Remove usages of obsolete MetaDataComponent setters (#19582)
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@@ -51,6 +51,7 @@ public sealed class ElectrocutionSystem : SharedElectrocutionSystem
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[Dependency] private readonly SharedStunSystem _stun = default!;
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[Dependency] private readonly SharedStutteringSystem _stuttering = default!;
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[Dependency] private readonly TagSystem _tag = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[ValidatePrototypeId<StatusEffectPrototype>]
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private const string StatusEffectKey = "Electrocution";
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@@ -358,7 +359,7 @@ public sealed class ElectrocutionSystem : SharedElectrocutionSystem
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// This shows up in the power monitor.
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// Yes. Yes exactly.
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MetaData(electrocutionEntity).EntityName = MetaData(uid).EntityName;
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_metaData.SetEntityName(electrocutionEntity, MetaData(uid).EntityName);
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electrocutionNode.CableEntity = sourceUid;
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electrocutionNode.NodeName = node.Name;
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