.TryIndex(component.Prototype, out PolymorphPrototype? proto))
{
// warning instead of error because of the all-comps one entity test.
_sawmill.Warning($"{nameof(PolymorphSystem)} encountered an improperly set up polymorph component while initializing. Entity {ToPrettyString(uid)}. Prototype: {component.Prototype}");
RemCompDeferred(uid, component);
return;
}
if (proto.Forced)
var (uid, component) = ent;
if (component.Configuration.Forced)
return;
if (_actions.AddAction(uid, ref component.Action, out var action, RevertPolymorphId))
{
action.EntityIcon = component.Parent;
action.UseDelay = TimeSpan.FromSeconds(proto.Delay);
action.UseDelay = TimeSpan.FromSeconds(component.Configuration.Delay);
}
}
private void OnBeforeFullyEaten(EntityUid uid, PolymorphedEntityComponent comp, BeforeFullyEatenEvent args)
private void OnPolymorphActionEvent(Entity<PolymorphableComponent> ent, ref PolymorphActionEvent args)
{
if (!_proto.TryIndex<PolymorphPrototype>(comp.Prototype, out var proto))
{
_sawmill.Error($"Invalid polymorph prototype {comp.Prototype}");
return;
PolymorphEntity(ent, args.Prototype.Configuration);
}
if (proto.RevertOnEat)
private void OnRevertPolymorphActionEvent(Entity<PolymorphedEntityComponent> ent,
ref RevertPolymorphActionEvent args)
{
Revert((ent, ent));
}
private void OnBeforeFullyEaten(Entity<PolymorphedEntityComponent> ent, ref BeforeFullyEatenEvent args)
{
var (_, comp) = ent;
if (comp.Configuration.RevertOnEat)
{
args.Cancel();
Revert(uid, comp);
Revert((ent, ent));
}
}
private void OnBeforeFullySliced(Entity<PolymorphedEntityComponent> ent, ref BeforeFullySlicedEvent args)
{
var (_, comp) = ent;
if (comp.Configuration.RevertOnEat)
{
args.Cancel();
Revert((ent, ent));
}
}
@@ -130,67 +152,42 @@ namespace Content.Server.Polymorph.Systems
/// It is possible to be polymorphed into an entity that can't "die", but is instead
/// destroyed. This handler ensures that destruction is treated like death.
/// </summary>
private void OnDestruction(EntityUid uid, PolymorphedEntityComponent comp, DestructionEventArgs args)
private void OnDestruction(Entity<PolymorphedEntityComponent> ent, ref DestructionEventArgs args)
{
if (!_proto.TryIndex<PolymorphPrototype>(comp.Prototype, out var proto))
if (ent.Comp.Configuration.RevertOnDeath)
{
_sawmill.Error($"Invalid polymorph prototype {comp.Prototype}");
return;
Revert((ent, ent));
}
if (proto.RevertOnDeath)
{
Revert(uid, comp);
}
}
private void OnBeforeFullySliced(EntityUid uid, PolymorphedEntityComponent comp, BeforeFullySlicedEvent args)
{
if (!_proto.TryIndex<PolymorphPrototype>(comp.Prototype, out var proto))
{
_sawmill.Error("Invalid polymorph prototype {comp.Prototype}");
return;
}
if (proto.RevertOnEat)
{
args.Cancel();
Revert(uid, comp);
}
}
/// <summary>
/// Polymorphs the target entity into the specific polymorph prototype
/// </summary>
/// <param name="target">The entity that will be transformed</param>
/// <param name="id">The id of the polymorph prototype</param>
public EntityUid? PolymorphEntity(EntityUid target, string id)
{
if (!_proto.TryIndex<PolymorphPrototype>(id, out var proto))
{
_sawmill.Error("Invalid polymorph prototype {id}");
return null;
}
return PolymorphEntity(target, proto);
}
/// <summary>
/// Polymorphs the target entity into the specific polymorph prototype
