Remove usages of obsolete MetaDataComponent setters (#19582)

This commit is contained in:
Visne
2023-08-28 11:20:31 +02:00
committed by GitHub
parent 38c6b4d07a
commit b88c2cbb49
32 changed files with 86 additions and 65 deletions

View File

@@ -58,6 +58,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem<NukeopsRuleComponent>
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly ShuttleSystem _shuttle = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
public override void Initialize()
{
@@ -717,7 +718,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem<NukeopsRuleComponent>
/// </summary>
private void SetupOperativeEntity(EntityUid mob, string name, string gear, HumanoidCharacterProfile? profile, NukeopsRuleComponent component)
{
MetaData(mob).EntityName = name;
_metaData.SetEntityName(mob, name);
EnsureComp<NukeOperativeComponent>(mob);
if (profile != null)