Add helper to send entity to ghost (#3003)

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-01-14 20:43:31 +11:00
committed by GitHub
parent 0fa1208ec2
commit b6d97b6068

View File

@@ -0,0 +1,20 @@
using Content.Server.Interfaces.GameTicking;
using Content.Server.Players;
using Robust.Server.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Mobs
{
internal static class MindHelpers
{
internal static void SendToGhost(this IEntity entity, bool canReturn=false)
{
var mind = entity.PlayerSession()?.ContentData()?.Mind;
if (mind == null) return;
IoCManager.Resolve<IGameTicker>().OnGhostAttempt(mind, canReturn);
}
}
}