Fix grid-tile lookup test (#2649)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -54,11 +54,10 @@ namespace Content.IntegrationTests.Tests
|
||||
entityManager.SpawnEntity("Dummy", new EntityCoordinates(gridOne.GridEntityId, Vector2.One));
|
||||
|
||||
var entityTiles = tileLookup.GetIndices(entityOne);
|
||||
Assert.That(entityTiles.Count, Is.EqualTo(2));
|
||||
Assert.That(entityTiles.Count, Is.EqualTo(4));
|
||||
|
||||
entities = tileLookup.GetEntitiesIntersecting(entityOne).ToList();
|
||||
// Includes station entity
|
||||
Assert.That(entities.Count, Is.EqualTo(3));
|
||||
Assert.That(entities.Count, Is.EqualTo(5));
|
||||
|
||||
// Both dummies should be in each corner of the 0,0 tile but only one dummy intersects -1,-1
|
||||
entities = tileLookup.GetEntitiesIntersecting(gridOne.Index, new Vector2i(-1, -1)).ToList();
|
||||
|
||||
Reference in New Issue
Block a user