Fix content test warnings (#9865)

* Fix content test warnings

* while I'm here

* fix

Co-authored-by: wrexbe <wrexbe@protonmail.com>
This commit is contained in:
metalgearsloth
2022-07-20 14:48:44 +10:00
committed by GitHub
parent 7e21b55781
commit b7623b6c08
6 changed files with 36 additions and 38 deletions

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@@ -1,5 +1,4 @@
using System.Threading.Tasks; using System.Threading.Tasks;
using Content.Client.MobState;
using Content.Server.Administration.Commands; using Content.Server.Administration.Commands;
using Content.Shared.Damage; using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes; using Content.Shared.Damage.Prototypes;
@@ -7,7 +6,6 @@ using Content.Shared.FixedPoint;
using Content.Shared.MobState.Components; using Content.Shared.MobState.Components;
using NUnit.Framework; using NUnit.Framework;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
@@ -39,6 +37,8 @@ namespace Content.IntegrationTests.Tests.Commands
var entManager = server.ResolveDependency<IEntityManager>(); var entManager = server.ResolveDependency<IEntityManager>();
var mapManager = server.ResolveDependency<IMapManager>(); var mapManager = server.ResolveDependency<IMapManager>();
var prototypeManager = server.ResolveDependency<IPrototypeManager>(); var prototypeManager = server.ResolveDependency<IPrototypeManager>();
var mobStateSystem = entManager.EntitySysManager.GetEntitySystem<Server.MobState.MobStateSystem>();
var damSystem = entManager.EntitySysManager.GetEntitySystem<DamageableSystem>();
await server.WaitAssertion(() => await server.WaitAssertion(() =>
{ {
@@ -49,30 +49,31 @@ namespace Content.IntegrationTests.Tests.Commands
// Sanity check // Sanity check
Assert.True(entManager.TryGetComponent(human, out DamageableComponent damageable)); Assert.True(entManager.TryGetComponent(human, out DamageableComponent damageable));
Assert.True(entManager.TryGetComponent(human, out MobStateComponent mobState)); Assert.True(entManager.TryGetComponent(human, out MobStateComponent mobState));
Assert.That(mobState.IsAlive, Is.True); Assert.That(mobStateSystem.IsAlive(human, mobState), Is.True);
Assert.That(mobState.IsCritical, Is.False); Assert.That(mobStateSystem.IsCritical(human, mobState), Is.False);
Assert.That(mobState.IsDead, Is.False); Assert.That(mobStateSystem.IsDead(human, mobState), Is.False);
Assert.That(mobState.IsIncapacitated, Is.False); Assert.That(mobStateSystem.IsIncapacitated(human, mobState), Is.False);
// Kill the entity // Kill the entity
DamageSpecifier damage = new(prototypeManager.Index<DamageGroupPrototype>("Toxin"), DamageSpecifier damage = new(prototypeManager.Index<DamageGroupPrototype>("Toxin"),
FixedPoint2.New(10000000)); FixedPoint2.New(10000000));
EntitySystem.Get<DamageableSystem>().TryChangeDamage(human, damage, true);
damSystem.TryChangeDamage(human, damage, true);
// Check that it is dead // Check that it is dead
Assert.That(mobState.IsAlive, Is.False); Assert.That(mobStateSystem.IsAlive(human, mobState), Is.False);
Assert.That(mobState.IsCritical, Is.False); Assert.That(mobStateSystem.IsCritical(human, mobState), Is.False);
Assert.That(mobState.IsDead, Is.True); Assert.That(mobStateSystem.IsDead(human, mobState), Is.True);
Assert.That(mobState.IsIncapacitated, Is.True); Assert.That(mobStateSystem.IsIncapacitated(human, mobState), Is.True);
// Rejuvenate them // Rejuvenate them
RejuvenateCommand.PerformRejuvenate(human); RejuvenateCommand.PerformRejuvenate(human);
// Check that it is alive and with no damage // Check that it is alive and with no damage
Assert.That(mobState.IsAlive, Is.True); Assert.That(mobStateSystem.IsAlive(human, mobState), Is.True);
Assert.That(mobState.IsCritical, Is.False); Assert.That(mobStateSystem.IsCritical(human, mobState), Is.False);
Assert.That(mobState.IsDead, Is.False); Assert.That(mobStateSystem.IsDead(human, mobState), Is.False);
Assert.That(mobState.IsIncapacitated, Is.False); Assert.That(mobStateSystem.IsIncapacitated(human, mobState), Is.False);
Assert.That(damageable.TotalDamage, Is.EqualTo(FixedPoint2.Zero)); Assert.That(damageable.TotalDamage, Is.EqualTo(FixedPoint2.Zero));
}); });

