Remove usages of obsolete MetaDataComponent setters (#19582)
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@@ -17,6 +17,7 @@ public sealed class WorldControllerSystem : EntitySystem
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[Dependency] private readonly TransformSystem _xformSys = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly ILogManager _logManager = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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private const int PlayerLoadRadius = 2;
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@@ -231,8 +232,7 @@ public sealed class WorldControllerSystem : EntitySystem
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{
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var chunk = Spawn(controller.ChunkProto, MapCoordinates.Nullspace);
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StartupChunkEntity(chunk, chunkCoords, map, controller);
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var md = MetaData(chunk);
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md.EntityName = $"Chunk {chunkCoords.X}/{chunkCoords.Y}";
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_metaData.SetEntityName(chunk, $"Chunk {chunkCoords.X}/{chunkCoords.Y}");
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return chunk;
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}
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