Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -4,6 +4,7 @@ using Content.Shared.Gravity;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -52,7 +53,7 @@ namespace Content.Client.Gravity
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<SpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(component.Owner.Uid);
if (component.TryGetData(GravityGeneratorVisuals.State, out GravityGeneratorStatus state))
{