Minor guidebook stuff (#13513)
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@@ -31,7 +31,7 @@ All items have an assigned size, some too large to fit into most or all containe
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To drop items, you can press [color=#a4885c]Q[/color], and to drop them more violently (also known as throwing), you can press [color=#a4885c]ctrl-Q[/color].
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To drop items, you can press [color=#a4885c]Q[/color], and to drop them more violently (also known as throwing), you can press [color=#a4885c]ctrl-Q[/color].
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## Actions
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## Actions
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To the right in your HUD there's a bar showing various actions you can take.
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To the left in your HUD there's a bar showing various actions you can take.
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You can hover over each one to see a name and description for the action that tells you what it is and how it works.
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You can hover over each one to see a name and description for the action that tells you what it is and how it works.
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You can click on an action to invoke it, or press a number key at any time to invoke the action without clicking on it.
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You can click on an action to invoke it, or press a number key at any time to invoke the action without clicking on it.
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@@ -4,23 +4,38 @@
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SS14 has a large number of jobs, divided into seven major departments:
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SS14 has a large number of jobs, divided into seven major departments:
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## Service
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## Service
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This department includes the janitor, passengers, clown, mime, musician, chef, bartender, head of personnel, and other jobs who exist to serve the station.
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This department includes the janitor, passengers, clown, mime, musician, chef, bartender, the head of personnel, and other jobs who exist to serve the station.
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It primarily functions as folks who entertain, clean, and serve the rest of the crew, with the exception of passengers who have no particular job beyond getting lost in maintenance.
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It primarily functions as folks who entertain, clean, and serve the rest of the crew, with the exception of passengers who have no particular job beyond getting lost in maintenance.
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## Cargo
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## Cargo
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Cargo consists of the cargo technicians, salvage technicians, and quartermaster. As a department, it responsible resource distribution and trade, capable of buying and selling things on the galactic market.
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Cargo consists of the cargo technicians, salvage technicians, and the quartermaster. As a department, it responsible resource distribution and trade, capable of buying and selling things on the galactic market.
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For the most part, this means they scrounge around the station and assorted wrecks to find materials to sell and redistribute, and purchase materials other departments request.
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For the most part, this means they scrounge around the station and assorted wrecks to find materials to sell and redistribute, and purchase materials other departments request.
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## Security
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## Security
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Security consists of the security cadets, lawyers, detective, security officers, warden, and head of security. As a department it is responsible for dealing with troublemakers and non-humanoid threats like giant rats and carp.
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Security consists of the security cadets, lawyers, detective, security officers, warden, and the head of security. As a department it is responsible for dealing with troublemakers and non-humanoid threats like giant rats and carp.
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As a result of this, and the need to walk a fine line, security sometimes is overwhelmed by angry crew (don't kill the clown), and it is important for members of it to try and stay on their best behavior.
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As a result of this, and the need to walk a fine line, security sometimes is overwhelmed by angry crew (don't kill the clown), and it is important for members of it to try and stay on their best behavior.
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## Medical
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## Medical
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Medical consists of the medical interns, chemists, medical doctors, and chief medical officer. As a department it is responsible for taking care of the crew, treat and/or clone the wounded and dead, treat disease, and prevent everyone from dying a horrible, bloody death in a closet somewhere.
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Medical consists of the medical interns, chemists, medical doctors, and the chief medical officer. As a department it is responsible for taking care of the crew, treat and/or clone the wounded and dead, treat disease, and prevent everyone from dying a horrible, bloody death in a closet somewhere.
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Medical is one of the more well-equipped departments, with the ability to locate injured crew using the crew monitor, a nigh infinite supply of chems should chemistry be on-par, and the ability to rapidly diagnose and vaccinate contagious diseases.
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Medical is one of the more well-equipped departments, with the ability to locate injured crew using the crew monitor, a nigh infinite supply of chems should chemistry be on-par, and the ability to rapidly diagnose and vaccinate contagious diseases.
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</Document>
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## Science
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Science consists of scientists, and the research director. As a department it is responsible for researching technologies and artifacts, upgrading machines, and printing new and useful dev ices.
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Scientists should seek out new artifacts to study, as well as solicit departments to help upgrade their machines.
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## Engineering
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Engineering consists of technical assistants, station engineers, atmospheric technicians, and the chief engineer. As a department it is responsible for keeping the station powered, its structure intact and its air supply working.
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Engineering is readily equipped to go safely into space, and as such they should always attempt to repair uninhabitable parts of the station.
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## Command
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Command consists of the captain, the head of personnel, the head of security, the chief engineer, the chief medical officer, the research director, and the quartermaster. As a department it is responsible for keeping the station and its departments running efficiently.
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Command members should always be relatively competent in their respective departments and attempt to delegate responsibility and direct work.
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</Document>
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