Add verbose (client predicted!) examine text to Gas Miners (#30480)

* add verbose examine text to gas miners so their behaviour can be understood

* no need for these to be properties

* use an enum instead of two booleans for the miner state

* require the gas miner to be anchored in order to not be disabled

* xmldoc

* pr feedback

* file-scope namespace

* it's to late to hide my transgressions in a rebase

* turns out the normal examine distance is totally fine for this
This commit is contained in:
Mervill
2024-08-07 19:14:31 -07:00
committed by GitHub
parent 9645f5528b
commit b8d10a3f5e
7 changed files with 226 additions and 127 deletions

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using Content.Shared.Atmos.EntitySystems;
using JetBrains.Annotations;
namespace Content.Client.Atmos.EntitySystems;
[UsedImplicitly]
public sealed class GasMinerSystem : SharedGasMinerSystem
{
}

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using System.Diagnostics.CodeAnalysis;
using Content.Server.Atmos.Piping.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
namespace Content.Server.Atmos.EntitySystems;
[UsedImplicitly]
public sealed class GasMinerSystem : SharedGasMinerSystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasMinerComponent, AtmosDeviceUpdateEvent>(OnMinerUpdated);
}
private void OnMinerUpdated(Entity<GasMinerComponent> ent, ref AtmosDeviceUpdateEvent args)
{
var miner = ent.Comp;
var oldState = miner.MinerState;
float toSpawn;
if (!GetValidEnvironment(ent, out var environment) || !Transform(ent).Anchored)
{
miner.MinerState = GasMinerState.Disabled;
}
// SpawnAmount is declared in mol/s so to get the amount of gas we hope to mine, we have to multiply this by
// how long we have been waiting to spawn it and further cap the number according to the miner's state.
else if ((toSpawn = CapSpawnAmount(ent, miner.SpawnAmount * args.dt, environment)) == 0)
{
miner.MinerState = GasMinerState.Idle;
}
else
{
miner.MinerState = GasMinerState.Working;
// Time to mine some gas.
var merger = new GasMixture(1) { Temperature = miner.SpawnTemperature };
merger.SetMoles(miner.SpawnGas, toSpawn);
_atmosphereSystem.Merge(environment, merger);
}
if (miner.MinerState != oldState)
{
Dirty(ent);
}
}
private bool GetValidEnvironment(Entity<GasMinerComponent> ent, [NotNullWhen(true)] out GasMixture? environment)
{
var (uid, miner) = ent;
var transform = Transform(uid);
var position = _transformSystem.GetGridOrMapTilePosition(uid, transform);
// Treat space as an invalid environment
if (_atmosphereSystem.IsTileSpace(transform.GridUid, transform.MapUid, position))
{
environment = null;
return false;
}
environment = _atmosphereSystem.GetContainingMixture((uid, transform), true, true);
return environment != null;
}
private float CapSpawnAmount(Entity<GasMinerComponent> ent, float toSpawnTarget, GasMixture environment)
{
var (uid, miner) = ent;
// How many moles could we theoretically spawn. Cap by pressure and amount.
var allowableMoles = Math.Min(
(miner.MaxExternalPressure - environment.Pressure) * environment.Volume / (miner.SpawnTemperature * Atmospherics.R),
miner.MaxExternalAmount - environment.TotalMoles);
var toSpawnReal = Math.Clamp(allowableMoles, 0f, toSpawnTarget);
if (toSpawnReal < Atmospherics.GasMinMoles) {
return 0f;
}
return toSpawnReal;
}
}

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@@ -1,43 +0,0 @@
using Content.Shared.Atmos;
namespace Content.Server.Atmos.Piping.Other.Components
{
[RegisterComponent]
public sealed partial class GasMinerComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
public bool Enabled { get; set; } = true;
[ViewVariables(VVAccess.ReadOnly)]
public bool Idle { get; set; } = false;
/// <summary>
/// If the number of moles in the external environment exceeds this number, no gas will be mined.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxExternalAmount")]
public float MaxExternalAmount { get; set; } = float.PositiveInfinity;
/// <summary>
/// If the pressure (in kPA) of the external environment exceeds this number, no gas will be mined.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxExternalPressure")]
public float MaxExternalPressure { get; set; } = Atmospherics.GasMinerDefaultMaxExternalPressure;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("spawnGas")]
public Gas? SpawnGas { get; set; } = null;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("spawnTemperature")]
public float SpawnTemperature { get; set; } = Atmospherics.T20C;
/// <summary>
/// Number of moles created per second when the miner is working.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("spawnAmount")]
public float SpawnAmount { get; set; } = Atmospherics.MolesCellStandard * 20f;
}
}