/// </summary>
/// <param name="uid">The entity that will be transformed</param>
/// <param name="proto">The polymorph prototype</param>
public EntityUid? PolymorphEntity(EntityUid uid, PolymorphPrototype proto)
/// <param name="protoId">The id of the polymorph prototype</param>
public EntityUid? PolymorphEntity(EntityUid uid, ProtoId<PolymorphPrototype> protoId)
{
var config = _proto.Index(protoId).Configuration;
return PolymorphEntity(uid, config);
}
/// <summary>
/// Polymorphs the target entity into another
/// </summary>
/// <param name="uid">The entity that will be transformed</param>
/// <param name="configuration">Polymorph data</param>
/// <returns></returns>
public EntityUid? PolymorphEntity(EntityUid uid, PolymorphConfiguration configuration)
{
// if it's already morphed, don't allow it again with this condition active.
if (!proto.AllowRepeatedMorphs && HasComp<PolymorphedEntityComponent>(uid))
if (!configuration.AllowRepeatedMorphs && HasComp<PolymorphedEntityComponent>(uid))
return null;
// If this polymorph has a cooldown, check if that amount of time has passed since the
// last polymorph ended.
if (TryComp<PolymorphableComponent>(uid, out var polymorphableComponent) &&
polymorphableComponent.LastPolymorphEnd != null &&
_gameTiming.CurTime < polymorphableComponent.LastPolymorphEnd + proto.Cooldown)
_gameTiming.CurTime < polymorphableComponent.LastPolymorphEnd + configuration.Cooldown)
return null;
// mostly just for vehicles
@@ -198,22 +195,23 @@ namespace Content.Server.Polymorph.Systems
var targetTransformComp = Transform(uid);
var child = Spawn(proto.Entity, targetTransformComp.Coordinates);
var child = Spawn(configuration.Entity, targetTransformComp.Coordinates);
MakeSentientCommand.MakeSentient(child, EntityManager);
var comp = _compFact.GetComponent<PolymorphedEntityComponent>();
comp.Parent = uid;
comp.Prototype = proto.ID;
AddComp(child, comp);
var polymorphedComp = _compFact.GetComponent<PolymorphedEntityComponent>();
polymorphedComp.Parent = uid;
polymorphedComp.Configuration = configuration;
AddComp(child, polymorphedComp);
var childXform = Transform(child);
childXform.LocalRotation = targetTransformComp.LocalRotation;
_transform.SetLocalRotation(child, targetTransformComp.LocalRotation, childXform);
if (_container.TryGetContainingContainer(uid, out var cont))
_container.Insert(child, cont);
//Transfers all damage from the original to the new one
if (proto.TransferDamage &&
if (configuration.TransferDamage &&
TryComp<DamageableComponent>(child, out var damageParent) &&
_mobThreshold.GetScaledDamage(uid, child, out var damage) &&
damage != null)
@@ -221,7 +219,7 @@ namespace Content.Server.Polymorph.Systems
_damageable.SetDamage(child, damageParent, damage);
}
if (proto.Inventory == PolymorphInventoryChange.Transfer)
if (configuration.Inventory == PolymorphInventoryChange.Transfer)
{
_inventory.TransferEntityInventories(uid, child);
foreach (var hand in _hands.EnumerateHeld(uid))
@@ -230,7 +228,7 @@ namespace Content.Server.Polymorph.Systems
_hands.TryPickupAnyHand(child, hand);
}
}
else if (proto.Inventory == PolymorphInventoryChange.Drop)
else if (configuration.Inventory == PolymorphInventoryChange.Drop)
{
if (_inventory.TryGetContainerSlotEnumerator(uid, out var enumerator))
{
