Inline GetComponent
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@@ -60,8 +60,8 @@ namespace Content.Client.Lathe.Visualizers
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var animPlayer = component.Owner.GetComponent<AnimationPlayerComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner.Uid);
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if (!component.TryGetData(PowerDeviceVisuals.VisualState, out LatheVisualState state))
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{
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state = LatheVisualState.Idle;
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