Make throwable star damage stamina (#23527)

* feat(star.yml): make throwable star damage stamina

* feat(Components): add new StaminaTresholdDamageOnEmbedComponent

* feat(SharedProjectileSystem): update system with new events to change
stamins treshold on embeed projectile remove / add

* feat(StaminaSystem): update system with new subscriptions

* feat(throwing_stars): update yml with new component

* feat(StaminaDamageOnEmbed): add stamina damage on embeed

* cleanup unused / ajust numbers

* fix(StaminaSystem / OnEmbedComponent ) apply requested changes

* Rest of the review

* another warning

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Dakamakat
2024-01-14 12:10:50 +03:00
committed by GitHub
parent d1d11d09c7
commit b80f7eed6e
6 changed files with 58 additions and 11 deletions

View File

@@ -0,0 +1,17 @@
using Content.Shared.Damage.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Applies stamina damage when embeds in an entity.
/// </summary>
[RegisterComponent]
[NetworkedComponent]
[AutoGenerateComponentState]
[Access(typeof(StaminaSystem))]
public sealed partial class StaminaDamageOnEmbedComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
public float Damage = 10f;
}