@@ -246,10 +244,10 @@ namespace Content.Server.Polymorph.Systems
}
}
if (proto.TransferName && TryComp<MetaDataComponent>(uid, out var targetMeta))
if (configuration.TransferName && TryComp<MetaDataComponent>(uid, out var targetMeta))
_metaData.SetEntityName(child, targetMeta.EntityName);
if (proto.TransferHumanoidAppearance)
if (configuration.TransferHumanoidAppearance)
{
_humanoid.CloneAppearance(uid, child);
}
@@ -258,7 +256,7 @@ namespace Content.Server.Polymorph.Systems
_mindSystem.TransferTo(mindId, child, mind: mind);
//Ensures a map to banish the entity to
EnsurePausesdMap();
EnsurePausedMap();
if (PausedMap != null)
_transform.SetParent(uid, targetTransformComp, PausedMap.Value);
@@ -270,32 +268,26 @@ namespace Content.Server.Polymorph.Systems
/// </summary>
/// <param name="uid">The entityuid of the entity being reverted</param>
/// <param name="component"></param>
public EntityUid? Revert(EntityUid uid, PolymorphedEntityComponent? component = null)
public EntityUid? Revert(Entity<PolymorphedEntityComponent?> ent)
{
if (Deleted(uid))
var (uid, component) = ent;
if (!Resolve(ent, ref component))
return null;
if (!Resolve(uid, ref component))
if (Deleted(uid))
return null;
var parent = component.Parent;
if (Deleted(parent))
return null;
if (!_proto.TryIndex(component.Prototype, out PolymorphPrototype? proto))
{
_sawmill.Error($"{nameof(PolymorphSystem)} encountered an improperly initialized polymorph component while reverting. Entity {ToPrettyString(uid)}. Prototype: {component.Prototype}");
return null;
}
var uidXform = Transform(uid);
var parentXform = Transform(parent);
_transform.SetParent(parent, parentXform, uidXform.ParentUid);
parentXform.Coordinates = uidXform.Coordinates;
parentXform.LocalRotation = uidXform.LocalRotation;
_transform.SetCoordinates(parent, parentXform, uidXform.Coordinates, uidXform.LocalRotation);
if (proto.TransferDamage &&
if (component.Configuration.TransferDamage &&
TryComp<DamageableComponent>(parent, out var damageParent) &&
_mobThreshold.GetScaledDamage(uid, parent, out var damage) &&
damage != null)
@@ -303,7 +295,7 @@ namespace Content.Server.Polymorph.Systems
_damageable.SetDamage(parent, damageParent, damage);
}
if (proto.Inventory == PolymorphInventoryChange.Transfer)
if (component.Configuration.Inventory == PolymorphInventoryChange.Transfer)
{
_inventory.TransferEntityInventories(uid, parent);
foreach (var held in _hands.EnumerateHeld(uid))
@@ -312,7 +304,7 @@ namespace Content.Server.Polymorph.Systems
_hands.TryPickupAnyHand(parent, held, checkActionBlocker: false);
}
}
else if (proto.Inventory == PolymorphInventoryChange.Drop)
else if (component.Configuration.Inventory == PolymorphInventoryChange.Drop)
{
if (_inventory.TryGetContainerSlotEnumerator(uid, out var enumerator))
{
@@ -335,7 +327,7 @@ namespace Content.Server.Polymorph.Systems
polymorphableComponent.LastPolymorphEnd = _gameTiming.CurTime;
// if an item polymorph was picked up, put it back down after reverting
Transform(parent).AttachToGridOrMap();
_transform.AttachToGridOrMap(parent, parentXform);
_popup.PopupEntity(Loc.GetString("polymorph-revert-popup-generic",
("parent", Identity.Entity(uid, EntityManager)),
@@ -351,83 +343,39 @@ namespace Content.Server.Polymorph.Systems
/// </summary>
/// <param name="id">The string of the id of the polymorph action</param>
