Move Access & AccessReader to shared. (#5798)

* git mv

* Move Access Component & system.

- Name space changes
- Rename AccessReader to AccessReaderComponent
- Also need an abstract TryGetSlot function for SharedInventoryComponent

* better TryGetSlot

* Ah yes, tests exist.
This commit is contained in:
Leon Friedrich
2021-12-26 17:07:28 +13:00
committed by GitHub
parent 32d752bfa6
commit b675bdb789
27 changed files with 90 additions and 81 deletions

View File

@@ -1,9 +1,8 @@
using System;
using System.Threading;
using Content.Server.Access.Components;
using Content.Server.Power.Components;
using Content.Shared.Access.Components;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -15,7 +14,7 @@ namespace Content.Server.Singularity.Components
public class EmitterComponent : Component
{
[ComponentDependency] public readonly AppearanceComponent? Appearance = default;
[ComponentDependency] public readonly AccessReader? AccessReader = default;
[ComponentDependency] public readonly AccessReaderComponent? AccessReader = default;
[ComponentDependency] public readonly PowerConsumerComponent? PowerConsumer = default;
public override string Name => "Emitter";