Inline GetComponent
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@@ -5,6 +5,7 @@ using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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@@ -118,7 +119,7 @@ namespace Content.IntegrationTests.Tests.Damageable
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sMapManager.CreateMap(mapId);
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sDamageableEntity = sEntityManager.SpawnEntity("TestDamageableEntityId", coordinates);
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sDamageableComponent = sDamageableEntity.GetComponent<DamageableComponent>();
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sDamageableComponent = IoCManager.Resolve<IEntityManager>().GetComponent<DamageableComponent>(sDamageableEntity.Uid);
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sDamageableSystem = sEntitySystemManager.GetEntitySystem<DamageableSystem>();
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group1 = sPrototypeManager.Index<DamageGroupPrototype>("TestGroup1");
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