/// <param name="target">The entity that will be gaining the action</param>
public void CreatePolymorphAction(string id, EntityUid target)
public void CreatePolymorphAction(ProtoId<PolymorphPrototype> id, Entity<PolymorphableComponent> target)
{
if (!_proto.TryIndex<PolymorphPrototype>(id, out var polyproto))
{
_sawmill.Error("Invalid polymorph prototype");
return;
}
if (!TryComp<PolymorphableComponent>(target, out var polycomp))
target.Comp.PolymorphActions ??= new();
if (target.Comp.PolymorphActions.ContainsKey(id))
return;
polycomp.PolymorphActions ??= new Dictionary<string, EntityUid>();
if (polycomp.PolymorphActions.ContainsKey(id))
return;
var entproto = _proto.Index<EntityPrototype>(polyproto.Entity);
var polyProto = _proto.Index(id);
var entProto = _proto.Index(polyProto.Configuration.Entity);
EntityUid? actionId = default!;
if (!_actions.AddAction(target, ref actionId, RevertPolymorphId, target))
return;
polycomp.PolymorphActions.Add(id, actionId.Value);
_metaData.SetEntityName(actionId.Value, Loc.GetString("polymorph-self-action-name", ("target", entproto.Name)));
_metaData.SetEntityDescription(actionId.Value, Loc.GetString("polymorph-self-action-description", ("target", entproto.Name)));
target.Comp.PolymorphActions.Add(id, actionId.Value);
var metaDataCache = MetaData(actionId.Value);
_metaData.SetEntityName(actionId.Value, Loc.GetString("polymorph-self-action-name", ("target", entProto.Name)), metaDataCache);
_metaData.SetEntityDescription(actionId.Value, Loc.GetString("polymorph-self-action-description", ("target", entProto.Name)), metaDataCache);
if (!_actions.TryGetActionData(actionId, out var baseAction))
return;
baseAction.Icon = new SpriteSpecifier.EntityPrototype(polyproto.Entity);
baseAction.Icon = new SpriteSpecifier.EntityPrototype(polyProto.Configuration.Entity);
if (baseAction is InstantActionComponent action)
action.Event = new PolymorphActionEvent { Prototype = polyproto };
action.Event = new PolymorphActionEvent(prototype: polyProto);
}
[PublicAPI]
public void RemovePolymorphAction(string id, EntityUid target, PolymorphableComponent? component = null)
public void RemovePolymorphAction(ProtoId<PolymorphPrototype> id, Entity<PolymorphableComponent> target)
{
if (!Resolve(target, ref component, false))
if (target.Comp.PolymorphActions == null)
return;
if (component.PolymorphActions == null)
return;
if (component.PolymorphActions.TryGetValue(id, out var val))
if (target.Comp.PolymorphActions.TryGetValue(id, out var val))
_actions.RemoveAction(target, val);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<PolymorphedEntityComponent>();
while (query.MoveNext(out var uid, out var comp))
{
comp.Time += frameTime;
if (!_proto.TryIndex(comp.Prototype, out PolymorphPrototype? proto))
{
_sawmill.Error($"{nameof(PolymorphSystem)} encountered an improperly initialized polymorph component while updating. Entity {ToPrettyString(uid)}. Prototype: {comp.Prototype}");
RemCompDeferred(uid, comp);
continue;
}
if (proto.Duration != null && comp.Time >= proto.Duration)
{
Revert(uid, comp);
continue;
}
if (!TryComp<MobStateComponent>(uid, out var mob))
continue;
if (proto.RevertOnDeath && _mobState.IsDead(uid, mob) ||
proto.RevertOnCrit && _mobState.IsIncapacitated(uid, mob))
{
Revert(uid, comp);
}
}
UpdateCollide();
}
}
}

