Remove usages of obsolete MetaDataComponent setters (#19582)

This commit is contained in:
Visne
2023-08-28 11:20:31 +02:00
committed by GitHub
parent 38c6b4d07a
commit b88c2cbb49
32 changed files with 86 additions and 65 deletions

View File

@@ -51,6 +51,7 @@ public sealed class ElectrocutionSystem : SharedElectrocutionSystem
[Dependency] private readonly SharedStunSystem _stun = default!;
[Dependency] private readonly SharedStutteringSystem _stuttering = default!;
[Dependency] private readonly TagSystem _tag = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[ValidatePrototypeId<StatusEffectPrototype>]
private const string StatusEffectKey = "Electrocution";
@@ -358,7 +359,7 @@ public sealed class ElectrocutionSystem : SharedElectrocutionSystem
// This shows up in the power monitor.
// Yes. Yes exactly.
MetaData(electrocutionEntity).EntityName = MetaData(uid).EntityName;
_metaData.SetEntityName(electrocutionEntity, MetaData(uid).EntityName);
electrocutionNode.CableEntity = sourceUid;
electrocutionNode.NodeName = node.Name;