Make throwable star damage stamina (#23527)
* feat(star.yml): make throwable star damage stamina * feat(Components): add new StaminaTresholdDamageOnEmbedComponent * feat(SharedProjectileSystem): update system with new events to change stamins treshold on embeed projectile remove / add * feat(StaminaSystem): update system with new subscriptions * feat(throwing_stars): update yml with new component * feat(StaminaDamageOnEmbed): add stamina damage on embeed * cleanup unused / ajust numbers * fix(StaminaSystem / OnEmbedComponent ) apply requested changes * Rest of the review * another warning --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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using Content.Shared.Damage.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Damage.Components;
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/// <summary>
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/// Applies stamina damage when embeds in an entity.
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/// </summary>
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[RegisterComponent]
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[NetworkedComponent]
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[AutoGenerateComponentState]
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[Access(typeof(StaminaSystem))]
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public sealed partial class StaminaDamageOnEmbedComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
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public float Damage = 10f;
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}
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