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@@ -146,9 +146,10 @@ namespace Content.IntegrationTests.Tests
foreach (var type in componentFactory.AllRegisteredTypes) foreach (var type in componentFactory.AllRegisteredTypes)
{ {
var component = (Component) componentFactory.GetComponent(type); var component = (Component) componentFactory.GetComponent(type);
var name = componentFactory.GetComponentName(type);
// If this component is ignored // If this component is ignored
if (skipComponents.Contains(component.Name)) if (skipComponents.Contains(name))
{ {
continue; continue;
} }
@@ -166,13 +167,13 @@ namespace Content.IntegrationTests.Tests
component.Owner = entity; component.Owner = entity;
Logger.LogS(LogLevel.Debug, "EntityTest", $"Adding component: {component.Name}"); Logger.LogS(LogLevel.Debug, "EntityTest", $"Adding component: {name}");
Assert.DoesNotThrow(() => Assert.DoesNotThrow(() =>
{ {
entityManager.AddComponent(entity, component); entityManager.AddComponent(entity, component);
}, "Component '{0}' threw an exception.", }, "Component '{0}' threw an exception.",
component.Name); name);
entityManager.DeleteEntity(entity); entityManager.DeleteEntity(entity);
} }
@@ -282,15 +283,14 @@ namespace Content.IntegrationTests.Tests
continue; continue;
} }
var name = componentFactory.GetComponentName(component.GetType());
// If this component is ignored // If this component is ignored
if (skipComponents.Contains(component.Name)) if (skipComponents.Contains(name))
{
continue; continue;
}
component.Owner = entity; component.Owner = entity;
Logger.LogS(LogLevel.Debug, "EntityTest", $"Adding component: {name}");
Logger.LogS(LogLevel.Debug, "EntityTest", $"Adding component: {component.Name}");
// Note for the future coder: if an exception occurs where a component reference // Note for the future coder: if an exception occurs where a component reference
// was already occupied it might be because some component is ensuring another // initialize. // was already occupied it might be because some component is ensuring another // initialize.
@@ -300,7 +300,7 @@ namespace Content.IntegrationTests.Tests
{ {
entityManager.AddComponent(entity, component); entityManager.AddComponent(entity, component);
}, "Component '{0}' threw an exception.", }, "Component '{0}' threw an exception.",
component.Name); name);
} }
entityManager.DeleteEntity(entity); entityManager.DeleteEntity(entity);
} }

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@@ -90,6 +90,7 @@ namespace Content.IntegrationTests.Tests.Fluids
var sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>(); var sTileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
var sGameTiming = server.ResolveDependency<IGameTiming>(); var sGameTiming = server.ResolveDependency<IGameTiming>();
var entityManager = server.ResolveDependency<IEntityManager>(); var entityManager = server.ResolveDependency<IEntityManager>();
var metaSystem = entityManager.EntitySysManager.GetEntitySystem<MetaDataSystem>();
MapId sMapId = default; MapId sMapId = default;
IMapGrid sGrid; IMapGrid sGrid;
@@ -103,7 +104,7 @@ namespace Content.IntegrationTests.Tests.Fluids
sMapManager.SetMapPaused(sMapId, true); sMapManager.SetMapPaused(sMapId, true);
sGrid = sMapManager.CreateGrid(sMapId); sGrid = sMapManager.CreateGrid(sMapId);
sGridId = sGrid.GridEntityId; sGridId = sGrid.GridEntityId;
entityManager.GetComponent<MetaDataComponent>(sGridId).EntityPaused = true; // See https://github.com/space-wizards/RobustToolbox/issues/1444 metaSystem.SetEntityPaused(sGridId, true); // See https://github.com/space-wizards/RobustToolbox/issues/1444
var tileDefinition = sTileDefinitionManager["underplating"]; var tileDefinition = sTileDefinitionManager["underplating"];
var tile = new Tile(tileDefinition.TileId); var tile = new Tile(tileDefinition.TileId);
@@ -140,8 +141,7 @@ namespace Content.IntegrationTests.Tests.Fluids
Assert.NotNull(puddle); Assert.NotNull(puddle);
evaporation = entityManager.GetComponent<EvaporationComponent>(puddle.Owner); evaporation = entityManager.GetComponent<EvaporationComponent>(puddle.Owner);
metaSystem.SetEntityPaused(puddle.Owner, true, meta); // See https://github.com/space-wizards/RobustToolbox/issues/1445
meta.EntityPaused = true; // See https://github.com/space-wizards/RobustToolbox/issues/1445
Assert.True(meta.EntityPaused); Assert.True(meta.EntityPaused);

