Inline GetComponent
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@@ -4,6 +4,7 @@ using Content.Shared.Gravity;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -52,7 +53,7 @@ namespace Content.Client.Gravity
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<SpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(component.Owner.Uid);
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if (component.TryGetData(GravityGeneratorVisuals.State, out GravityGeneratorStatus state))
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{
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