Inline GetComponent
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@@ -2,6 +2,7 @@ using Content.Shared.Extinguisher;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Extinguisher
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@@ -26,7 +27,7 @@ namespace Content.Client.Extinguisher
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private void SetSafety(AppearanceComponent component, bool safety)
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{
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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sprite.LayerSetState(FireExtinguisherVisualLayers.Base, safety ? _safetyOnState : _safetyOffState);
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}
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