WPF layout (#3346)
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@@ -12,8 +12,6 @@ namespace Content.Client.GameObjects.Components.Observer.GhostRoles
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{
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public event Action<uint> RoleRequested;
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protected override Vector2 CalculateMinimumSize() => (350, 275);
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public void ClearEntries()
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{
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EntryContainer.DisposeAllChildren();
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