Add CVar for random grid offset, disable it by default.
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@@ -55,6 +55,12 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<string>
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GameMap = CVarDef.Create("game.map", "Maps/saltern.yml", CVar.SERVERONLY);
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/// <summary>
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/// Whether a random position offset will be applied to the station on roundstart.
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/// </summary>
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public static readonly CVarDef<bool> StationOffset =
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CVarDef.Create<bool>("game.station_offset", false);
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/// <summary>
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/// When the default blueprint is loaded what is the maximum amount it can be offset from 0,0.
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/// </summary>
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