Move Access & AccessReader to shared. (#5798)

* git mv

* Move Access Component & system.

- Name space changes
- Rename AccessReader to AccessReaderComponent
- Also need an abstract TryGetSlot function for SharedInventoryComponent

* better TryGetSlot

* Ah yes, tests exist.
This commit is contained in:
Leon Friedrich
2021-12-26 17:07:28 +13:00
committed by GitHub
parent 32d752bfa6
commit b675bdb789
27 changed files with 90 additions and 81 deletions

View File

@@ -0,0 +1,37 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Shared.Access.Components
{
/// <summary>
/// Stores access levels necessary to "use" an entity
/// and allows checking if something or somebody is authorized with these access levels.
/// </summary>
[RegisterComponent]
public class AccessReaderComponent : Component
{
public override string Name => "AccessReader";
/// <summary>
/// Whether this reader is enabled or not. If disabled, all access
/// checks will pass.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public bool Enabled = true;
/// <summary>
/// The set of tags that will automatically deny an allowed check, if any of them are present.
/// </summary>
public HashSet<string> DenyTags = new();
/// <summary>
/// List of access lists to check allowed against. For an access check to pass
/// there has to be an access list that is a subset of the access in the checking list.
/// </summary>
[DataField("access")]
[ViewVariables]
public List<HashSet<string>> AccessLists = new();
}
}