Remove usages of obsolete MetaDataComponent setters (#19582)

This commit is contained in:
Visne
2023-08-28 11:20:31 +02:00
committed by GitHub
parent 38c6b4d07a
commit b88c2cbb49
32 changed files with 86 additions and 65 deletions

View File

@@ -17,6 +17,7 @@ public sealed class WorldControllerSystem : EntitySystem
[Dependency] private readonly TransformSystem _xformSys = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
private const int PlayerLoadRadius = 2;
@@ -231,8 +232,7 @@ public sealed class WorldControllerSystem : EntitySystem
{
var chunk = Spawn(controller.ChunkProto, MapCoordinates.Nullspace);
StartupChunkEntity(chunk, chunkCoords, map, controller);
var md = MetaData(chunk);
md.EntityName = $"Chunk {chunkCoords.X}/{chunkCoords.Y}";
_metaData.SetEntityName(chunk, $"Chunk {chunkCoords.X}/{chunkCoords.Y}");
return chunk;
}