Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -2,6 +2,7 @@ using Content.Shared.Botany;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Utility;
namespace Content.Client.Botany
@@ -13,7 +14,7 @@ namespace Content.Client.Botany
{
base.InitializeEntity(entity);
var sprite = entity.GetComponent<ISpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
sprite.LayerMapReserveBlank(PlantHolderLayers.Plant);
sprite.LayerMapReserveBlank(PlantHolderLayers.HealthLight);
@@ -55,7 +56,7 @@ namespace Content.Client.Botany
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
if (component.TryGetData<SpriteSpecifier>(PlantHolderVisuals.Plant, out var specifier))
{