View File

@@ -24,7 +24,7 @@ public sealed class PolymorphCommand : ToolshedCommand
{
_system ??= GetSys<PolymorphSystem>();
return _system.PolymorphEntity(input, prototype.Value);
return _system.PolymorphEntity(input, prototype.Value.Configuration);
}
[CommandImplementation]

View File

@@ -2,9 +2,7 @@
using Content.Server.Administration;
using Content.Server.Polymorph.Systems;
using Content.Shared.Administration;
using Content.Shared.Polymorph;
using Robust.Shared.Toolshed;
using Robust.Shared.Toolshed.TypeParsers;
namespace Content.Server.Polymorph.Toolshed;

View File

@@ -1,3 +1,4 @@
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
using Robust.Shared.Audio;
using Content.Shared.Polymorph;
using Robust.Shared.Prototypes;
@@ -8,7 +9,8 @@ namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
/// Artifact polymorphs surrounding entities when triggered.
/// </summary>
[RegisterComponent]
public sealed partial class PolyArtifactComponent : Component
[Access(typeof(PolyOthersArtifactSystem))]
public sealed partial class PolyOthersArtifactComponent : Component
{
/// <summary>
/// The polymorph effect to trigger.

View File

@@ -7,7 +7,7 @@ using Robust.Shared.Audio.Systems;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
public sealed class PolyArtifactSystem : EntitySystem
public sealed class PolyOthersArtifactSystem : EntitySystem
{
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly MobStateSystem _mob = default!;
@@ -19,25 +19,25 @@ public sealed class PolyArtifactSystem : EntitySystem
/// </summary>
public override void Initialize()
{
SubscribeLocalEvent<PolyArtifactComponent, ArtifactActivatedEvent>(OnActivate);
SubscribeLocalEvent<PolyOthersArtifactComponent, ArtifactActivatedEvent>(OnActivate);
}
/// <summary>
/// Provided target is alive and is not a zombie, polymorphs the target.
/// </summary>
private void OnActivate(EntityUid uid, PolyArtifactComponent component, ArtifactActivatedEvent args)
private void OnActivate(Entity<PolyOthersArtifactComponent> ent, ref ArtifactActivatedEvent args)
{
var xform = Transform(uid);
var xform = Transform(ent);
var humanoids = new HashSet<Entity<HumanoidAppearanceComponent>>();
_lookup.GetEntitiesInRange(xform.Coordinates, component.Range, humanoids);
_lookup.GetEntitiesInRange(xform.Coordinates, ent.Comp.Range, humanoids);
foreach (var comp in humanoids)
{
var target = comp.Owner;
if (_mob.IsAlive(target))
{
_poly.PolymorphEntity(target, component.PolymorphPrototypeName);
_audio.PlayPvs(component.PolySound, uid);
_poly.PolymorphEntity(target, ent.Comp.PolymorphPrototypeName);
_audio.PlayPvs(ent.Comp.PolySound, ent);
}
}
}

View File

@@ -9,6 +9,11 @@ public sealed partial class PolymorphActionEvent : InstantActionEvent
/// the specific polymorph.
/// </summary>
public PolymorphPrototype Prototype = default!;
public PolymorphActionEvent(PolymorphPrototype prototype) : this()
{
Prototype = prototype;
}
}
public sealed partial class RevertPolymorphActionEvent : InstantActionEvent

