Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -7,6 +7,7 @@ using Content.Server.Power.EntitySystems;
using Content.Server.Power.Pow3r;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.ViewVariables;
@@ -90,7 +91,7 @@ namespace Content.Server.Power.NodeGroups
public void AddDischarger(BatteryDischargerComponent discharger)
{
var battery = discharger.Owner.GetComponent<PowerNetworkBatteryComponent>();
var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(discharger.Owner.Uid);
battery.NetworkBattery.LinkedNetworkCharging = default;
Dischargers.Add(discharger);
_powerNetSystem.QueueReconnectPowerNet(this);
@@ -108,7 +109,7 @@ namespace Content.Server.Power.NodeGroups
public void AddCharger(BatteryChargerComponent charger)
{
var battery = charger.Owner.GetComponent<PowerNetworkBatteryComponent>();
var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(charger.Owner.Uid);
battery.NetworkBattery.LinkedNetworkCharging = default;
Chargers.Add(charger);
_powerNetSystem.QueueReconnectPowerNet(this);