Inline GetComponent
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@@ -2,6 +2,7 @@ using Content.Shared.Computer;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Computer
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@@ -23,7 +24,7 @@ namespace Content.Client.Computer
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{
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base.InitializeEntity(entity);
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var sprite = entity.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
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sprite.LayerSetState(Layers.Screen, ScreenState);
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if (!string.IsNullOrEmpty(KeyboardState))
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@@ -37,7 +38,7 @@ namespace Content.Client.Computer
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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if (!component.TryGetData(ComputerVisuals.Powered, out bool powered))
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{
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