View File

@@ -1,116 +1,125 @@
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Array;
namespace Content.Shared.Polymorph
namespace Content.Shared.Polymorph;
/// <summary>
/// Polymorphs generally describe any type of transformation that can be applied to an entity.
/// </summary>
[Prototype]
[DataDefinition]
public sealed partial class PolymorphPrototype : IPrototype, IInheritingPrototype
{
/// <summary>
/// Polymorphs generally describe any type of transformation that can be applied to an entity.
/// </summary>
[Prototype("polymorph")]
[DataDefinition]
public sealed partial class PolymorphPrototype : IPrototype, IInheritingPrototype
{
[ViewVariables]
[IdDataField]
public string ID { get; private set; } = default!;
[DataField("name")]
public string Name { get; private set; } = string.Empty;
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<PolymorphPrototype>))]
public string[]? Parents { get; private set; }
[NeverPushInheritance]
[AbstractDataFieldAttribute]
[AbstractDataField]
public bool Abstract { get; private set; }
[DataField(required: true, serverOnly: true)]
public PolymorphConfiguration Configuration = new();
}
/// <summary>
/// Defines information about the polymorph
/// </summary>
[DataDefinition]
public sealed partial record PolymorphConfiguration
{
/// <summary>
/// What entity the polymorph will turn the target into
/// must be in here because it makes no sense if it isn't
/// </summary>
[DataField("entity", required: true, serverOnly: true, customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string Entity = string.Empty;
[DataField(required: true, serverOnly: true)]
public EntProtoId Entity;
/// <summary>
/// The delay between the polymorph's uses in seconds
/// Slightly weird as of right now.
/// </summary>
[DataField("delay", serverOnly: true)]
[DataField(serverOnly: true)]
public int Delay = 60;
/// <summary>
/// The duration of the transformation in seconds
/// can be null if there is not one
/// </summary>
[DataField("duration", serverOnly: true)]
public int? Duration = null;
[DataField(serverOnly: true)]
public int? Duration;
/// <summary>
/// whether or not the target can transform as will
/// set to true for things like polymorph spells and curses
/// </summary>
[DataField("forced", serverOnly: true)]
public bool Forced = false;
[DataField(serverOnly: true)]
public bool Forced;
/// <summary>
/// Whether or not the entity transfers its damage between forms.
/// </summary>
[DataField("transferDamage", serverOnly: true)]
[DataField(serverOnly: true)]
public bool TransferDamage = true;
/// <summary>
/// Whether or not the entity transfers its name between forms.
/// </summary>
[DataField("transferName", serverOnly: true)]
public bool TransferName = false;
[DataField(serverOnly: true)]
public bool TransferName;
/// <summary>
/// Whether or not the entity transfers its hair, skin color, hair color, etc.
/// </summary>
[DataField("transferHumanoidAppearance", serverOnly: true)]
public bool TransferHumanoidAppearance = false;
[DataField(serverOnly: true)]
public bool TransferHumanoidAppearance;
/// <summary>
/// Whether or not the entity transfers its inventory and equipment between forms.
/// </summary>
[DataField("inventory", serverOnly: true)]
[DataField(serverOnly: true)]
public PolymorphInventoryChange Inventory = PolymorphInventoryChange.None;
/// <summary>
/// Whether or not the polymorph reverts when the entity goes into crit.
/// </summary>
[DataField("revertOnCrit", serverOnly: true)]
[DataField(serverOnly: true)]
public bool RevertOnCrit = true;
/// <summary>
/// Whether or not the polymorph reverts when the entity dies.
/// </summary>
[DataField("revertOnDeath", serverOnly: true)]
[DataField(serverOnly: true)]
public bool RevertOnDeath = true;
/// <summary>
/// Whether or not the polymorph reverts when the entity is eaten or fully sliced.
/// </summary>
[DataField("revertOnEat", serverOnly: true)]
public bool RevertOnEat = false;
[DataField(serverOnly: true)]
public bool RevertOnEat;
[DataField("allowRepeatedMorphs", serverOnly: true)]
public bool AllowRepeatedMorphs = false;
/// <summary>
/// Whether or not an already polymorphed entity is able to be polymorphed again
/// </summary>
[DataField(serverOnly: true)]
public bool AllowRepeatedMorphs;
/// <summary>
/// The amount of time that should pass after this polymorph has ended, before a new one
/// can occur.
/// </summary>
[DataField("cooldown", serverOnly: true)]
[DataField(serverOnly: true)]
[ViewVariables(VVAccess.ReadWrite)]
public TimeSpan Cooldown = TimeSpan.Zero;
}
}
public enum PolymorphInventoryChange : byte
{
public enum PolymorphInventoryChange : byte
{
None,
Drop,
Transfer,
}
}

