Fix missing sounds (#4466)
* Fix missing sounds * Make SoundHitSpecies fallback to SoundHit * Fix crayon YAML * Update PlaySoundBehavior YAML * Fix required
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@@ -27,7 +27,7 @@ namespace Content.Server.Projectiles.Components
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// Get that juicy FPS hit sound
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[DataField("soundHit", required: true)] public SoundSpecifier SoundHit = default!;
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[DataField("soundHitSpecies", required: true)] public SoundSpecifier SoundHitSpecies = default!;
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[DataField("soundHitSpecies")] public SoundSpecifier? SoundHitSpecies = null;
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public bool DamagedEntity;
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