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@@ -307,6 +307,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
var mapManager = server.ResolveDependency<IMapManager>(); var mapManager = server.ResolveDependency<IMapManager>();
var sysMan = server.ResolveDependency<IEntitySystemManager>(); var sysMan = server.ResolveDependency<IEntitySystemManager>();
var handSys = sysMan.GetEntitySystem<SharedHandsSystem>(); var handSys = sysMan.GetEntitySystem<SharedHandsSystem>();
var conSystem = sysMan.GetEntitySystem<SharedContainerSystem>();
var mapId = MapId.Nullspace; var mapId = MapId.Nullspace;
var coords = MapCoordinates.Nullspace; var coords = MapCoordinates.Nullspace;
@@ -332,7 +333,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
item = sEntities.SpawnEntity(null, coords); item = sEntities.SpawnEntity(null, coords);
item.EnsureComponent<ItemComponent>(); item.EnsureComponent<ItemComponent>();
containerEntity = sEntities.SpawnEntity(null, coords); containerEntity = sEntities.SpawnEntity(null, coords);
container = containerEntity.EnsureContainer<Container>("InteractionTestContainer"); container = conSystem.EnsureContainer<Container>(containerEntity, "InteractionTestContainer");
}); });
await server.WaitRunTicks(1); await server.WaitRunTicks(1);

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@@ -30,12 +30,10 @@ namespace Content.IntegrationTests.Tests.Interaction
var sEntities = server.ResolveDependency<IEntityManager>(); var sEntities = server.ResolveDependency<IEntityManager>();
var mapManager = server.ResolveDependency<IMapManager>(); var mapManager = server.ResolveDependency<IMapManager>();
var conSystem = sEntities.EntitySysManager.GetEntitySystem<SharedContainerSystem>();
EntityUid origin = default; EntityUid origin = default;
EntityUid other = default; EntityUid other = default;
IContainer container = null;
IComponent component = null;
EntityCoordinates entityCoordinates = default;
MapCoordinates mapCoordinates = default; MapCoordinates mapCoordinates = default;
await server.WaitAssertion(() => await server.WaitAssertion(() =>
@@ -45,9 +43,7 @@ namespace Content.IntegrationTests.Tests.Interaction
origin = sEntities.SpawnEntity(HumanId, coordinates); origin = sEntities.SpawnEntity(HumanId, coordinates);
other = sEntities.SpawnEntity(HumanId, coordinates); other = sEntities.SpawnEntity(HumanId, coordinates);
container = other.EnsureContainer<Container>("InRangeUnobstructedTestOtherContainer"); conSystem.EnsureContainer<Container>(other, "InRangeUnobstructedTestOtherContainer");
component = sEntities.GetComponent<TransformComponent>(other);
entityCoordinates = sEntities.GetComponent<TransformComponent>(other).Coordinates;
mapCoordinates = sEntities.GetComponent<TransformComponent>(other).MapPosition; mapCoordinates = sEntities.GetComponent<TransformComponent>(other).MapPosition;
}); });

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@@ -16,8 +16,8 @@ namespace Content.IntegrationTests.Tests
[TestFixture] [TestFixture]
public sealed class PostMapInitTest public sealed class PostMapInitTest
{ {
public const bool SkipTestMaps = true; private const bool SkipTestMaps = true;
public const string TestMapsPath = "/Maps/Test/"; private const string TestMapsPath = "/Maps/Test/";
[Test] [Test]
public async Task NoSavedPostMapInitTest() public async Task NoSavedPostMapInitTest()
@@ -63,7 +63,7 @@ namespace Content.IntegrationTests.Tests
private static string[] GetMapNames() private static string[] GetMapNames()
{ {
Task<string[]> task = null; Task<string[]> task;
using (ExecutionContext.SuppressFlow()) using (ExecutionContext.SuppressFlow())
{ {
task = Task.Run(static async () => task = Task.Run(static async () =>
@@ -99,7 +99,7 @@ namespace Content.IntegrationTests.Tests
return task.GetAwaiter().GetResult(); return task.GetAwaiter().GetResult();
} }
[Test, TestCaseSource("GetMapNames")] [Test, TestCaseSource(nameof(GetMapNames))]
public async Task MapsLoadableTest(string mapName) public async Task MapsLoadableTest(string mapName)
{ {
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true}); await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});