Adds stuns

This commit is contained in:
zumorica
2020-05-13 16:53:01 +02:00
parent 69ce5763f3
commit b85161a35f
6 changed files with 210 additions and 0 deletions

View File

@@ -1,6 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks.Dataflow;
using Content.Server.GameObjects.EntitySystems; using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects; using Content.Shared.GameObjects;
using Robust.Server.GameObjects.Components.Container; using Robust.Server.GameObjects.Components.Container;
@@ -129,6 +130,9 @@ namespace Content.Server.GameObjects
{ {
var pass = false; var pass = false;
if (!ActionBlockerSystem.CanEquip(Owner))
return false;
if (item is ClothingComponent clothing) if (item is ClothingComponent clothing)
{ {
if (clothing.SlotFlags != SlotFlags.PREVENTEQUIP && (clothing.SlotFlags & SlotMasks[slot]) != 0) if (clothing.SlotFlags != SlotFlags.PREVENTEQUIP && (clothing.SlotFlags & SlotMasks[slot]) != 0)
@@ -185,6 +189,9 @@ namespace Content.Server.GameObjects
/// </returns> /// </returns>
public bool CanUnequip(Slots slot) public bool CanUnequip(Slots slot)
{ {
if (!ActionBlockerSystem.CanUnequip(Owner))
return false;
var InventorySlot = SlotContainers[slot]; var InventorySlot = SlotContainers[slot];
return InventorySlot.ContainedEntity != null && InventorySlot.CanRemove(InventorySlot.ContainedEntity); return InventorySlot.ContainedEntity != null && InventorySlot.CanRemove(InventorySlot.ContainedEntity);
} }

View File

@@ -77,6 +77,16 @@ namespace Content.Server.GameObjects
{ {
return true; return true;
} }
bool IActionBlocker.CanEquip()
{
return true;
}
bool IActionBlocker.CanUnequip()
{
return true;
}
} }
/// <summary> /// <summary>
@@ -138,6 +148,16 @@ namespace Content.Server.GameObjects
{ {
return false; return false;
} }
bool IActionBlocker.CanEquip()
{
return false;
}
bool IActionBlocker.CanUnequip()
{
return false;
}
} }
/// <summary> /// <summary>
@@ -219,5 +239,15 @@ namespace Content.Server.GameObjects
{ {
return false; return false;
} }
bool IActionBlocker.CanEquip()
{
return false;
}
bool IActionBlocker.CanUnequip()
{
return false;
}
} }
} }

View File

@@ -0,0 +1,145 @@
using System;
using System.Threading;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Timers;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using Timer = Robust.Shared.Timers.Timer;
namespace Content.Server.GameObjects.Components.Mobs
{
[RegisterComponent]
public class StunnableComponent : Component, IActionBlocker
{
[Dependency] private ITimerManager _timerManager;
private bool _stunned = false;
private bool _knocked = false;
private int _stunCapMs = 20000;
private int _knockdownCapMs = 20000;
private Timer _stunTimer;
private Timer _knockdownTimer;
private CancellationTokenSource _stunTimerCancellation;
private CancellationTokenSource _knockdownTimerCancellation;
public override string Name => "Stunnable";
[ViewVariables] public bool Stunned => _stunned;
[ViewVariables] public bool KnockedDown => _knocked;
public void Stun(int milliseconds)
{
if (_stunTimer != null)
{
_stunTimerCancellation.Cancel();
milliseconds += _stunTimer.Time;
}
milliseconds = Math.Min(milliseconds, _stunCapMs);
DropItemsInHands();
_stunned = true;
_stunTimerCancellation = new CancellationTokenSource();
_stunTimer = new Timer(milliseconds, false, OnStunTimerFired);
_timerManager.AddTimer(_stunTimer, _stunTimerCancellation.Token);
}
public override void Initialize()
{
base.Initialize();
Timer.Spawn(10000, () => Paralyze(5000));
}
public void Knockdown(int milliseconds)
{
if (_knockdownTimer != null)
{
_knockdownTimerCancellation.Cancel();
milliseconds += _knockdownTimer.Time;
}
if (Owner.TryGetComponent(out AppearanceComponent appearance))
{
var state = SharedSpeciesComponent.MobState.Down;
appearance.SetData(SharedSpeciesComponent.MobVisuals.RotationState, state);
}
milliseconds = Math.Min(milliseconds, _knockdownCapMs);
DropItemsInHands();
_knocked = true;
_knockdownTimerCancellation = new CancellationTokenSource();
_knockdownTimer = new Timer(milliseconds, false, OnKnockdownTimerFired);
_timerManager.AddTimer(_knockdownTimer, _knockdownTimerCancellation.Token);
}
private void DropItemsInHands()
{
if (!Owner.TryGetComponent(out IHandsComponent hands)) return;
foreach (var heldItem in hands.GetAllHeldItems())
{
hands.Drop(heldItem.Owner);
}
}
private void OnStunTimerFired()
{
_stunned = false;
_stunTimer = null;
_stunTimerCancellation = null;
}
private void OnKnockdownTimerFired()
{
if (Owner.TryGetComponent(out AppearanceComponent appearance))
{
var state = SharedSpeciesComponent.MobState.Stand;
appearance.SetData(SharedSpeciesComponent.MobVisuals.RotationState, state);
}
_knocked = false;
_knockdownTimer = null;
_knockdownTimerCancellation = null;
}
public void Paralyze(int milliseconds)
{
Stun(milliseconds);
Knockdown(milliseconds);
}
#region ActionBlockers
public bool CanMove() => (!Stunned);
public bool CanInteract() => (!Stunned);
public bool CanUse() => (!Stunned);
public bool CanThrow() => (!Stunned);
public bool CanSpeak() => true;
public bool CanDrop() => (!Stunned);
public bool CanPickup() => (!Stunned);
public bool CanEmote() => true;
public bool CanAttack() => (!Stunned);
public bool CanEquip() => (!Stunned);
public bool CanUnequip() => (!Stunned);
#endregion
}
}

View File

@@ -22,6 +22,8 @@ namespace Content.Server.GameObjects.EntitySystems
bool CanEmote() => true; bool CanEmote() => true;
bool CanAttack() => true; bool CanAttack() => true;
bool CanEquip() => true;
bool CanUnequip() => true;
} }
public class ActionBlockerSystem : EntitySystem public class ActionBlockerSystem : EntitySystem
@@ -119,5 +121,29 @@ namespace Content.Server.GameObjects.EntitySystems
return canattack; return canattack;
} }
public static bool CanEquip(IEntity entity)
{
bool canequip = true;
foreach (var actionblockercomponents in entity.GetAllComponents<IActionBlocker>())
{
canequip &= actionblockercomponents.CanEquip();
}
return canequip;
}
public static bool CanUnequip(IEntity entity)
{
bool canunequip = true;
foreach (var actionblockercomponents in entity.GetAllComponents<IActionBlocker>())
{
canunequip &= actionblockercomponents.CanUnequip();
}
return canunequip;
}
} }
} }

View File

@@ -127,6 +127,7 @@
- type: FootstepSound - type: FootstepSound
- type: HumanoidAppearance - type: HumanoidAppearance
- type: HumanInventoryController - type: HumanInventoryController
- type: Stunnable
- type: entity - type: entity
save: false save: false

View File

@@ -55,4 +55,5 @@
<s:Boolean x:Key="/Default/UserDictionary/Words/=prefs/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=prefs/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soundfont/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=Soundfont/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=soundfonts/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=soundfonts/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Stunnable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=swsl/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> <s:Boolean x:Key="/Default/UserDictionary/Words/=swsl/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>