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using System.Diagnostics.CodeAnalysis;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Piping.Other.Components;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
namespace Content.Server.Atmos.Piping.Other.EntitySystems
{
[UsedImplicitly]
public sealed class GasMinerSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasMinerComponent, AtmosDeviceUpdateEvent>(OnMinerUpdated);
}
private void OnMinerUpdated(Entity<GasMinerComponent> ent, ref AtmosDeviceUpdateEvent args)
{
var miner = ent.Comp;
if (!GetValidEnvironment(ent, out var environment))
{
miner.Idle = true;
return;
}
// SpawnAmount is declared in mol/s so to get the amount of gas we hope to mine, we have to multiply this by
// how long we have been waiting to spawn it and further cap the number according to the miner's state.
var toSpawn = CapSpawnAmount(ent, miner.SpawnAmount * args.dt, environment);
miner.Idle = toSpawn == 0;
if (miner.Idle || !miner.Enabled || !miner.SpawnGas.HasValue)
return;
// Time to mine some gas.
var merger = new GasMixture(1) { Temperature = miner.SpawnTemperature };
merger.SetMoles(miner.SpawnGas.Value, toSpawn);
_atmosphereSystem.Merge(environment, merger);
}
private bool GetValidEnvironment(Entity<GasMinerComponent> ent, [NotNullWhen(true)] out GasMixture? environment)
{
var (uid, miner) = ent;
var transform = Transform(uid);
var position = _transformSystem.GetGridOrMapTilePosition(uid, transform);
// Treat space as an invalid environment
if (_atmosphereSystem.IsTileSpace(transform.GridUid, transform.MapUid, position))
{
environment = null;
return false;
}
environment = _atmosphereSystem.GetContainingMixture((uid, transform), true, true);
return environment != null;
}
private float CapSpawnAmount(Entity<GasMinerComponent> ent, float toSpawnTarget, GasMixture environment)
{
var (uid, miner) = ent;
// How many moles could we theoretically spawn. Cap by pressure and amount.
var allowableMoles = Math.Min(
(miner.MaxExternalPressure - environment.Pressure) * environment.Volume / (miner.SpawnTemperature * Atmospherics.R),
miner.MaxExternalAmount - environment.TotalMoles);
var toSpawnReal = Math.Clamp(allowableMoles, 0f, toSpawnTarget);
if (toSpawnReal < Atmospherics.GasMinMoles) {
return 0f;
}
return toSpawnReal;
}
}
}

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using Robust.Shared.Serialization;
using Robust.Shared.GameStates;
namespace Content.Shared.Atmos.Components;
[NetworkedComponent]
[AutoGenerateComponentState]
[RegisterComponent]
public sealed partial class GasMinerComponent : Component
{
/// <summary>
/// Operational state of the miner.
/// </summary>
[AutoNetworkedField]
[ViewVariables(VVAccess.ReadOnly)]
public GasMinerState MinerState = GasMinerState.Disabled;
/// <summary>
/// If the number of moles in the external environment exceeds this number, no gas will be mined.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float MaxExternalAmount = float.PositiveInfinity;
/// <summary>
/// If the pressure (in kPA) of the external environment exceeds this number, no gas will be mined.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float MaxExternalPressure = Atmospherics.GasMinerDefaultMaxExternalPressure;
/// <summary>
/// Gas to spawn.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField(required: true)]
public Gas SpawnGas;
/// <summary>
/// Temperature in Kelvin.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float SpawnTemperature = Atmospherics.T20C;
/// <summary>
/// Number of moles created per second when the miner is working.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public float SpawnAmount = Atmospherics.MolesCellStandard * 20f;
}
[Serializable, NetSerializable]
public enum GasMinerState : byte
{
Disabled,
Idle,
Working,
}

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using Content.Shared.Atmos.Components;
using Content.Shared.Examine;
using Content.Shared.Temperature;
namespace Content.Shared.Atmos.EntitySystems;
public abstract class SharedGasMinerSystem : EntitySystem
{
[Dependency] private readonly SharedAtmosphereSystem _sharedAtmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasMinerComponent, ExaminedEvent>(OnExamine);
}
private void OnExamine(Entity<GasMinerComponent> ent, ref ExaminedEvent args)
{
var component = ent.Comp;
using (args.PushGroup(nameof(GasMinerComponent)))
{
args.PushMarkup(Loc.GetString("gas-miner-mines-text",
("gas", Loc.GetString(_sharedAtmosphereSystem.GetGas(component.SpawnGas).Name))));
args.PushText(Loc.GetString("gas-miner-amount-text",
("moles", $"{component.SpawnAmount:0.#}")));
args.PushText(Loc.GetString("gas-miner-temperature-text",
("tempK", $"{component.SpawnTemperature:0.#}"),
("tempC", $"{TemperatureHelpers.KelvinToCelsius(component.SpawnTemperature):0.#}")));
if (component.MaxExternalAmount < float.PositiveInfinity)
{
args.PushText(Loc.GetString("gas-miner-moles-cutoff-text",
("moles", $"{component.MaxExternalAmount:0.#}")));
}
if (component.MaxExternalPressure < float.PositiveInfinity)
{
args.PushText(Loc.GetString("gas-miner-pressure-cutoff-text",
("pressure", $"{component.MaxExternalPressure:0.#}")));
}
args.AddMarkup(component.MinerState switch
{
GasMinerState.Disabled => Loc.GetString("gas-miner-state-disabled-text"),
GasMinerState.Idle => Loc.GetString("gas-miner-state-idle-text"),
GasMinerState.Working => Loc.GetString("gas-miner-state-working-text"),
// C# pattern matching is not exhaustive for enums
_ => throw new IndexOutOfRangeException(nameof(component.MinerState)),
});
}
}
}

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gas-miner-mines-text = It mines [color=lightgray]{$gas}[/color] when active.
gas-miner-amount-text = It mines {$moles} moles of gas a second when active.
gas-miner-temperature-text = Mined gas temp: {$tempK}K ({$tempC}°C).
gas-miner-moles-cutoff-text = Surrounding moles cutoff: {$moles} moles.
gas-miner-pressure-cutoff-text = Surrounding pressure cutoff: {$pressure} kPA.
gas-miner-state-working-text = The miner is [color=green]active[/color] and mining gas.
gas-miner-state-idle-text = The miner is [color=yellow]idle[/color] and not mining gas.
gas-miner-state-disabled-text = The miner is [color=red]disabled[/color] and not mining gas.