View File

@@ -1,5 +1,6 @@
- type: polymorph
id: AdminLizardSmite
configuration:
entity: MobReptilian
forced: true
transferName: true
@@ -9,6 +10,7 @@
- type: polymorph
id: AdminMonkeySmite
configuration:
entity: MobMonkey
forced: true
inventory: Drop
@@ -16,6 +18,7 @@
- type: polymorph
id: AdminBreadSmite
configuration:
entity: FoodBreadPlain
forced: true
inventory: Drop
@@ -23,6 +26,7 @@
- type: polymorph
id: AdminInstrumentSmite
configuration:
entity: SuperSynthesizerInstrument
forced: true
inventory: Drop
@@ -30,6 +34,7 @@
- type: polymorph
id: AdminMouseSmite
configuration:
entity: MobMouse
forced: true
inventory: Drop
@@ -37,6 +42,7 @@
- type: polymorph
id: AdminDisposalsSmite
configuration:
entity: DisposalUnit
forced: true
inventory: Drop

View File

@@ -1,17 +1,20 @@
- type: polymorph
id: Mouse
configuration:
entity: MobMouse
forced: true
duration: 30
- type: polymorph
id: Chicken
configuration:
entity: MobChicken
forced: true
inventory: Drop
- type: polymorph
id: Monkey
configuration:
entity: MobMonkey
forced: true
inventory: Drop
@@ -20,6 +23,7 @@
- type: polymorph
id: WizardForcedCarp
configuration:
entity: MobCarpMagic
forced: true
inventory: None
@@ -30,6 +34,7 @@
- type: polymorph
id: WizardForcedSkeleton
configuration:
entity: MobSkeletonPerson
forced: true
inventory: Drop
@@ -40,6 +45,7 @@
- type: polymorph
id: WizardForcedMonkey
configuration:
entity: MobMonkey
forced: true
inventory: None
@@ -50,6 +56,7 @@
- type: polymorph
id: WizardWallDoor
configuration:
entity: WoodDoor
forced: true
inventory: None
@@ -60,6 +67,7 @@
- type: polymorph
id: WizardForcedCluwne
configuration:
entity: MobCluwne
forced: true
transferName: true
@@ -70,6 +78,7 @@
# this is a test for transferring some visual appearance stuff
- type: polymorph
id: TestHumanMorph
configuration:
entity: MobHuman
transferName: true
transferHumanoidAppearance: true
@@ -77,6 +86,7 @@
- type: polymorph
id: AMIVMorph
configuration:
entity: MobMonkey
forced: true
inventory: Transfer
@@ -86,6 +96,7 @@
- type: polymorph
id: BreadMorph
configuration:
entity: FoodBreadPlain
forced: true
inventory: None
@@ -97,6 +108,7 @@
- type: polymorph
id: TreeMorph
configuration:
entity: FloraTree01
forced: true
transferName: true
@@ -107,6 +119,7 @@
# this is the monkey polymorph for artifact.
- type: polymorph
id: ArtifactMonkey
configuration:
entity: MobMonkey
forced: true
transferName: true
@@ -118,6 +131,7 @@
- type: polymorph
id: ArtifactCluwne
configuration:
entity: MobCluwne
forced: true
transferName: true
@@ -129,6 +143,7 @@
- type: polymorph
id: ArtifactLizard
configuration:
entity: MobLizard
forced: true
transferName: true
@@ -140,6 +155,7 @@
- type: polymorph
id: ArtifactLuminous
configuration:
entity: MobLuminousPerson
forced: true
transferName: true

View File

@@ -515,14 +515,14 @@
targetDepth: 2
effectHint: artifact-effect-hint-polymorph
components:
- type: PolyArtifact
- type: PolyOthersArtifact
- type: artifactEffect
id: EffectPolyLizard
targetDepth: 2
effectHint: artifact-effect-hint-polymorph
components:
- type: PolyArtifact
- type: PolyOthersArtifact
polymorphPrototypeName: ArtifactLizard
- type: artifactEffect
@@ -530,7 +530,7 @@
targetDepth: 3
effectHint: artifact-effect-hint-polymorph
components:
- type: PolyArtifact
- type: PolyOthersArtifact
polymorphPrototypeName: ArtifactLuminous
- type: artifactEffect